Hearts of Iron IV - 20th Development Diary - 14th of August 2015

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Forgive me for thinking it was something totally different, considering the motorized one has, ya know, less supression.
 
Forgive me for thinking it was something totally different, considering the motorized one has, ya know, less supression.

Haven't Motorized/armored units always had less suppression that foot infantry?
 
As you can see on the screenshot below, we have truly dumbed down the game, and made all those hidden values we have in the game visible, with tooltips explaining them in details.
Ouch! Ow! The pain! Oh, the sarcasm! My eyes! :)
 
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Does it make sense they have?

We give cars to the police for a reason. Mobility is critical in reacting. So...

Anyway minor value that is easy to change.
 
Trotsky getting back into power by this time is just pure fantasy lol.

Who would back him? Nobody liked him enough for that. Well nobody with the power to help him.

Its a nice feature, but I hope it has a really really low chance of it happening.
 
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Trotsky getting back into power by this time is just pure fantasy lol.

Who would back him? Nobody liked him enough for that. Well nobody with the power to help him.

Its a nice feature, but I hope it has a really really low chance of it happening.

It's a nice feature for those who want to try and create his dream of a fourth international within the time constraints of the game. It is definitely on the alternate history side; the Left Opposition was long gone by 1936 but it is definitely cool to see this path for the Soviet Union to follow (if only very rarely or not at all without human intervention).
 
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Trotsky getting back into power by this time is just pure fantasy lol.

Who would back him? Nobody liked him enough for that. Well nobody with the power to help him.

Its a nice feature, but I hope it has a really really low chance of it happening.

I read it as "If you fail to mind your Soviet politics, there is a small chance of a civil war. If you fail to win the civil war, there is a chance of a different power bloc coming into power whose policies might share some similarities with Trotsky's brand of communism."

After all, if things get so bad in the Soviet Union that there's a civil war, you could see a lot of odd outcomes.

I should also point out that Stalin's policies throughout the period covered by the game were designed to ensure that kind of thing didn't happen. So, you'd have to "play worse" than Stalin with an eye to changing your future to get these kinds of outcomes, I imagine.
 
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Trotsky getting back into power by this time is just pure fantasy lol.

Who would back him? Nobody liked him enough for that. Well nobody with the power to help him.

Its a nice feature, but I hope it has a really really low chance of it happening.
The same reason to conquer Semien in eu4?

But for serious, didnt lenin want him in power, or am I forgetting something?
 
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I supose it's also extremely unrealistic that the US should become communist in the fourties or that the Brits should turn into nazis. I find it a bit worrisome if incredibly unlikely things can happen in the game.
 
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It's a nice feature for those who want to try and create his dream of a fourth international within the time constraints of the game. It is definitely on the alternate history side; the Left Opposition was long gone by 1936 but it is definitely cool to see this path for the Soviet Union to follow (if only very rarely or not at all without human intervention).

Oh yeah its definitively a coll and interesting path. I am worried about the AI failing too much and taking it more often than not.

I read it as "If you fail to mind your Soviet politics, there is a small chance of a civil war. If you fail to win the civil war, there is a chance of a different power bloc coming into power whose policies might share some similarities with Trotsky's brand of communism."

After all, if things get so bad in the Soviet Union that there's a civil war, you could see a lot of odd outcomes.

I should also point out that Stalin's policies throughout the period covered by the game were designed to ensure that kind of thing didn't happen. So, you'd have to "play worse" than Stalin with an eye to changing your future to get these kinds of outcomes, I imagine.

I´m not worried about myself (its a pretty neat path)I am worried about the AI. It can definitively play worse than uncle Joe XD
 
The same reason to conquer Semien in eu4?

But for serious, didnt lenin want him in power, or am I forgetting something?

Yes, Lenin favoured Trotsky far greater than Stalin before he died. He even went so far as to call for Stalin's removal from power before he died and distrusted him greatly. After Lenin died Stalin basically lied about his true relationship with Lenin to make himself look better (even faked a photo to do it) and seem a good successor to Lenin, even though their ideals and thoughts were (and still are) drastically different. It's quite sad really, what Stalin did to the Soviet Union drastically changed everything about communism and socialism in the Soviet Union and all of the states and people that would be influenced by it in a very negative way. Lenin and Trotsky didn't see eye-to-eye on many issues but was considered a much better choice than Stalin at the time.
 
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I´m not worried about myself (its a pretty neat path)I am worried about the AI. It can definitively play worse than uncle Joe XD

That's a fair concern.

Of course, I play worse than Uncle Joe sometimes... when I'm trying to get nukes, a navy, coup 10 countries, and have 1200 INF brigades by Barbarossa. (It wasn't pretty when the Germans invaded and my officer ratio was 60%.)
 
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Would be hugely interesting if a civil war broke out in the east while I played as Nazi Germany. I could choose to weaken the USSR by backing the opposing factions, and then jump into the thick of it with a declaration of war when I had the Red forces as "distracted" as possible :) .
 
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Yes, Lenin favoured Trotsky far greater than Stalin before he died. He even went so far as to call for Stalin's removal from power before he died and distrusted him greatly. After Lenin died Stalin basically lied about his true relationship with Lenin to make himself look better (even faked a photo to do it) and seem a good successor to Lenin, even though their ideals and thoughts were (and still are) drastically different. It's quite sad really, what Stalin did to the Soviet Union drastically changed everything about communism and socialism in the Soviet Union and all of the states and people that would be influenced by it in a very negative way. Lenin and Trotsky didn't see eye-to-eye on many issues but was considered a much better choice than Stalin at the time.
Didn't Trotsky wanted global communism by funding partisans and sending the Red Army everywhere? That wouldn't help the image much either.
 
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Thanks for a nice & informative DD.

When looking at the 'Unit Details' it would seem that you have selected Stats tab. I would like to see what the Template tab shows.

Yes, I am hopeful that it would show each battalion, with its current equipment strength, types & model of equipment & battalion names/number (10th Tank Bat.).

Something like this down to the Battalion level:
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Oh yes! That is something I am hoping for aswell. Something BETTER than HOI3, nor worse. I don't even mind if you cannot detach them, I just want to see them. Ideally I also want to be able to detach them though... and attach them to other units if I want to. But most of all I want to see them and let them have proper names.
 
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Didn't Trotsky wanted global communism by funding partisans and sending the Red Army everywhere? That wouldn't help the image much either.

Yeah, he did advocate armed revolution throughout the world. That wouldn't have helped the global image of communism either, but I don't believe that he ever thought of killing innocent people as a way of getting world revolution started, or doing anything else really, other than making people hate you. I do believe he was violently opposed to the man-made famines of the early Soviet period, but I can't remember completely.
 
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What the supression modifier does for units? And what the adjustments in the motorized division mean?

suppression already answered...

adjustments ( footsymbol / arrow / shield - i hope you mean that ) are modifiers if the division is moving through / attacking or defending a province with the approbiate terrain. Perhaps you get a numerical value when you hover with the mouse instead of just "-" or "+".
 
No "war with USA" at the end of the anti-capitalist tree?

Greatest hint of a potential Cold War expansion I have yet seen (where perhaps that tree will be rounded off) :D
 
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We need some Laventry Beria too. Trotsky and Beria together, should have ridiculous intelligence/espionage bonuses.


Some small problem with your plotting- Drezhinsky a Pole was the first head of Cheka followed by a series of people... till Genrikh Yagoda was appointed, Nicolai Yezhov followed him and destroyed the Yagoda era and all related to it (some unmentionables) and Beria was appointed by Stalin to destroy Yezhov (truckload of unmentionables).
Beria was a Georgian pal/poodle? of Stalin (this i mean strictly in the pre-war era of Stalin's rule, not the post WW2 scenario), how will he end up supporting Trotsky?? In 1936 he was just a country bumpkin in far away Georgia.
 
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I have a game mechanics question:

You say that the Soviet Union begins with ~140 divisions, a number which will surely rise as the war continues.

How can the player possibly comprehend that many individual units without some sort of branching / tree structure? You could use hot keys, but 10 hot keys seems utterly inadequate for the number of divisions presented here.

Are players going to end up with band-selecting divisions and throwing them at some plan, because there isn't a more refined method of grouping and allocating them? Selecting all of one division type is useless, because you'll have standard infantry divisions on every corner of the planet.
 
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