I have to enjoyed a multitude of different paradox games over the years and some of the more enjoyable moments has been when unexpected things has happened and you have to rethink your plan.
In this I think some parts of it is also that I don’t know what is happening next which means I need to prep for everything.
In recent years paradox games has gone more in the direction that you know exactly what number will change what meaning you don’t really need prepare for horrible things to go wrong, it is just a statistic away to see what to expect.
It would be nice if some things are more hidden or perhaps more random in the sense that you don’t really what will happen with your next action or what your neighbor will do to counter your move.. to keep the balance.
this could tie nicely into spying and bureaucrats (efficient one that is) enable you to know more accurately what will happen, how many pops do what if you build a factory etc. You even play with the idea that a high authoritarian regim might not always get right numbers sent to them.
In this I think some parts of it is also that I don’t know what is happening next which means I need to prep for everything.
In recent years paradox games has gone more in the direction that you know exactly what number will change what meaning you don’t really need prepare for horrible things to go wrong, it is just a statistic away to see what to expect.
It would be nice if some things are more hidden or perhaps more random in the sense that you don’t really what will happen with your next action or what your neighbor will do to counter your move.. to keep the balance.
this could tie nicely into spying and bureaucrats (efficient one that is) enable you to know more accurately what will happen, how many pops do what if you build a factory etc. You even play with the idea that a high authoritarian regim might not always get right numbers sent to them.
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