Hearts of Iron IV - 22nd Development Diary - 28th of August 2015

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This looks very interesting guys. Good work. I already have some ideas in my mind I want to try in my Panzerdivisions and mech inf.

Guess it will be hard to choose the proper 5 support brigades for your divisions. I already have the feeling I will be always unsatisfied and try all the possibilites until it fits my concept.

I'm really looking forward to it. Can't wait to get my hands on HOI IV. I really like what I have seen so far!

Good job :)

Love those Natocounters btw. I really really missed them. Makes me happy to see them back!
 
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Until we have the Dev answer I suspect that support ART/ AA and AT are the only ones that don't give movement/ air drop penalties to specialist divisions like paratroopers or amphibious assault to marines. Normal ART for example would make the paratrooper division a ground unit only.

Support battalions are assumed to use the same manner of transportation so yes.

So now that you obviously have Nato counters in the game. Which do you devs normally use? At the moment i still feel the "normal" icon are better looking and matches the feel of the game more.

regular, I find the silhouettes much easier to recognize quickly.

In the unmodded game (as best as I understand it) we will no longer have garrison brigades, but players can make a divisional template called Garrison Division and that division may just have a few normal infantry battalions and Logistic & Military Police support units.

Most majors will start with garrison templates set up. Lower strength, and with lower priority for upgrades/reinforcement etc
 
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Maintenance Company
These increases the reliability of equipment in the division, making it less likely equipment is lost in combat or from training.
Requires Support Equipment

Is losing vehicles/equipment from breakdown during movement, especially through hard terrain, still a thing?
Just asking because this was confirmed to be in a while ago and now isn't mentioned here.
 
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Yea... I kind of abused it too much so it's no longer possible. It didn't feel right either to have several of the same unit IMO. But I guess you could always mod it if you really want it.
Out of curiosity, how did you abuse it? What support brigade did you abuse?
 
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Is losing vehicles/equipment from breakdown during movement, especially through hard terrain, still a thing?
Just asking because this was confirmed to be in a while ago and now isn't mentioned here.

yes
 
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Most majors will start with garrison templates set up. Lower strength, and with lower priority for upgrades/reinforcement etc
Can we get not a 'lower priority', but a 'use worst' equipment option? So that If I have leftover equipment from WWI in the equipment pool and I can stockpile new equipment for replacement use for a major invasion like Barbarossa? That way my active units will get the good stuff when needed and Garrison Divisions just get the junk.
 
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Can we get not a 'lower priority', but a 'use worst' equipment option? So that If I have leftover equipment from WWI in the equipment pool and I can stockpile new equipment for replacement use for a major invasion like Barbarossa? That way my active units will get the good stuff when needed and Garrison Divisions just get the junk.

That would also be great for minors and stuff like the Soviet Militias or National Guard. You could even set up divisions in training using leftover tanks (like Pz1's) and not have your brand new PzIV being lost due to training mishaps when they're needed at the front.
 
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I don't quite like the fact AT/AA/Art are treated like support regiments, and thus limited to one each per division. It was common in division templates at the time to have several artillery regiments.
 
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I don't quite like the fact AT/AA/Art are treated like support regiments, and thus limited to one each per division. It was common in division templates at the time to have several artillery regiments.
It's been mentioned several times in this thread at AT/AA/Art exist both as support regiments, and regular regiments.
 
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Out of curiosity, how did you abuse it? What support brigade did you abuse?
Lets say like this, I made my tanks into race cars and my infantry into forts. Recon and engineers :p But both have been reworked a bit since then and might be changed a bit more.
 
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Guys all divisions have integral support elements abstracted within the combat batallions. The support companies are supposed to represent extra effort dedicated towards particular specializations (e.g. using mass assault and putting signal company in all your templates for super-high combat reinforce chance); i.e. essentially they're a way to round out your army towards particular strategies. Also why 5 slots is simple: to make the choice more strategic. You can still have 'nearly' everything; just put line ARTY/AA/AT in your templates and add in the supports you want except arty aa & at; but then your divs will be massively expensive kinda like USA
 
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Wow, cool, I was odly right about some of the support:cool:.

Questions though, are there any extra modifiers to adding Support Art to templates with Regular Art, a kind of specialized counterbattery fire or something?
Same with AT and AA, would it be significantly more usefull to stack both types of AA, and would it shoot down every plane in sight of your division?
 
Johan posting dd 7.07 in the morning. Swedes... :)

Its my birthday so i had no alarmclock this morning, usually i wake up at 4.30am.
 
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