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vidyaspicer

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The best two saves I had, Castille and Golden Horde, have become basically unplayable to me. In both saves, my ENTIRE country goes into revolt (in Castille, this was America, West Africa, Italy, and many islands), to the point where every time I kill a rebel, two have sprung up in its place. I know it's not the overextension modifier (I checked), so what's the deal? How can I make an empire and not have revolts tear it apart? I don't think 300 temples will do the trick either.
 

King Nothing

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When you click on a province, you can see the revolt risk there. Just hold the mouse over the number and you will get a tooltip of the details, then you can see what the problem is.
 

glen55

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WE is war exhaustion. You can check your war exhaustion on the military tab, about 2/3 of the way down the screen on the right-hand side. Or if you are in a war, you can click on the little badge near the bottom right of the map screen. The badge shows the flag of your main opponent in the war. If you click on that, it shows the war exhaustion of all the countries in the war.

War exhaustion causes revolt risk, among other things. It is caused by taking loss in battles and by having a number of troops in a province that is higher than the province's supply limit. In fact, more people (and particularly the AI) probably get in WE trouble by having too many troops in one province than from battle loss.
 

unmerged(471650)

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If your playing DW 5.1 and have infamy more than 1.25
Purenasty event 757 will fire rebels till you have more than 3 rebel controled prov.
and it does not matter what the RR is.:mad: