It was in HOI3.
desert fox, ranger, hill fighter, jungle rat, mountaineers, swamp fox etc. its all groovy
There is no winter clothing research as such. Thats basically common sense and player would always use perfect hindsight and not fight in winter unprepared. We are evil, so you'll need to actually gain those winter specialist traits through fighting in cold weather. No shortcuts.
Considering most WW2 combatants had at least superficial role in WW1, one would assume they do know how to build a trench that can withstand bad weather, at least I know no cases of outright trench network collapse due to rain in WW1. Nor would I expect one in WW2, since we are talking about wars of major industrial powers, that should have basic experience in agriculture, building buildings that can withstand rainfall, and at least basic understanding of medicine.Yes. And you need the materials to do it properly and the know how.
It's easy digging a simple foxhole, but the nice trenchworks of various wars? That's a bit harder and not nearly as impromptu.
And let's be honest. Without some kind of proper drainage, digging in for more than a day or two is an open invitation for a whole list of nasty illnesses.
Urban motorways in the 1930s? The first autobahn were only built then, there weren't many of them at first in Germany and I think none outside, in the rest of Europe. The first motorway in the UK and the Interstate Highways in the US were not built until the 1950s.Somehow it just tickles my belly that you (apparently) should be slower on the "Autobahn" than on the fields.
Wouldn't the bridges be even worse on the rural areas (plains)?
And the damage to roads in plains even worse? (if they were asphalted at all?)
There is no specific separation of roads and rail in HOI4, just like HOI3, they are lumped together in infra. I can't remember the details of how the speed of units using SR was calculated, but it makes alot of sense that SR is done primarily on the infra level, regardless of terrain. It hardly matters that a railway passes through swamps, jungles or mountains or the Mongolian plains. If the infra of them all is 4, then the speed of SR should be about the same IMHO. And is not really dependent on the type of unit either. Perhaps the weight could have an effect on the time loading/unloading on to the trains, and be factored into the total time taken to redeploy....for the most part during the war, the autobahns were not militarily significant. Motor vehicles, such as trucks, could not carry goods or troops as quickly or in as much bulk and in the same numbers as trains could, and the autobahns could not be used by tanks as their weight and caterpillar tracks damaged the road surface. The general shortage of petrol in Germany during much of the war, as well as the low number of trucks and motor vehicles needed for direct support of military operations, further decreased the autobahn's significance. As a result, most military and economic freight was carried by rail.
Weather forecasting play a great role in the delaying of D-Day.
Considering most WW2 combatants had at least superficial role in WW1, one would assume they do know how to build a trench that can withstand bad weather, at least I know no cases of outright trench network collapse due to rain in WW1. Nor would I expect one in WW2, since we are talking about wars of major industrial powers, that should have basic experience in agriculture, building buildings that can withstand rainfall, and at least basic understanding of medicine.
Surely experience can speed things up, but being incapable of building trenches that can withstand rainfall and mud, when most of your officers spend last war in exactly this kind of trenches would be too hilarious to be acceptable.
Are global warming and meat hating veganism implemented?
In November 1944, Donald Watson (right and below) called a meeting with five other non-dairy vegetarians, including Elsie Shrigley, to discuss non-dairy vegetarian diets and lifestyles. Though many held similar views at the time, these six pioneers were the first to actively found a new movement - despite opposition. The group felt a new word was required to describe them; something more concise than ‘non-dairy vegetarians’. Rejected words included ‘dairyban’, ‘vitan’, and ‘benevore’. They settled on ‘vegan’, containing the first three and last two letters of ‘vegetarian’. In the words of Donald Watson, it marked “the beginning and end of vegetarian.”
This gave me an image in my head of drawing up roads and zoning industry in HOI4, for then to manage massive traffic jams of trucks and tanksI guess you have never tried to get to work in the morning in Urban Terrain.
@juv95hrn , go to the top of the page and hit the link that says "Show only dev responses". First thing I always do after reading a DD
. I most often can't be bothered to read a thread of 200 posts, but the dev posts often contain lots of additional info.
This gave me an image in my head of drawing up roads and zoning industry in HOI4, for then to manage massive traffic jams of trucks and tanks.
Surely experience can speed things up, but being incapable of building trenches that can withstand rainfall and mud, when most of your officers spend last war in exactly this kind of trenches would be too hilarious to be acceptable.
My point was more along the lines of "Digging trench networks is not the same as spending a few hours digging a foxhole and requires more than a worn out shovel and and an IQ of a warm meatloaf."
depends, if they are not warm, or thoroughly refrigerated, and then cut to make a sandwich, then yes they should be insultedAre you insulting meatloaves ?
They included reservists in most units. I expect they formed up in their home town bases, then were entrained to be taken to the front, ie. strategic redeployment.when a unit is just moving on roads, I'd expect it to be pretty similar on plains as it is on woods (assuming same level of roads/infra, and no hills). Think French units driving to the front in the Phoney War with complete assurance that they're not going to bump into a rapidly advancing panzer division.
Rightly or wrongly movement is attack, so the only speed of a Div assumes contact with the enemy. Divs are then fully deployed in combat formation, usually over a front of 5-10 kms. The supply train, HQ and other support units might proceed down a couple of roads, but the frontline forces are going cross-country in open countryside, advancing rapidly village to village. But in urban its block to block, or even potentially house to house, with each street a possible ambush location. Think Stalingrad not Moscow Victory Day parades.The differences in movement speed are...
Whether there should be a bonus for units to move while not in contact with the enemy is debateable. The game allows you to SR in nearly all those situations, and under SR the terrain either has no, or little effect on movement speed.
The only (in)famous example I can think of where a unit marched and their tanks drove a long distance without using trains, while nowhere near the front was the Das Reich thugs moving from southern France to Normandy in June 1944. Forced because of the destruction of the railways in northern France before D-Day. But even then you can argue they needed to maintain combat formations because of actions by the resistance and the Allies total air control. Their movement north is remembered for their visits to Oradour-sur-Glane and Tulle, rather than any great speed of movement.
Most of the actual soldiers would have been in their diapers during the Great War.
My point was more along the lines of "Digging trench networks is not the same as spending a few hours digging a foxhole and requires more than a worn out shovel and and an IQ of a warm meatloaf."
But in urban its block to block, or even potentially house to house, with each street a possible ambush location. Think Stalingrad not Moscow Victory Day parades.
Yes, but isn`t that the reason "officers" have to get years of education before they get to command anything? And division tends to have many officers, some of whom specialize in digging the ground, making bridges and all similar support work. Also, you seem to heavily underestimate what one can do having only 10k shovels and a hundred axes.My point was more along the lines of "Digging trench networks is not the same as spending a few hours digging a foxhole and requires more than a worn out shovel and and an IQ of a warm meatloaf."
As for meat hating veganism, I'm not sure that's a terrain/climate thing (?!), but according to some very* quick-and-dirty googling, modern-day veganism kicked off in November 1944:
So it's technically something covered in the period, although I'm not sure if modelling niche (extremely at the time!) alternative lifestyle groups is within HoIs scope. Maybe a Vegan vs Omnivore (carnivore?) mod where different nations are overtaken by revolutions of the pro-Vegan or pro-Omnivore (carnivore) camp and then duke it out for the future of the treatment of animals?
.
* Because, while I like to have some rigor to what I look into, I'm not sure how important this is to HoI4.
I'm sure some mod will break it down into lots of details (we must have jungle boots be separate!) but I dont think thats something the average player wants to deal with when they are busy fighting on the map.
its an abstraction for gameplays sake.