The logic behind this have been discussed earlier in the thread.

Not so easy.
The game doesn't have any more "long term stockpiles". Previously you could stock up on resources that you would use during the whole war or so. This is not realistic for a number of reasons.
The game now has "short term stockpiles". This simulates the warehouses where resources are stocked before being used to produce things. This is realistic.
It has to be seen how much of an impact the lack of one resource will have on production. Also, it needs to be considered that HOI4 is a game, not a production simulator.
I would assume the reasoning behind this is that you can make do with what you have and overcome the lack of one resource, but not everything. For example, if you luck rubber, I would imagine the country authorities confiscate rubber from civilian vehicles or other non critical for the war effort machinery and use it for the planes.