Has anyone seen an end game crisis consume the galaxy?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Dr. B

Field Marshal
44 Badges
Apr 13, 2007
2.512
1.792
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis III
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
The difficulty of dealing with a crisis is subject to balance, and is being changed for 1.5 along with relative probabilities of them appearing, among other things.

But what happens when Unbidden/Swarm/(or even sentient AI) are left alone too long?

I have read a lot of forum posts about them, but can not recall anyone telling about a player empire being the only enclave left to be devoured after Swarm/Unbidden have rampaged across all the galaxy!

So, is this even possible? And if not, it really should be!
 

Melabranche

Second Lieutenant
33 Badges
Aug 9, 2015
186
109
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
Never.
Swarm - If not buged, and they survive about 3-6 years, AE destroy it. If buged, it will survive less than year. I play once without A/FE, and it always buged for me.
Unbidden - The same as above.
AI - Don't doing it. I like idea of synth pops.
 

Atahal

Corporal
15 Badges
Jul 30, 2016
27
109
  • Magicka
  • Magicka: Wizard Wars Founder Wizard
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Megacorp
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
Depend of the difficulty and the mods I was using, and where they were spawning.

Right now, the hardest crisis i had is definitely the swarm.

but, for example, in a vanilla hard game, they always take at least about 20% of the galaxy and they are not defeated until i come to clean them, and it's never easy, because they always have a lot of fleets with a huge respawning rate. If i do nothing, they destroy everything until sentinels come to rescue us. The AI is ridiculous against them and do absolutely nothing.
But, if you are lucky enough, they can spawn near an AFE... I only had this scenario once, and the AFE destroyed them. That was the first and only time I saw an AFE intervention against a crises.

But the worst I saw was with the harder invader mod, and ISBS ships and rebalance in 1.2.
The problem was, as usual, the scourges. But this time, they took 50% of the fucking galaxy, a 1000 systems galaxy btw. They were spawning with nothing less than 1m fleet, and I could find some 3m fleets on the field (Thanks isbs rebalance :eek:)... Absolutely horrible. The only thing who saved me was the sentinels.

In fact, this is kinda sad, because even now, you have to face the scourges if you want some challenge with crises, but fighting them is kinda discouraging because they literally consume all colonizable planets in their territory... Kinda frustrating when you finally beat them after 200 years of more or less lonely and hard war, for no absolutely no reward at all.
 

Nyrael

Field Marshal
82 Badges
Jul 20, 2008
5.859
4.992
32
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Victoria 2
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Warlock 2: The Exiled
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Shadowrun Returns
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Nemesis
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis III Complete
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
Don't know about AI and Prethoryn, but if Unbidden are left alone for two long, two more Unbidden-like races appear and the three start slaughtering one another. Somehow I think this would tend to lead to their eventual downfall.
 
  • 1
Reactions:
Dec 10, 2016
89
62
Don't know about AI and Prethoryn, but if Unbidden are left alone for two long, two more Unbidden-like races appear and the three start slaughtering one another. Somehow I think this would tend to lead to their eventual downfall.

I have never seen this before. What are the other Unbidden like races called?
 

Mitchz95

Field Marshal
17 Badges
Feb 4, 2016
3.537
2.571
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Major Wiki Contributor
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • 4
Reactions:

Robotkiller

Colonel
48 Badges
Aug 4, 2011
825
46
  • Hearts of Iron II: Armageddon
  • Stellaris: Synthetic Dawn
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Arsenal of Democracy
  • Heir to the Throne
  • Hearts of Iron III
  • Cities in Motion
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • For The Glory
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Snowfall
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Cities: Skylines - After Dark
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris
  • Age of Wonders III
  • Cities: Skylines
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
I'm still playing my first game, where the Swarm arrived dead center of my neighboring rival (and second strongest empire after me). I don't think the swarm took any worlds at all. It's in a region of space I haven't surveyed yet.
 

Derp

nice
69 Badges
Jan 28, 2011
2.041
1.589
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: El Dorado
  • Stellaris: Nemesis
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings III
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • 500k Club
  • Hearts of Iron IV: Together for Victory
  • Age of Wonders: Planetfall
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Europa Universalis IV: Dharma
  • Age of Wonders III
  • Stellaris: Distant Stars
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Europa Universalis 4: Emperor
  • Cities: Skylines - Campus
  • Europa Universalis IV
  • Stellaris: Federations
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Shadowrun: Dragonfall
  • Age of Wonders: Planetfall - Revelations
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Stellaris: Lithoids
  • Shadowrun Returns
  • Victoria 2
  • Stellaris: Ancient Relics
  • Stellaris: Necroids
  • Hearts of Iron III
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
It takes so long for them to show up that by the time it happens there's basically zero chance of them not being crushed, either by me or an AE.
 

Tobori

Sergeant
38 Badges
Dec 7, 2016
76
43
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Stellaris: Nemesis
  • Warlock: Master of the Arcane
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Stellaris: Megacorp
  • Cities: Skylines Industries
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • Stellaris
It takes so long for them to show up that by the time it happens there's basically zero chance of them not being crushed, either by me or an AE.

This. I just had the Unbidden spawn in my game. They were gone in 1 Month and i didn't even had to do something. The other time i spawned the Scourge around the year 2350 using the console. Gone within 6 Months, so i did it again. I activated observer mode, went to sleep and 6 Hours later (we are now somewhere between 2650 and 2700) the Scourge only hold 2% of the galaxy. They didn't even trigger the Sentinels.

I cant say much about the AI rebellion because in almost 500h of Stellaris I have never gotten that crisis.
 

Seryss

Second Lieutenant
6 Badges
Jul 14, 2016
136
64
  • Stellaris
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
Pre 1.4 the swarm didn't have to deal with afe's, etc. and if you left them alone they absolutely would take a large chunk of the galaxy, now... not so much. Unbidden never felt like they really got going, and I've never seen the ai end game crisis.
 

Xenith_Shadow

Captain
39 Badges
May 12, 2016
388
206
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Magicka
  • Europa Universalis IV: Res Publica
  • Stellaris: Synthetic Dawn
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Megacorp
  • Prison Architect
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris - Path to Destruction bundle
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Stellaris: Humanoids Species Pack
  • Age of Wonders III
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Mount & Blade: With Fire and Sword
  • Cities: Skylines
  • Europa Universalis IV
  • Crusader Kings II
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Art of War
Well in my experience so far, version 1.1 Unbidden where ridiculously hard to deal with (ai didn't react to crisis back then, and they had 25x my fleet size since it was only year 2270). Was able to bait them away from portal to kill it but would hae likley consumed entire galaxy if they spawn near anyone else. Near seen the preythorian as i have only really played 3 games. THe second i never got to end game crisis. The third 1.4.1 was me testing out some things then seeing what ai rebellion looked like. (i insta researched all the techs they left game running for 89 in game years until the rebelion started. The synths tried to steal my planents, i banned ai and they were instanlly demolished on all my planets. Then the ai fleet went and killed the start port at my home world. Then the ai consciousness just stopped doing any thing an just left their ships in orbit at my home world for 25 years.
So in short i know the unbidden used to be able t conquor the entire galaxy in early version of the game, and that current ai rebelion is entire usless aside from preventing players from using sythetics anymore.
 

Robotkiller

Colonel
48 Badges
Aug 4, 2011
825
46
  • Hearts of Iron II: Armageddon
  • Stellaris: Synthetic Dawn
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Arsenal of Democracy
  • Heir to the Throne
  • Hearts of Iron III
  • Cities in Motion
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • For The Glory
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Snowfall
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Cities: Skylines - After Dark
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris
  • Age of Wonders III
  • Cities: Skylines
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
I switched over to the AI empire the Swarm arrived in, and they have their constructor ships just sitting above one world (still uninfested) doing nothing and had a 50k fleet sitting in a separate system. In the meantime, I started researching the AI technologies and am getting the rogue AI event chain, even though I thought only 1 crisis can ever happen.