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Mabs

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one would assume , bearing in mind how long it took to get beta clearance, that some point of its development is proving trickier than expected, so i would probably lean more to the longer wait window , and people are setting themselves up for disappointment with all the hopeful guessing :/
 
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dsteve3

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I suspect they are going to be really careful about balancing HoI 4. I feel they have done a great job building expectations for this game, they have created a fair amount of attention (LOTS of attention from traditional PDS fans), and this game is a whole new kettle of fish in more than one way.

I can't see it being ready before the end of the summer, to be frank. I don't have anything solid to base that on, but its just my (... perhaps overly pessimistic ...) feelings.

If I had to guess: late October/early November. One of the earlier HoI games came out about that time - checking - first HoI Nov. 24 2002.
 
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griffor

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one would assume , bearing in mind how long it took to get beta clearance, that some point of its development is proving trickier than expected, so i would probably lean more to the longer wait window , and people are setting themselves up for disappointment with all the hopeful guessing :/

they said 3 to 6 months for beta testing i fail to see how that is disappointment. will there be bugs in the game when it comes out of course there will be bugs, there are bugs in every single game ever released, its why we have patches. they will hopefully get almost all the big ones during beta and minor ones can be fixed with work arounds till patches hit just like eu4.

but beta isn't for adding this and that it is for fixing the problems already present that creep up at times which i believe they can definitely handle in 3 to 6 months or they wouldn't have said that.
 
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Mabs

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they said 3 to 6 months for beta testing i fail to see how that is disappointment. will there be bugs in the game when it comes out of course there will be bugs, there are bugs in every single game ever released, its why we have patches. they will hopefully get almost all the big ones during beta and minor ones can be fixed with work arounds till patches hit just like eu4.

but beta isn't for adding this and that it is for fixing the problems already present that creep up at times which i believe they can definitely handle in 3 to 6 months or they wouldn't have said that.

no , what i mean is, i guarantee 3 months+1 day from now there will be OMG ITS BEEN THREE MONTHS WHERE IS IT?!?! posts from people who take it too literally



and no, they wont do an early access on steam , they just dont , so dont bother asking :)
 
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Mannstien

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no , what i mean is, i guarantee 3 months+1 day from now there will be OMG ITS BEEN THREE MONTHS WHERE IS IT?!?! posts from people who take it too literally



and no, they wont do an early access on steam , they just dont , so dont bother asking :)

No offense Mabs but all of your Icons under your name remind me of
waXFUfZ.jpg
 
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griffor

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no , what i mean is, i guarantee 3 months+1 day from now there will be OMG ITS BEEN THREE MONTHS WHERE IS IT?!?! posts from people who take it too literally



and no, they wont do an early access on steam , they just dont , so dont bother asking :)

oh we don't even have to wait 3 months i think within the month we will see those threads
 

Chrescerya

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no , what i mean is, i guarantee 3 months+1 day from now there will be OMG ITS BEEN THREE MONTHS WHERE IS IT?!?! posts from people who take it too literally



and no, they wont do an early access on steam , they just dont , so dont bother asking :)

they don't do early access and a bit sad, would be great to have 1-2 months of early access, great help when in need of balancing...
Balancing is all about data on different play styles. Early access or larger beta tester group would provide a bigger pool of different strategies for balancing purpose ;)
 
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Mabs

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they don't do early access and a bit sad, would be great to have 1-2 months of early access, great help when in need of balancing...
Balancing is all about data on different play styles. Early access or larger beta tester group would provide a bigger pool of different strategies for balancing purpose ;)

problem with early access is that a lot of people will buy it, complain its not finished and slate it in reviews.
people then read those reviews, assume its shat, and dont buy it

so safer to stay well away tbh
 
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Zaku

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they don't do early access and a bit sad, would be great to have 1-2 months of early access, great help when in need of balancing...
Balancing is all about data on different play styles. Early access or larger beta tester group would provide a bigger pool of different strategies for balancing purpose ;)

Early acces is the worst thing they could do. Since PDS has no financial issues there are no positive aspects of it, it would only create a negative first impression in the press, and in the YT community.

For the beta testing they have a professinal QA team, and the beta testers they invited.
 
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Chrescerya

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Early acces is the worst thing they could do. Since PDS has no financial issues there are no positive aspects of it, it would only create a negative first impression in the press, and in the YT community.

For the beta testing they have a professinal QA team, and the beta testers they invited.
problem with early access is that a lot of people will buy it, complain its not finished and slate it in reviews.
people then read those reviews, assume its shat, and dont buy it

so safer to stay well away tbh


Problem isn't in the early access, is in people expecting full working copy during early access...
I do agree it hurts in the reviews, disagree it hurts the game itself.

There have been a lot of balancing issues and larger test group would help out greatly on this.
Although QA has to test all possible scenarios, first thing you see when a game come out are players doing things you never expected.
Larger pool creates different scenarios on the war and does provide with a lot of useful information
 

CplKatie

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I don't mean to toot my own horn here but for the record I stated the theory that Hoi4 is delayed because of the impending release of Vulkan 1.0 and it just so happens that 3 things just happened all at once to further solidify my theory. Beta submission announced for Hoi4, their AI god of a programmer got moved from EU4 to a "secret project" and Vulkan 1.0 just dropped all at the same time. Even if I am wrong about my guess, the fact that Vulkan 1.0 just released is quite possibly the greatest news in the computer industry in a long time. A crossplatform API that will improve Dev hours for games and revolutionize AI programming. Strategy games, and especially Clausewitz games are going to become 10x better with its implementation. Don't worry Vulkan 1.0 will run on just about anything.
 
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Victor Cortez

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I don't mean to toot my own horn here but for the record I stated the theory that Hoi4 is delayed because of the impending release of Vulkan 1.0 and it just so happens that 3 things just happened all at once to further solidify my theory. Beta submission announced for Hoi4, their AI god of a programmer got moved from EU4 to a "secret project" and Vulkan 1.0 just dropped all at the same time. Even if I am wrong about my guess, the fact that Vulkan 1.0 just released is quite possibly the greatest news in the computer industry in a long time. A crossplatform API that will improve Dev hours for games and revolutionize AI programming. Strategy games, and especially Clausewitz games are going to become 10x better with its implementation. Don't worry Vulkan 1.0 will run on just about anything.

I looked it up on the internet but I'm clueless. What's Vulkan 1.0?
 
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Faulty

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Sep 22, 2009
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I looked it up on the internet but I'm clueless. What's Vulkan 1.0?

I guess it's like Java but for games. You write the code in a single language and the runtime environment adapts it to whatever platform it's running on. Sounds like a cool way to iron out compatibility issues between, say, graphics card manufacturers and operating systems.
 
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