Hearts of Iron IV - 24th Development Diary - 11th of September 2015

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NapoleonComple

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So we can't stockpile fuel before a long campaign? Our production is what we've got?
 

jju_57

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So we can't stockpile fuel before a long campaign? Our production is what we've got?

Fuel is NOT oil. Oil is a resource and fuel is not a resource. Fuel most likely will be discussed in a supply DD.

As for stockpile you leave the stuff in the ground. That's your stockpile.
 

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Ah right so everything you produce gets "used" in a way or another. Isnt that a bit unrealistic though that you cannot stack your resources in case of war for example. You are forced to use materials you dont need or dont want to exchange to another material.
 

jju_57

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Ah right so everything you produce gets "used" in a way or another. Isnt that a bit unrealistic though that you cannot stack your resources in case of war for example. You are forced to use materials you dont need or dont want to exchange to another material.

So tell us how much did the various countries actually stockpile? Do you honestly believe that stockpiles were greater than 60-90 days?
 

FOARP

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So tell us how much did the various countries actually stockpile? Do you honestly believe that stockpiles were greater than 60-90 days?

I think the stat most quoted on this was that Japan had oil reserves that would last a year when the oil embargo was imposed (e.g., see here) but this was definitely an outlier. I seem to remember that the oil in the stockpile ended up being only enough for around 6 months, but don't quote me on this - what is true is that by the 1980's Japan was using that much oil every six hours.
 
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jju_57

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I think the stat most quoted on this was that Japan had oil reserves that would last a year when the oil embargo was imposed (e.g., see here) but this was definitely an outlier. I seem to remember that the oil in the stockpile ended up being only enough for around 6 months, but don't quote me on this - what is true is that by the 1980's Japan was using that much oil every six hours.

You are correct. Japan was the only country that tried to stockpile anything beyond 90 days. They had a stockpile that would have lasted 1 year of military use but by the time of Pearl Harbor it was already below that amount.

No other country or resource was stockpiled beyond 90 days. Germanies stockpile would have lasted just 60 days maximum without offsetting production or imports.
 

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Rauko

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So all my industries use 0.5 rares, 1 metal and 2 energy no matter if I am building militia or a carrier??? thats soooo unrealistic and gamebreaking for me...
Wait. Thats hoi3. In hoi4 producing different things need different resources.

So we are allowed to store resources enough to support my whole industry for the entire war? Then why should I be interested in invading the caucasus or persian gulf? Thats soooo unrealistic and inmersion breaking for me...
Wait. Thats hoi3. In hoi4 there are no such stockpiles so I really need those oilfields.

So if britain has a big stockpile it doesnt matter how hard I pound their convoys. Their industry will produce at full capacity for years, until they reach 0 stockpile, when it will shut down completely. Thats soooo unrealistic and game breaking for me...
Wait. Thats hoi3. In hoi4 if you loss access to resources, your industry decay slowly, simulating the small stockpiles near the industial buildings.

So if they take my capital just for one day with a militia brigade my whole national stockpile is gone? Thats soooo unrealistic and game breaking for me...
Wait. Thats hoi3. In hoi4 there is no Big One Stockpile, so no more ninja-taking the capital for one day.

So my industry can build rifles for infantry one day and tanks the following with no problem.
Thats soooo unrealistic and inmersion breaking for me...
Wait. Thats hoi3. In hoi4 if you change your production line you lose eficiency.


So my industry can build socks one day and battleships the following.
Thats soooo unrealistic and inmersion breaking for me...
Wait. Thats hoi3. In hoi4 we have separate industry for civil, military land weapons and military vessels.

So I can have no manpower for the army yet my industry is full of workers. Thats soooo unrealistic and inmersion breaking for me...
Wait. Thats hoi3. In hoi4 manpower and workforce are related.

So I can build a level 10 industial megacomplex in the middle of the gobi desert. Thats soooo unrealistic and game breaking for me...
Wait. Thats hoi3. In hoi4 industry is related to population and infrastructure.

Mmm... well... perhaps hoi4 is not a bad idea after all...;)
 
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potski

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We don't know if there is fuel o_O
Why not?
index.php

Those stats for supply and fuel use look similar levels to the ones in HOI3. It implies to me that oil is consumed by factories making certain equipment, but also is converted to fuel.

This is the sort of thing which is puzzling in the "no stockpiles" rule. Your armoured/motorised Divs, planes and ships only require fuel when moving. So fuel consumption varies between times of relative inactivity, and large offensives. That requires some sort of variable flow of fuel. I'm not talking about stupidly large strategic resources stockpiled in the capital for years. Just the 30 days local stockpile in the province an armoured Div occupied ready for an offensive, and the stocks in transit through the ports and on the convoys, as well as moving overland every day.
 
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safe-keeper

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That's an old shot. In Quill's build there was no fuel stat.
NoFuel.png
 
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rjohansen

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One image is Division Planner and the other is Division Designer. Not so sure about the difference yet, and strange that fuel and supply don't show up in the Division Designer.

Fuel is of course in the game, but I am also curious to how it will work and how supply will work.
 
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ringhloth

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One image is Division Planner and the other is Division Designer. Not so sure about the difference yet, and strange that fuel and supply don't show up in the Division Designer.

Fuel is of course in the game, but I am also curious to how it will work and how supply will work.
If you look at the army planner dev diary, you see the division designer having supply show up. The division planner was probably just renamed and redesigned, because it's not really a planner, and the supply system probably wasn't fully working for the press event.
 

Big Nev

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So all my industries use 0.5 rares, 1 metal and 2 energy no matter if I am building militia or a carrier??? thats soooo unrealistic and gamebreaking for me...
Wait. Thats hoi3. In hoi4 producing different things need different resources.

So we are allowed to store resources enough to support my whole industry for the entire war? Then why should I be interested in invading the caucasus or persian gulf? Thats soooo unrealistic and inmersion breaking for me...
Wait. Thats hoi3. In hoi4 there are no such stockpiles so I really need those oilfields.

So if britain has a big stockpile it doesnt matter how hard I pound their convoys. Their industry will produce at full capacity for years, until they reach 0 stockpile, when it will shut down completely. Thats soooo unrealistic and game breaking for me...
Wait. Thats hoi3. In hoi4 if you loss access to resources, your industry decay slowly, simulating the small stockpiles near the industial buildings.

So if they take my capital just for one day with a militia brigade my whole national stockpile is gone? Thats soooo unrealistic and game breaking for me...
Wait. Thats hoi3. In hoi4 there is no Big One Stockpile, so no more ninja-taking the capital for one day.

So my industry can build rifles for infantry one day and tanks the following with no problem.
Thats soooo unrealistic and inmersion breaking for me...
Wait. Thats hoi3. In hoi4 if you change your production line you lose eficiency.


So my industry can build socks one day and battleships the following.
Thats soooo unrealistic and inmersion breaking for me...
Wait. Thats hoi3. In hoi4 we have separate industry for civil, military land weapons and military vessels.

So I can have no manpower for the army yet my industry is full of workers. Thats soooo unrealistic and inmersion breaking for me...
Wait. Thats hoi3. In hoi4 manpower and workforce are related.

So I can build a level 10 industial megacomplex in the middle of the gobi desert. Thats soooo unrealistic and game breaking for me...
Wait. Thats hoi3. In hoi4 industry is related to population and infrastructure.

Mmm... well... perhaps hoi4 is not a bad idea after all...;)

I think you should to put "That's soooo unrealistic and game breaking for me...
Wait. That's hoI 3. In HoI IV..." in your signature. ;)*

Just one teeny tiny disagreement. The rest is fine, really, but...

When France capitulated, Germany (quite famously) recovered a lot of raw materials which supplied their industry with certain scarce &/or strategic resources for a while.

I don't have any numbers, but I remember seeing some presented in the HoI 3 forum so I'm certain there are people here that do.

Or will shoot me down in flames. So long as The Truth gets out.

Can this be "abstracted" by an unrealistically rapid rate of implementing captured industry & resource supplies?


On fuel.

Umm...

So there's no resource stockpile. Right?

But you can stockpile what you manufacture. Right?

And you manufacture supplies?

And you "manufacture" fuel...

So there'll be a stockpile of both supplies and fuel.

Right?


Could we please have a DD on supply?


*Apostrophes added by me 'cause I'm a geek.