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Slan

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Or you could use a rule like never going back to a nation you already used, and that you need to change countries (randomly?) once you achieved some in-game goal. The newer games are somewhat better suited for this kind of behaviour, because they have some built-in mission system.
 

Ivashanko

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A few Mega-campaigns have been done, yes.

Anyways, MM can not be started during 1399, and if you do that it does not try to follow a historical route as much as if you start during the middle of the 15th century. Yes, it is likely that Bohemia will always get the Hussite revolution, etc, but it is not nearly as determinalistic.
 

iain_a_wilson

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As Loki very nicely touted I did a mega campaign (CK to HoI2) with Scotland - it's in my Ink Well if anyone fancies a gander.

The problem with mega campaigns, as I think nearly everyone here has said, is that they begin to lose their edge very early on. In mine I played very aggressively from the start (as otherwise England would have swallowed me up) but the result of this was that by the time I got to the EU time period things were somewhat less than challenging. It was even worse when I got to the Victorian time period as all I was left to do was colour in the map.

I think if I ever do it again (ha!) I'll opt for the "jumping from one country to another" tactic.