haveing small problem with my custom name list

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

reganomics

Recruit
43 Badges
Jan 27, 2011
2
0
  • Impire
  • A Game of Dwarves
  • Magicka
  • Majesty 2
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Prison Architect
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Humanoids Species Pack
  • Warlock: Master of the Arcane
  • 500k Club
  • Pillars of Eternity
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Stellaris: Apocalypse
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Warlock 2: The Exiled
  • King Arthur II
HC97OqI.png

Any help eliminating the annoying bits?
relevant code i just copy/pasta'd from the MOL1 name list:

### SHIPS

ship_names = {
generic = {}

corvette = {
Flagella
}

destroyer = {
Digit
}

cruiser = {
Finger
}

battleship = {
Apendage
}

science = {
Eye
}

colonizer = {
Seedbringer
}

constructor = {
Builder
}

mining_station = {}
research_station = {}
wormhole_station = {}
terraform_station = {}
observation_station = {}
outpost_station = {
random_names = {
Treehouse Blanketfort Tent Cushioncave
}
sequential_name = "%O% Frontier Outpost"
}

military_station_small = {}
military_station_medium = {}
military_station_large = {}
}
 
For the name_list_CARL, it's a lack of localisation.
Try to see in the localisation folder where the namelists are. If you add a line for name_list_CARl : "Carl" you'll see Carl written ingame.
It would be better to duplicate this file and add it into a mod if you can, so future updates won't erase your modification.
 
  • 1
Reactions: