HBS presentation at Mechcon

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Havamal

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Kereminde

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Havamal

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Warhammer and Marauder have been confirmed.

Their dates, however, have not.
Sometime at least after Urban warfare being as much as there is atm RE: dates
 

Gronk311

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Allow me to add my favorite of the soon-to-be-HBSeen:

View attachment 424601
(*my ever-appreciative thanks to @SpOoKy777 for the above Work of MechArt / DeviantArt / Patreon)

: )

Excellent picture, except it is not the Wolf Dragoons version. The Dragoon Archer is supposed to have a 2X SRM4 rack in the torso instead of the MLS

I agree that the Archer should be the first Non-Promised unseen to be added to BattleTech. If for no other reason than the number of classic Mechwarriors who pilot them, most notably Jamie Wolf, Cranston Snord, Alexander Carlyle (son of Grayson Death Carlyle) and Morgan Kell.
 
Last edited:

Prussian Havoc

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Excellent picture, except it is not the Wolf Dragoons version. The Dragoon Archer is supposed to have a 2X SRM4 rack in the torso instead of the MLS

I agree that the Archer should be the first Non-Promised unseen to be added to BattleTech. If for no other reason than the number of classic Mechwarriors who pilot them, most notably Jamie Wolf, Cranston Snord, Alexander Carlyle (son of Grayson Death Carlyle) and Morgan Kell.
The Archer is even referenced in FLASHPOINT...

Morgan Kell has his own FLASHPOINT. In which he references his Archer as unavailable and fights alongside the player in a dual-PPC Orion. : )
 

TripleStrengthMisnomer

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I like the Archer, but I think the Phoenix Hawk would be more valuable. We are short on fast mediums right now.
There is a lot of similarity in the missing 3025 mediums with the ones already in the game. We did just get the Crab. If you can find one.
Now.....one fast medium that would provide an injection of differential would be the Scorpion ;) (Which has enough speed to close with the armoured vehicles and stomp on them.....Scorpion takes out the Scorpion :D)

As previously intimated, I would love to see a mech quirks system eventually incorporated into the game where each chassis adds a little more unique flavour and gives us a reason to run certain mechs that we normally would just mothball or sell. (Hatchetman has the integrated hatchet, the new Cyclops rare variant has the Battle Computer) ,give even mechs like the Cicada a unique "Recon" quirk with extra sensor range or an extra evasion pip from some manufactured quirk.

Down the road when we get quads (WHAT!!......I know , I know....out of order....calls for speculation) , quads mechs could innately have a larger stability threshhold even on DFAs when equipped with jump jets.

#ALLTHEMECHS
 

Jade_Rook

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There is a lot of similarity in the missing 3025 mediums with the ones already in the game. We did just get the Crab. If you can find one.
We don't have any 6/9 speed mediums in game yet. The Clint, Hermes II, and Vulcan, are all pretty similar, fast with one ballistic weapon, including any one of them would be a good addition to improve the 40 ton roster. The P.Hawk would be nice for similar reasons.
 

MeiSooHaityu

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I like the Archer, but I think the Phoenix Hawk would be more valuable. We are short on fast mediums right now.

Besides, I like the Catapult C1 quite a bit. The Archer directly steps on it's toes (and actually does it's job better), so I'd hate for my favorite mech to be straight up obsoleted :D. It's bad enough that the Jagermech A is pretty close to the same thing too.

I know it isn't the greatest reason to not want it, and if it is added, that is fine too.
 

TripleStrengthMisnomer

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We don't have any 6/9 speed mediums in game yet. The Clint, Hermes II, and Vulcan, are all pretty similar, fast with one ballistic weapon, including any one of them would be a good addition to improve the 40 ton roster. The P.Hawk would be nice for similar reasons.
True but like the old Table Top considerations....5/8 vs 6/9 movement profile...6 and one half dozen of the other, I would rather have that same medium at 5/8 with more free tonnage for armaments and armour than a slightly faster medium with paper armour and a pop gun.

3/5, 5/8 , 7/11 , 9/14 .......sweet spots with the sprint multiplier. Of course the movement mechanics in HBS BattleTech can be completely different and fluid per chassis....Not that I wouldn't consider running one of these mechs if the option was there. But like the Cicada discussion, all that speed in the world doesn't help you if it's all engine and no play with the initiative malus thrown on top of being a Medium.
 

ronhatch

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True but like the old Table Top considerations....5/8 vs 6/9 movement profile...6 and one half dozen of the other, I would rather have that same medium at 5/8 with more free tonnage for armaments and armour than a slightly faster medium with paper armour and a pop gun.
The thing is, though, that the 6/9 movement profile is the ONLY one that doesn't have any mechs in the game with the optimal tonnage for that speed. Given the construction rules, at some point engines get bigger faster than the mech the engine is in, so there is a sweet spot. Specifically:
  • 8/12: 30-35 tons is optimal - Spider is available.
  • 7/11: 40 tons is technically optimal, but only by a half ton over 35 tons, and initiative cutoff is at 35 - Jenner is available.
  • 6/9: 45-50 tons is optimal - as mentioned before, the Phoenix Hawk is not in the game. Firestarter is the best available 6/9 mech.
  • 5/8/3 through 5/8/5: 55 tons is optimal (due to lighter JJs) - Griffin, Kintaro, Shadow Hawk, and Wolverine are all available.
  • 5/8/2: Both 55 and 60 tons are optimal, but you're probably better off with 55 because of the initiative cutoff.
  • 5/8/0 or 5/8/1: 60 tons is optimal (due to starting with one more useable ton) - Dragon and Quickdraw are available.
  • 4/6: 75-85 tons is optimal - Black Knight and Orion are available, plus several mechs with inferior initiative.
  • 3/5: Go big or go home... optimal would land off the chart, so go with 100 - Atlas and King Crab are available.
Not taking into account Endo Steel and the like in the SLDF mechs, so those are pretty universally straight-up better than anything else with the given speed... if you can get them. Oh, and ignoring whether or not the stock mech mounts jump jets for the 55/60 ton thing.

Edit: To be more clear, I'm sure I would often decide that the extra speed wasn't worth what you give up between 5 and 6... I just want to have the option to have that speed if I feel like it's needed for a particular situation. And I don't want to give up any more payload than I absolutely have to.
 
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Kereminde

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Edit: To be more clear, I'm sure I would often decide that the extra speed wasn't worth what you give up between 5 and 6... I just want to have the option to have that speed if I feel like it's needed for a particular situation. And I don't want to give up any more payload than I absolutely have to.

On tabletop, it was one of those small considerations as sometimes that one more space mattered. It wasn't always just distance, it was sometimes "I can afford to turn into the incoming fire" or "I can make it into the woods". The movement modifiers the way they were for distance (in an inconsistent way, another issue to mutter about) had no difference between 5 and 6, but there was a difference between 4 and 5 or 6 and 7. It also made using 3/5s a dangerous proposition since they usually would not get a modifier on a walk if they did a turn.

This is also tabletop, where it was entirely possible for a Spider, Locust, or even Cicada to rack up such a bonus to defense they were impossible to hit without a very skilled pilot.

They get +4 for moving 10-14 or +3 for moving 7-9, if the shooter moved it was +1 for walking, +2 for running, +3 for jumping so it was possible to get anywhere from a +4 to a +7 difficulty against a Locust. Assuming no intervention of terrain features. If your pilot was a base 4/5, then anything at long range was either boxcars or impossible. Heck, even short range would be difficult.
 

Prussian Havoc

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unclecid

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who wants a frikkin quad that cannot torso twist and with a ride so harsh it bruises your kidneys...bah.
death before quads

give me a Phawk any day of the week.

oh wait...i got one, well actually got 4........the 1, 1D, 1K and 1GS courtesy of HotD until such time as HBS puts them in.