• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Alfryd

...It's nice up here!
3 Badges
Jul 9, 2007
2.031
13
  • Crusader Kings II
  • Majesty 2
  • 500k Club
Well... it's like a multiplayer deathmatch, only you gang up on the monsters. As in, y'know, co-operating. It's very much like single player, except that you do it with someone.
 

Hapuga

Major
8 Badges
Jan 14, 2010
598
17
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Warlock: Master of the Arcane
  • 500k Club
  • Pillars of Eternity
  • Age of Wonders III
If the devs and publishers will decide on opening MP maps for modding, I will definitely make some coop maps for Majesty, for this was my dream for as long as I couldn't play anything like that with my friend ;)
 

IamMeeks

Second Lieutenant
24 Badges
Feb 6, 2010
134
0
  • Majesty 2
  • Sengoku
  • Pillars of Eternity
  • Commander: Conquest of the Americas
  • BATTLETECH
  • Age of Wonders: Planetfall - Revelations
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Age of Wonders III
  • Tyranny: Archon Edition
  • Stellaris
  • Mount & Blade: Warband
  • Cities: Skylines
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Impire
There was a feature allowing you to make a map multiplayer. Then a patch took it out. So the ability is there, but removed for some hidden unknown reason that the devs aren't sharing with us. ;)
 

unmerged(194290)

Recruit
1 Badges
Feb 6, 2010
3
0
  • Majesty 2
M2 has been sitting on the back burners un-played due to the lack of co-op. Honestly, I would even be willing to buy an upgrade if it came with this functionality.

I found the single player missions very fun, but as others have stated they get very easy after about the 2-3 mission once you figure out how to spam the enemy. At first, I was under the impression that kingmaker was going to have MP co-op support, but that appears to not be the case.

As others have pleaded please consider adding co-op. I understand that the current implementation may very well be based on some type of scripting system, but there must be a way to add random generation features for humanoid AI similar to normal AI. At least for some co-op potential.

Each level of hardness would generate x + (rand) # of towers, guilds, buildings, etc on the AI side. If the AI could attack us even better, but I don't even remember seeing the AI humanoids attacking me in the SP maps.. so that may be out.

Great work on the game though!