Just wondering, has anyone seen China actually beat the Japanese in the grand campaign? It has only happened to me once, and thats cause I was the US and helped them out. Thats something I hope gets fixed, Nat. China always gets annexed. ya...
I once annexed Japan when playing China in a multiplayer game.vcarter707 said:Just wondering, has anyone seen China actually beat the Japanese in the grand campaign? It has only happened to me once, and thats cause I was the US and helped them out. Thats something I hope gets fixed, Nat. China always gets annexed. ya...
KölscheJung said:I almost always see the Sino-Japanese war become a stalemate with neither side really doing anything
J.J.E. said:Mainly because the AI is coded to do that!![]()
KölscheJung said:That's cool cuz that's basically what happened in history but in ealier patches I did see Japan annex China a couple times... now they take the same exact provinces every time and just stop
J.J.E. said:Mainly because the AI is coded to do that!![]()
Thistletooth said:Or, if I do take military control temporarily, where in the savegame file can I remove it?![]()
Control = "GER"
vcarter707 said:if you go in your save game file...Under Japan (code name JAP if you do a search on wordpad)
scroll down till you see
delete it and there ya go
vcarter707 said:interesting, in my game (1.06 not 1.06c...still need to update
:wacko: ) Japan is killing China
vcarter707 said:Just wondering, has anyone seen China actually beat the Japanese in the grand campaign? It has only happened to me once, and thats cause I was the US and helped them out. Thats something I hope gets fixed, Nat. China always gets annexed. ya...
Mosschops said:I've seen them kick the Japanese out a couple of times. Usually happened when the Japs had MASSIVE armies trying to invade Burma, or had all their troops sat in Saigon.
Industrious said:There is a missing factor in HOI, and that is the factor to learn. Specifically in regards to the large stack issue. Forts cause the ai to go even more wimpy. It should still probe, or perhaps there should be a third factor and that is known tech of the enemy based on the tech charts available for us look at. Anyways, hopefully HOI 2 addresses that sort of "learning" issue, which should also be applied in tech that the ai develops as it responds to setbacks and victories not unlike a chess match.
JimboOmega said:I've taken most of the Japanese Home Isles as China...
and thats cause I was the US and helped them out.