Howdy,
I'm planning on purchasing my copy in the next few days and I haven't yet had a chance to completely scan thru the archives to see if this topic has been covered--as far as I can see it has not. From what I can tell EUIII is very processor intensive and I was wondering if the game took any advantage of multiple processors by offloading various game tasks onto other CPUs or cores. Personally, I'm particularly interested in this as I use both multi-core and multi-cpu systems.
If this isn't currently enabled, is there any future plans for this sort of functionality? I can understand why other games would be less inclined to use multi-cpu systems, but EUIII (and, for that matter, this whole family of games) seems perfect for multiple processing. I would also think, although I plead ignorance here, that it might be relatively easy to incorporate multiple processors to the game's advantage?
Anyway, looking forward to buying the game this week!
-AESHistory
I'm planning on purchasing my copy in the next few days and I haven't yet had a chance to completely scan thru the archives to see if this topic has been covered--as far as I can see it has not. From what I can tell EUIII is very processor intensive and I was wondering if the game took any advantage of multiple processors by offloading various game tasks onto other CPUs or cores. Personally, I'm particularly interested in this as I use both multi-core and multi-cpu systems.
If this isn't currently enabled, is there any future plans for this sort of functionality? I can understand why other games would be less inclined to use multi-cpu systems, but EUIII (and, for that matter, this whole family of games) seems perfect for multiple processing. I would also think, although I plead ignorance here, that it might be relatively easy to incorporate multiple processors to the game's advantage?
Anyway, looking forward to buying the game this week!
-AESHistory