Is it possible to somehow get rid of it? I don't want Spiritualist attraction, and I don't need Fallen Empire fleets or right to colonizing holy worlds, but I hate to leave archaeology site unexplored.
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Funny... maybe try playing spiritualists, I've found it maybe a total of 3 times - and I play spiritualists A LOT!
No, I know they're powerful; I just don't need a couple of more powerful ships in this point of the game. To get this ships I need 150 Influence, and with spreading, claims, building megastructures, promoting my agenda in Community and other artifacts, taking 4 FE ships isn't my first priority in midgame, and is laughable in endgame.I think you under-estimate how strong their fleets are. They have bonus weapon slots that normal ships of the same class don't get.
Nope, I never played Spiritualists (still, I was playing psionics both, I believe, times I got it). Still I got it.I thought you had to be Spiritualist to get it? I get it almost all the time, and I also always play spiritualist.
You can say that again. In my latest medium galaxy playthrough I have 3 relic worlds in my borders alone. Granted, some of them are borderline useless due to their size, like I found the one with the AI excavation that gives you a bonus to generator districts. This world has 21 (!) generator district slots along with planetary tags and features that give it something like +40% to energy generation from jobs, which would be insane were the planet not size 12... At least the bonuses gave me a little bit of mileage from it.The only thing that is larger than the supply of prophet heads is the supply of free relic worlds.
I got it as rogue servitors so the spirtual fallen empire loved me as it gives +150.I thought you had to be Spiritualist to get it? I get it almost all the time, and I also always play spiritualist.
And come with jump drives.I think you under-estimate how strong their fleets are. They have bonus weapon slots that normal ships of the same class don't get.
Even more amusing was the first time I got it (all of two months ago) was as a Devouring Swarm. So nope, spiritualist is not required at all.I got it as rogue servitors so the spirtual fallen empire loved me as it gives +150.
No, I got it once after synthetic ascension materialist, which made the Spiritual Fallen Empire forgive me for my synthetic sins.I have never seen the Head. Do you have to be Spiritualist to get it?
I think that ability to trade relics should be a thing
You can say that again. In my latest medium galaxy playthrough I have 3 relic worlds in my borders alone. Granted, some of them are borderline useless due to their size, like I found the one with the AI excavation that gives you a bonus to generator districts. This world has 21 (!) generator district slots along with planetary tags and features that give it something like +40% to energy generation from jobs, which would be insane were the planet not size 12... At least the bonuses gave me a little bit of mileage from it.