• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Daema

First Lieutenant
91 Badges
May 30, 2011
254
165
  • Sengoku
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • King Arthur II
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Cities in Motion 2
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Wealth of Nations
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Cities: Skylines - Snowfall
  • Darkest Hour
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Federations
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • 500k Club
  • Victoria 2
  • Teleglitch: Die More Edition
Think I'll hold off on this. I don't care much for naval combat or colonialism, but the terrible AI on dominion-releasing and a hard lock on Germany kind of kill it for me. The only other new thing is newspapers, is it not?

Oh, and a question about dominions: what decides their primary/accepted cultures?
 

Riotkiller

Typical Centrist
64 Badges
Nov 26, 2012
873
1.321
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 3 Sign Up
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Sadly my laptop can't run V2 properly (Integrated Intel Graphics Card, so it crashes after a while) so I have to wait til I'm home to really try it. I briefly loaded it and liked the look of it though. One thing... the USA says Secondary Power and is ranked 10 when I clicked to select a country. As soon as I started the game it was back to it's normal GP position and the Netherlands (which was said to be ranked 8 and a Great Power) was a secondary power. I'm not sure if this is an issue for any other countries, but it did seem a bit weird.

On the other hand, being able to see why the AI will accept/reject my offers was pretty awesome!
 

Riotkiller

Typical Centrist
64 Badges
Nov 26, 2012
873
1.321
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 3 Sign Up
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Think I'll hold off on this. I don't care much for naval combat or colonialism, but the terrible AI on dominion-releasing and a hard lock on Germany kind of kill it for me. The only other new thing is newspapers, is it not?

Oh, and a question about dominions: what decides their primary/accepted cultures?
Synergy bonus for factories + land combat rewire... I suggest you check out the Dev Diaries and in particular delra's land combat AAR (That seems to be the one you'd most interested in)
 

walrus

High on Political Consensus
19 Badges
Jan 22, 2006
1.783
244
  • Europa Universalis III Complete
  • Achtung Panzer
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • 200k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • Divine Wind
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
>Finland released via crisis
>Because they have one core on Viipuri in Karelia, Greater Finland is created stretching Finland's borders right up to Archangelsk and encompassing Murmansk

Now, I saw a screenshot where Finland was released with more sensible boundaries, so what's going on here, Paradox >.>
 

Lexar_kg

Major
41 Badges
Feb 7, 2010
616
76
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars
  • Victoria: Revolutions
  • King Arthur II
  • Heir to the Throne
  • Hearts of Iron III
  • Divine Wind
  • Europa Universalis III Complete
  • Deus Vult
  • Darkest Hour
  • Cities in Motion
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Shadowrun Returns
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Victoria 3 Sign Up
  • Surviving Mars
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Cities: Skylines
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
Think I'll hold off on this. I don't care much for naval combat or colonialism, but the terrible AI on dominion-releasing and a hard lock on Germany kind of kill it for me. The only other new thing is newspapers, is it not?
Oh, and a question about dominions: what decides their primary/accepted cultures?
Just majority of population. Master's culture will be accepted - people who 'tolerated' in dominion while natives (most times in Asia/Africa) will be 'first class citizens'.
 

Cymsdale

High Warlord
157 Badges
Dec 28, 2009
5.582
13.177
  • Victoria 2: A House Divided
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
If the desire to release dominions is toned down, I could see it being a problem for the AI in that they would lose their competitive edge in colony scrambling. It makes sense to me to have some type of restriction on release. I don't think doing it based on culture would work very well because you have so little control over that. Tech sounds good but basically just turns it a period of the game that goes from no dominions to a ton of them. Perhaps something simple like requiring you to hold the provinces as a colony for X amount of time before it can be released, or alternatively making the release process itself something that takes Y amount of time to do, and a nation can only "process" the release of one dominion at a single time (with the ability to cancel it in the middle if they wish). Maybe it could cost something to release one, although I'm not sure what.
 

Aeon221

Colonel
104 Badges
May 29, 2009
1.118
49
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Europa Universalis: Rome
  • Warlock: Master of the Arcane
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV
  • Europa Universalis III
  • Divine Wind
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Stellaris: Humanoids Species Pack
  • 500k Club
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Death or Dishonor
  • Magicka: Wizard Wars Founder Wizard
  • BATTLETECH
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Dharma
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normand 44 Sign-up
  • Tyranny: Archon Edition
  • Stellaris: Distant Stars
  • Victoria 2
  • Steel Division: Normandy 44
  • Stellaris: Digital Anniversary Edition
  • Surviving Mars
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Rule Britannia
  • Shadowrun: Hong Kong
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
I thought we had added that already. I'll put it on the feature list for the patch.

Even better, could you also make it so that right clicking the upgrade thing for colonies makes it auto upgrade? That way if I am absolutely determined to get a colony I can make that call and just check up on it regularly. Same with the sphere upgrade and relationship increase/decrease buttons in diplo.
 

EuroLooney

Sergeant
122 Badges
Feb 9, 2008
56
47
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Cities: Skylines - After Dark
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Heir to the Throne
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Pillars of Eternity
  • Deus Vult
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
I don't really understand the hate about Germany being "locked out" until later in the game. Is it that hard to wait a few decades to become a guaranteed superpower? Even from a historical standpoint the idea of a unified Germany before 1848 at the very earliest was incredibly unlikely. Someone mentioned an analogy to France earlier, but the two situations are extremely different, as France had (by and large) been unified for quite awhile before Germany. Hell, even after unification in 1871 in our timeline, a LOT of people in the Wilhelmine empire wouldn't have considered themselves German above all else (looking at you, Bavaria).
 

SuiciSpai

Random People
96 Badges
Aug 10, 2009
2.856
217
  • Cities: Skylines
  • 500k Club
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Iron Cross
  • Darkest Hour
  • Victoria 2: A House Divided
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris: Nemesis
  • Crusader Kings II: Way of Life
  • BATTLETECH - Digital Deluxe Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome Deluxe Edition
  • Age of Wonders III
  • Crusader Kings II: Holy Fury
  • Surviving Mars
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Distant Stars
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 200k Club
With the flashpoint now i can stay as a GP easily with Spain. Austria and OE has lost a few great wars (but there wasnt yet great wars.. buts was all vs them in any case) and with flashpnts they are releasing a lot of regions. Chezc republic, Grecee, Romania.. Also, France has been cut so size hahaha (not by me).

Its 1860 and lots of dominions already. Portugal has 4, and GB has canada and columbic british columbia and some others.

At least now there are more things to do while playing and I dont skip years at full speed. Thats nice.
 

Ignudo

First Lieutenant
20 Badges
Jul 20, 2008
241
0
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Victoria: Revolutions
  • Crusader Kings II
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III
If the desire to release dominions is toned down, I could see it being a problem for the AI in that they would lose their competitive edge in colony scrambling. It makes sense to me to have some type of restriction on release. I don't think doing it based on culture would work very well because you have so little control over that. Tech sounds good but basically just turns it a period of the game that goes from no dominions to a ton of them. Perhaps something simple like requiring you to hold the provinces as a colony for X amount of time before it can be released, or alternatively making the release process itself something that takes Y amount of time to do, and a nation can only "process" the release of one dominion at a single time (with the ability to cancel it in the middle if they wish). Maybe it could cost something to release one, although I'm not sure what.

all good suggestion. I also think releasing dominions should come with a prestige hit. Maybe the amount of the prestige loss could be tied to the year.

to control the much reported cases that GPs release partial dominions before even finishing colonizing the whole region (Australia, NZ...) one could just make it a requirement that no neighboring province is unclaimed. While this isn't the most sensible solution from a logical point of view it would certainly effectively control the most ridiculous outcomes of this new system in a way that should be very easy to implement.
 

unmerged(106138)

Private
4 Badges
Jul 1, 2008
11
0
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Heir to the Throne
  • Victoria 2: A House Divided
I really like the changes to prussia. Instead of instantly declaring war on austria and then denmark you have to actually spend infamy and time on justifying wars at the start, you have to actually struggle instead of having everything handed to you on a plate. If only dominions weren't being released willy nilly left and right during the first couple of years this would be a pretty good release of the expansion. There really needs to be some requirement for releasing dominions at the start. Tech requirement, limit to how often you can release a dominion, population requirement, unable to release dominions that border uncolonized provinces... something.

The problem with Britain seems to be that they dismantle 2/3rds of their fleet pretty much straight away which leaves them with way too few colony points to spend on the race in america.

Portugal can colonize the rest of Zambia and Mozambique at start but lacks the CPs to do so and releases the rest of their colonies to do it, including zambie and mozambique >.>
 
Last edited:

The Turk2

General
101 Badges
Jan 2, 2012
2.368
212
  • Warlock: Master of the Arcane
  • Magicka
  • March of the Eagles
  • Knights of Honor
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Stellaris - Path to Destruction bundle
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Leviathan: Warships
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Apocalypse
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
I was bespectacled to see Portugal and the UK release half their colonies (or in the case of Portugal all of them) right at the beginning of the game. So there was Australia, New Zealand, India (out of Goa), Mozambique, Columbia (Canada), Angolan Federation (or something weird like that).

My only question is why? It looked so ugly, that I had a hard time believing it, all the way until Italy annexed Croatia?? Can the devs please ban Europeans annexing territory that they are not neighbors with! The funny thing is that Italy invited France to help them in their war to take Tuscany, instead of taking Tuscany, France asked for Croatia -__-"

I thought the AI was supposed to be smarter (and in some ways it is), but when it comes to CB's and annexation logic/releasing dominions, it is still terrible at it.
 

RedRalphWiggum

Field Marshal
52 Badges
Aug 10, 2008
16.327
560
  • Cities in Motion
  • Supreme Ruler: Cold War
  • Sword of the Stars
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Magicka
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Hearts of Iron II: Armageddon
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Imperator: Rome
  • Europa Universalis IV
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Campus
  • Cities: Skylines - Mass Transit
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Victoria 2 Beta
  • Victoria 2 A House Divided Beta
  • Europa Universalis IV: Pre-order
  • Crusader Kings III
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Supreme Ruler 2020
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
I was bespectacled to see Portugal and the UK release half their colonies (or in the case of Portugal all of them) right at the beginning of the game. So there was Australia, New Zealand, India (out of Goa), Mozambique, Columbia (Canada), Angolan Federation (or something weird like that).

My only question is why? It looked so ugly, that I had a hard time believing it, all the way until Italy annexed Croatia?? Can the devs please ban Europeans annexing territory that they are not neighbors with! The funny thing is that Italy invited France to help them in their war to take Tuscany, instead of taking Tuscany, France asked for Croatia -__-"

I thought the AI was supposed to be smarter (and in some ways it is), but when it comes to CB's and annexation logic/releasing dominions, it is still terrible at it.

Italy has cores on Dalmatia, is that what you mean?
 

Oliver Twopence

Meme Connoisseur Extraordinaire
49 Badges
Sep 22, 2012
702
216
  • Victoria 3 Sign Up
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
10nsyme.png


I lol'd.
 

Vestinus

Second Lieutenant
97 Badges
Mar 10, 2011
150
0
  • Cities: Skylines
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Magicka 2
  • Crusader Kings II: Conclave
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Lithoids
  • Stellaris: Necroids
  • Stellaris: Federations
  • BATTLETECH: Heavy Metal
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • BATTLETECH: Flashpoint
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV
  • Crusader Kings II: Holy Fury
  • Stellaris: Humanoids Species Pack
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Green Cities
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Prison Architect
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Victoria 2
As Greece, I'm at mid-80's with nowadays borders, and I just enacted Megali Idea, and get ready for next war vs ottomans.

I have to say that the new implementations are very nice and...particular.
Happened that I had to change "main ally" 3 times to be sure to win crisis, first UK then Russia and UK back in 70's.2 crisis failed, 1 war after crisis lost (white peace), got all Greece except Crete and Ottoman egean Isles by crisis (crisis war or clean crisis).
However I found hard to survive with money (quite surprising, since vicky1 without revolution I hadn't...) so economy seems harder, and for the first time I've got to research many economical techs...
Warfare is way better, no more running away little armies, no more long siege nor carpet-like occupations.
The whole game simulates very well the tensions of the 19th centuries...especially balkans one and center Europe (without a strong Germany Austria and Russia are destined to crush each other quite often).

I have a question...can I become byzantine empire with a prussian costituzionalism?
 

Arentak

Major
48 Badges
Sep 24, 2001
799
196
  • Stellaris: Galaxy Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Supreme Ruler: Cold War
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Surviving Mars
  • Age of Wonders III
  • Cities: Skylines - Parklife
  • Surviving Mars: First Colony Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Majesty 2
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
My first impressions: I played for a half hour this morning before work. I played as France. I started a fabric factory in Normandie since that area would get a bonus for having cotton. I was concerned about initial factory layouts ignoring the new "resource synergy" rules.

I did my usual "put influence in every area another GP has 25 points in", and sure enough, I got badmouthed in 50+ countries, rreducing mucho influence from my rivals.

The naval slider was awesome! I hated manually setting my clippers to 0 and artillery to 0. As France, my minimum naval slider was 25%, which was still pricey.

I spent some time dealing with the fact that I had so many different cavalry to choose from, and I thought "This is unneeded complexity". I have read the DD and AAR's, so I knew about the shock vs the recon vs the useless(basic cavalry). I couldn't decide how much cavalry a 30k man army should have. I appreciated the increased support limits, I always thought 18000 men was way too few to garrison my prussian border.

Navy-wise, i see I can add 3 or 4 commerce raiders instead of 100. I used to literally add 5 or 6 commerce raiders in every single province of France and North African France so that by 1842 or so, I'd have 300 commerce raiders to fight England with. Now, I'll have to make some sacrifices, probably starting with removing all my frigates, and then phasing out my Man of War ships and replacing them with CR's as well, while building naval bases in all states.

And that's it. A very limited set of impressions since I only played a tiny bit. Overall solid improvements. Didn't notice the "creazy release-dominion" thing, but I'm pretty sure when I left it was still the first week of Jan in 1836.
 

HisArmada

Private
110 Badges
Dec 13, 2012
20
0
  • A Game of Dwarves
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Conclave
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV Sign-up
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Stellaris: Nemesis
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV
  • Stellaris: Megacorp
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Surviving Mars
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Europa Universalis III Complete
  • Cities: Skylines - Green Cities
  • Age of Wonders III
all good suggestion. I also think releasing dominions should come with a prestige hit. Maybe the amount of the prestige loss could be tied to the year.
Prestige hit is a good idea, it'd give the AI and players a reason to not just instantly create a dominion to free up CP.

to control the much reported cases that GPs release partial dominions before even finishing colonizing the whole region (Australia, NZ...) one could just make it a requirement that no neighboring province is unclaimed. While this isn't the most sensible solution from a logical point of view it would certainly effectively control the most ridiculous outcomes of this new system in a way that should be very easy to implement.

In the case of Australia, it was independent states before uniting to form Australia in 1901. I think being able to release dominions by selecting individual (but connected or close in distance) states would be a better alternative.

If there was a no unclaimed neighbour province rule, it would force the creation of massive blobs to be able to release, e.g. having to have all of Africa colonised by GP's before being able to release your blobs there.
 

Majromax

Sergeant
61 Badges
Sep 30, 2011
55
0
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Sword of the Stars
  • Semper Fi
  • Victoria 2: Heart of Darkness
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Way of Life
  • Crusader Kings III: Royal Edition
  • Cities in Motion
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Warlock: Master of the Arcane
  • 500k Club
  • Cities: Skylines
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: El Dorado
  • Stellaris Sign-up
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Victoria 2
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
The problem with Britain seems to be that they dismantle 2/3rds of their fleet pretty much straight away which leaves them with way too few colony points to spend on the race in america.

Portugal can colonize the rest of Zambia and Mozambique at start but lacks the CPs to do so and releases the rest of their colonies to do it, including zambie and mozambique >.>

I wonder if this, combined, might be the problem with early dominion creations. Hypothetically:
  • Starting great powers have just enough colonial points for existing-colony maintenance plus historical levels of expansion, preventing overly-unrealistic early colony-spam
  • Industrialization puts budgets under pressure, especially as the game rebalances from the state-at-start to a longer-term equilibrium
  • To not run in the red, GPs cut back on naval expenditures
  • ... cutting into the colony point budget
  • ... making maintenance of existing colonies impossible, sparking too-early Dominion release

I do not yet own HoD (I haven't even gotten a game of HoI3:TFH in yet!), but this might be something fixable with a mod on the naval/colonial-points end of things. Dominion release as a consequence of an overextended empire is certainly plausible, but GPs shouldn't be forcing themselves into overextension on day 1.
 
Last edited:

The Turk2

General
101 Badges
Jan 2, 2012
2.368
212
  • Warlock: Master of the Arcane
  • Magicka
  • March of the Eagles
  • Knights of Honor
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Stellaris - Path to Destruction bundle
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Leviathan: Warships
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Apocalypse
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
Italy has cores on Dalmatia, is that what you mean?

No, Tuscany was independent and in the sphere of Austria. Italy with France as an ally declared war on Tuscany to annex it. Thats all fine and dandy, until France (after they had won the war), instead of choosing to have Italy annex Tuscany, randomly chose to annex Croatia from Austria. Yes, FRANCE annexed CROATIA, and was therefore surrounded by Austria.

My point being that on the continent of Europe, the European powers, should not be allowed to annex territory that is not adjacent to them, in countries they are not neighbors with. This really goes back to the whole Holy War CB in EU3 and CK2, both of which needed to be nerfed, and frankly it worked out well for CK2.