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xavier0730

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Hi All,

I haven't played CK2 since shortly after the initial release. With all of the expansions out I have no idea how to get started again. To get the best experience should I buy every expansion? Money is no object and I've played every Paradox game since EU II so complexity shouldn't be an issue for me.

Thanks
 

AlexArgos

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Buying them all (the expansions not the cosmetics) should be the end goal (with the possible exception of Sunset Invasion). Since money is no object, you shouldn't be sad you missed the latest sale but you might still save a lot by buying the DLC in bundles.

What to prioritize depends on what characters and government you'd like to play most (Christians, Muslims, Pagans? Feudal, Republic, Tribal, Nomadic?).
Here's the wiki breakdown of the major expansions (see what catches your fancy and ask us about it):
https://ck2.paradoxwikis.com/Downloadable_content
 

Naughtius Maximus

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Conclave and Way of Life are the most applicable to any playthrough. They are the most bang for your buck DLCs by far.

Monks and Mystics and Reaper's Due come next. They don't offer as drastic a gameplay upgrade, but instead they offer significant flavor perks.

Jade Dragon, Holy Fury, and Rome then follow.

The rest are primarily timeline, government, or religion based DLCs, depending on if you want an earlier date than 1066, Merchant Republic, Nomad, or Tribal, or want to play a non Christian religion.
 
Last edited:

Snake_Squeezins

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For me the essentials are CONCLAVE, WAY OF LIFE, REAPER, and HOLY FURY. I think MONKS & MYSTICS may now be up there after a number of fixes since release.

All the Dynasty Shield and Portrait packs are great to add some visual diversity to a game that doesn't have a ton of it. You spend so much time looking at both that it's nice to change it up.

It's maybe better to think about what to NOT buy:
  1. Skip SUNSET.
  2. Consider skipping RAJAS if you don't care about India.
  3. For now consider skipping CHARLEMAGNE unless you prefer an 8th Century start over standard, much better balanced 1066 start. I would wear out that 1066 start before you bother with the other ones.
The wiki has a great reference page showing which features are covered by each DLC, so I would recommend shopping based on features you want:

https://ck2.paradoxwikis.com/Downloadable_content
 

Naughtius Maximus

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I was going to say Monks and Mystics, but Paradox did a decent job at balancing the outrageously Op society options (namely devil worshippers and Hermetics.)

Sunset invasion is not really a detriment. Spices up life in Western Europe. It's nice in that sense as that part of the world never has any external threats to deal with, really. Also by the time they "historically" appear their light infantry armies are easy to massacre with any developed fuedal army (knights and heavy infantry.)
 
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Serenity84

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Most controversial or annoying features can be turned off by game rules these days. If you don't like devil worshipper's or secret cults rampaging through your realms just turn them off. Same with shattered retreat or defensive pacts that led to the bad reviews for Conclave (never mind that they were patch features)
 

Dragatus

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Sunset Invasion gets a bad rep, but it's more unnecessary than actively bad. If you don't mind how ahistorical it is, it actually adds a surprising amount of flavor to playing in the west.

The other DLC you may wish to avoid is Conclave, though this is very much a matter of personal preference. It's more of a change than an addition and some love the changes while others don't. Without Conclave you have to pay more attention to vassals in general, with Conclave you have to pay more attention to your council specifically. The new vassal obligation laws also force you to trade tax for levies (or the other way around) while the old vassal laws had you trade levies and taxes for vassal opinion.
 

Willem IV

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Sunset Invasion would be great, if you could set the game rules to once every 10 play troughs. which means you don't know if they show up or not.
 

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FYI, I think you should treat this almost as a different game than you played 6 years ago. EVERYTHING has changed, some of it drastically. A couple notes:

1) Levies changed drastically. You get far fewer troops from your vassals, but more from your demesne, especially from your capital county (and then capital duchy). So castle-stacking in your capital can lead to troop numbers equal to a kingdom just from a couple counties.
2) Tech is far more self-explanatory. Tech flows from higher tech counties to lower tech ones in your demesne. You also generate tech points, and the cost to increase tech is based on how far ahead (or behind) you are in tech.

Have fun! I've sometimes wondered about rolling back to the earliest patch to see just how much has changed.
 

rhaak

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Whatever you do, GET SUNSET INVASION!!! IT IS ESSENTIAL!


/s
 

Dayvit78

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Thanks for the replies everyone. I'll probably just buy them all EXCEPT for Sunset. Are there any other expansions I should actively avoid(as in they make the game worse)?

I've also avoided Horse Lords, because some people say that the AI doesn't really know how to use that mechanic properly. However, it's 75% off, the best it's ever going to be, so I still recommend all (except Sunset Invasion). Other than DLC, I highly recommend the content packs, especially all the portrait packs since it really improves immersion.
 

Serenity84

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Without Horse Lords nomads use tribal mechanics. That makes it different from the other government/religion DLCs where the AI still uses the DLC mechanics even if you don't have it. Them being tribals makes them much easier to conquer.

It also gets you the silk road if you don't have Jade Dragon
 

$ilent_$trider

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Well, you got lucky that there's a sale going on just now, so I'll say buy them all.
But Old Gods, Conclave, Way of Life, Monks and Mystics and SPECIALLY Holy Fury are a must.
 

Castimirr

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Conclave and Way of Life are the top ones to me, with Monks and Mystics and Reapers Due being right behind. They all apply to every playthrough. Conclave actually makes the politics matter inside the realm instead of it just being "make opinion high", and the favor system is very useful and fun. WoL and MM help give you something to do other than yet-another-war. Reapers Due vastly improves the health/sickness mechanics, adds hospitals and physicians and adds a system where your counties have a prosperity level that tends to increase with long periods of peace and gets damaged by war (as in losing sieges in the county, not you being at war elsewhere) and disease.

I'm not sure where to put Rome, most of it is very focused on its title, but retinues are really essential to me.

I'm also really fond of Old Gods/HF, because the pagan mechanics and new interactions are really fun. I like Charlemagne for the start date, but it's hardly essential. Horse Lords is good because it makes the nomads actually nomads instead of tribes, even for the AI. The silk road is also a nice addition (Jade Dragon also adds it).

Jade Dragon has some neat stuff, and adds some CBs that I really like having as an option, even if I rarely use them. Most weaken the absolute restriction vanilla has about "you can only go to war for a good reason" to "you can go to war for a bad reason if you really want to, but it will cost you". I think it's nice to have the option of going against the "civilized rules" for a price, much like how you can break a truce but it costs you. Sometimes it is worth it, sometimes it isn't.

The rest largely depend on what time period/governments/regions you want to play with.

The Republic is neat and well worth playing with, but it was added early in the game's history. They hard-coded a lot of the mechanics so they don't always interact with the more modular features from later DLCs the way they probably should. It is still quite playable, but a few combinations, like a reformed pagan republic when the religion only allows female rulers, are best avoided.

I don't have Sunset just because the idea seems to odd to me. (Disclaimer: I've gotten into two formal duels with a bear in my current play-through and that didn't bother me at all, so I'm pretty sure I'm not remotely consistent on this.)
 

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Just bought M&M, Reaper, Dragon and the Holy Fury itself!
Can’t wait to put my hands on all of those.
Except reaper, I am not sure if I wanted that one. Kinda not sure if I want to know all the diseases my characters may suffer.
 

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  • Stellaris: Distant Stars
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Stellaris: Megacorp
Just bought M&M, Reaper, Dragon and the Holy Fury itself!
Can’t wait to put my hands on all of those.
Except reaper, I am not sure if I wanted that one. Kinda not sure if I want to know all the diseases my characters may suffer.
I know a lot of us were a bit skeptical about a DLC that on its face seemed to only make the game more difficult, but REAPER turned out to be one of the most interesting and I would say entertaining DLCs in the history of CK2. Disease outbreaks offer an incredible, undeniable X-factor to the game - a few sudden deaths in the world can shake up geopolitics and alliances in a big way.