// Head of Government:
_PERSONALITY_Silent Workhorse 5% bonus to total IC. 20% cost increase DI
_PERSONALITY_Air Marshal TAC -5%, ESC -5%, Inf,Mtn,Mil +5%
_PERSONALITY_Flamboyant Tough Guy Alliance chance with close ideologies +50%, leader skill efficiency -10%
_PERSONALITY_Corporate Suit Money +50%, dissent +10%, unit cost +5%
_PERSONALITY_Naive Optimist CG need -10%, belligerence required to DoW +10%
_PERSONALITY_Happy Amateur dissent growth -10%, money -5%
_PERSONALITY_Backroom Backstabber IC -5%, chance to youp us -30%, coup nation -10%
_PERSONALITY_Ambitious Union Boss CG need -15%, dissent growth +5%, money -30%
_PERSONALITY_Political Protege CG need +3%, dissent growth -5%
_PERSONALITY_Old General Inf,Mtn,Mil cost -5%, CA,CL,DD +5%
_PERSONALITY_Old Admiral
_PERSONALITY_Smiling Oilman Alliance chance -20%, oil prod +10%
// Head of State:
_PERSONALITY_Autocratic Charmer CG need -5%, IC -10%
_PERSONALITY_Pig-Headed Isolationist belligerence required to DoW +30%, money +25%
_PERSONALITY_Ruthless Powermonger Inf,Mil -25%, money -25%, chance to coup us -80%, unit org -10%
_PERSONALITY_Weary Stiff-neck org regain +5%, DI +10%
_PERSONALITY_Stern Imperialist CG -5%, unit build cost -10%, dissent +20%
_PERSONALITY_Resigned Generalissimo Supplies +10%, dissent +10%, money -10%, TC + 15%
_PERSONALITY_Popular Figurehead CG +10%, dissent -50%
_PERSONALITY_Benevolent Gentlemen CG -5%, dissent -10%, belligerence required to DoW +20%
_PERSONALITY_Die Hard reformer CG -10%, belligerence required to DoW -15%, money -25%
_PERSONALITY_Barking Buffoon org regain -5%, peacetime bellingerence -0.4%, alliance chance with democracies +30%
_PERSONALITY_Power-hungry demagogue wartime bellingerence +0.2 per month, peacetime bellingerence -0.5 per month, alliance chance with dictatorship +50%
_PERSONALITY_Insignificant Layman dissent +5%, money +5%