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rob_mtl

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Hey folks,

Here is the first episode of my new Hearts of Iron 3 tutorial on my channel, Rob's Red Hot Spot.

This guide is for beginner or intermediate players who might want to revisit some game mechanics. I start with the most basic concepts and will move on to more challenging mechanics and specific strategies.

This is not a min-maxing guide, and I'm not trying to argue about the absolute best/optimal ways to play the game, but I hope this guide will be useful for getting started.

INDEX:

1: Basic Concepts
2: Division Composition
3: Organizing Your Airforce
4: Naval Units and Fleet Composition
5: Buildings
6: Technology Pt. 1 (all upgrade techs)
7: Technology Pt. 2 (Theory and Doctrines)
8: Opening moves, diplomacy, espionage, politics and trade
9: The Order of Battle
10. Leaders

Feel free to leave comments here or on YouTube. Let me know if I've gotten something wrong/missed something, ask questions or request topics. I'll make a video with your points!

Episode 1: Basic Concepts is out!

 
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rjohansen

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Watching the videos, not finished, but very good work. Not much needed for me, but brilliant for new players. Very good and solid tutorial.
 

rob_mtl

Second Lieutenant
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  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
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  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
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Watching the videos, not finished, but very good work. Not much needed for me, but brilliant for new players. Very good and solid tutorial.
Thanks! They're certainly made with beginner/intermediate players in mind. I tried to be as thorough as possible so that they can serve as a sort of glossary for more experienced players too. I'm going to be making the land/sea/air combat tutorials soon, after which point I'm considering a short series on "advanced strategy" with topics like Blitzkrieg and Encirclement, Defense in Depth, the Human Wave, etc.
 
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