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unmerged(47631)

First Lieutenant
Aug 16, 2005
200
0
The purpose of the Game is to make start from begining(Grand Campaign) with high difficulty and as less changes as possible... I can agree on some but i don't wish to make it a rule... so be prepaired - it is hard game and if You lose - You lose.... Good luck to all Players...

We hope to start when we reach enough new players!!!

We'll need :
A good host
6-7 players inc. me and host

Nation - Player - ICQ - gg(in Poland;optional):
France - Desaix - 321-287-538 - 8134652
Ottoman Empire - Star Blade - 313-434-152 - 6474946
Sweden -
Poland - Bathallen - 321-337-272 - 1685316
Portugal -
Aragon - Ghost Dog - 284-435-923 - 7919193

and more - just ask for it...

Subs:
Einherjar - 203-916-072

Game difficulty: hard; AI aggressiveness: normal

Rules(Only to/for human countries) :​

-Vassalization Rule: a country must stay in such state when forced in a war peace resolution for a minimum 10 years.

-War Rule: A country must peace out after ten consecutive stab-hits.

-War Rule Bis: No country or Alliance (band) can take more than the war score collected unless the defeated country is mad enough to wish the opposite. Alliances must peace out through the leader of the alliance (ie. No single peaces).

If allies are defeated, the winner/winners can ask what they want (or can) below 100 war scores. war scores will be splitted between the losers; for example if an alliance has 3 human players, a single country may lose 33 percent in total or less, it's up for the winners, losers can't discuss much unless they want to risk and continue the war until the enemy gets what they want.

-War Rule Bis-2: When a country or an alliance is forced to peace via stab hits, the winners can only demand the territories they control. Note that only the leader of an alliance can be stab hitted!

-War Rule Bis-3: Options in peace agreement:

vassalization = 50%,

no embargo policy for 10 years = 20%, for 20 years = 40%,

colonization rights (the defeated one can't colonize or set TPs in a determined zone) 5 coastal provinces = 15%, 10 coastal provinces = 30%, for 5 years = 0% for 10 years = +10% for 20 years = +20%;

NAPs (forced ones) for 10 years from the peace date = 20%, for 20 years = 40% (NAPs when NOT forced in a peace agreement can be broken)

More special peace agreements are available and their cost can be discussed.

- No country can lose more than 5 european or core provinces, no more than 2 cots and no more than 100 war score. A country can however be forced to change religion or it can be vassalized.

- When a country is vassalized (by a human), it can't declare war to a human country unless its master permits it. A vassal can't be forced to declare war by its master. Humans must declare war to its master in order to be able to declare war to the vassal.

- Human countries with casus belli cannot ally each other, but they can still cooperate.

- Exploits are forbidden: Rising pirates are permited, 1 per month, no more(Useful against great colonial empires).

- Manufactory burning in a gamey way is forbidden.

- Trading maps with AI is forbidden.

- Any kind of relationship (trade agreements, royal marriages, military access, etc..) with countries with casus belli is forbidden (except if they're forced by event)

We can change rules but i like them - if You wish, just say so

Game Master:
Star Blade
icq: 313-434-152
gg: 6474946
e-mail: starblade@interia.pl
 
Last edited:

Sterkarm

The Honorable Judge Mental
44 Badges
Feb 13, 2004
2.279
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I might wanna play... Polska of course.
 

unmerged(47631)

First Lieutenant
Aug 16, 2005
200
0
Hi Sterkarm

Sterkarm said:
I might wanna play... Polska of course.

Welcome Sterkarm.

No problem. But remember that until there were us 6 we don't choice countries for 100% - we just show our preferences to other players....

Can You give us Your icq and gg(if You have it)... to improve communication with us. Thanks for joining our game.

Star Blade
 

unmerged(47631)

First Lieutenant
Aug 16, 2005
200
0
So we meet again TT

TT4 said:
Star Blade, seems that you are really getting into the EU2 MP scene. :)

I'd like to play as Portugal, if that is alright. For the people who don't know, my ICQ is 295384751.

Welcome aboard TT :D .... I hope that this game give us not less satisfaction than Tuesday Night Game...

Star Blade
 

unmerged(47631)

First Lieutenant
Aug 16, 2005
200
0
We have enough players here...

Ok. We are all. For me more players would be too much(i can agree on 7). So now.
First of all i have changed the time to 20 CET. Say on icq or post if You can't.
Secondly We still don't know who will be our host - so everyone who is new to me( Starkarm, Desaix) please talk to me on icq about Your connection to Internet...(upload is too very important)
To all: think about others countries which You wish to play because first 15 minutes we talk about some changes in rules (if they were necessary) and of course we will talk about countries - who play which...

Star Blade
 

unmerged(47631)

First Lieutenant
Aug 16, 2005
200
0
Ok - back to 22

Ghost Dog said:
First of all i have changed the time to 20 CET.

Star Blade


Very sorry but I can't play at 20.00. :(

I can play from 22.00 CET....[/QUOTE]

Ok, back to 22 CET

Star Blade
 

unmerged(47788)

Private
Aug 21, 2005
10
0
I found one player, but he is not register on forum and can't post's sends.
His nick is bathellen ICQ 321-337-272... there choice is Venice
He wants play very much with us
Please think about join him...

with great respect GD
 
Last edited:

unmerged(47631)

First Lieutenant
Aug 16, 2005
200
0
AI aggressiveness

Ghost Dog said:
I think that will be really HARD GAME ...
why AI aggressiveness is normal???

If we play hard AI agressiv must be furious

Thanx Star for back to 22.00 ;)

Because the most important part is difficulty! AI aggressiveness is less important and with furious You will have war all over the time....(some players may like it but still it is stupid and computer can't cope with furious aggressiveness. So that's why i choice normal - believe me, it will be very hard.... :D

Star Blade
 

unmerged(47788)

Private
Aug 21, 2005
10
0
Starwarrior said:
Because the most important part is difficulty! AI aggressiveness is less important and with furious You will have war all over the time....(some players may like it but still it is stupid and computer can't cope with furious aggressiveness. So that's why i choice normal - believe me, it will be very hard.... :D

Star Blade

I don't think that AI NORMAL agressivness is good idea. If AI will be Furious that HP must planes WAR with more respect and sense, no stupid Annex minor Nations... If somebody don't know diplomatic relations, will be eliminated...
Everyone have only one chance... I would like to remind THIS IS HARD GAME
 

unmerged(11287)

El Señor Oscuro de los Foros
Oct 14, 2002
3.592
0
these are my rules :eek: