We havent talked reinforcement and supplies yet, but it goes like this:
Priority for supply is first looking at theater priorities, and after that individual division priorities. So if you have elites in africa and put africa on low priority they will get stuff after regulars at home etc if that has higher priority.
Thank you and sure, It was no dev who revealed that info, afaik it was in one of the vids of the recent press event.
There it was said to have different options to define units replacments in the division builder. (aka, if elite they get more and better replacements and so on..)
So overall, it is a bit less "detailed" in comparision to HoI3 if less Generals are used? If Generals have that option attached to their units. Or maybe that is what you meant with Theater? In the sense of who gets replacements. But quite more detailed in the sense of equipment as such.
I also spotted lately the "air aces" in some of that vids wich seem to add nice boni to air groups. Do we get aces also for naval/land? Or are they only a "replacemnet" for "OOB-Land-Generals"?
And the possibility to convert civillian IC to military IC and back? Next to that factories need different types of ressources similar as to Vicky2.
Ccivillian IC product of Consumer Goods is used for trade as was before used Money. So Money is just "droped" and instead IC-power/IC-focus is used more directly to steer a countries ability.
Don't know if that was known/mentioned in any DD before.
As you are reading here I made a note about the provinces shown in one of the vid:
Province/Region Hannover has Dockyards capability of 2/15? So maybe that is for the whole region, but if not..
Brandenburg has different showing of buildings in the sense how they are sorted?
Syntheic oil to the left in Hannover, to the right in Brandenburg?