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Gratch11

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I know that trucks wont be in the game, but what about Halftracks, armoured cars and other armoured vehicles like the german halftrack recon and the Bren carrier? Will they have production lines of their own?
 

SpanglishEmpire

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I am guessing that anything inf related will be an equipment style that we need to produce or a quantity of 1 generic equipment needed to equip infantry units rather than seperate production lines.

So regular Inf requires 10 generic equipment
mot inf requires 15 generic equipment
mec requires 20 generic equipment

As I say this is only a guess

We don't know how many production lines we will be able to run atm as we have only seen alpha screen shots so factories per production line mean nothing atm.

We have seen production lines for tanks,artillery and planes.

Armoured cars I cant see them having there own production lines personally.
 

Le_Carabinier

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The devs have said that mech infantry transports will be produced the same way as tanks.
 

tommylotto

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The game will track the manufacture and deployment of every single one of these:
M3_Half-Track_4.jpg

but will abstract these together with K-rations and toilet paper:
mvg_www_deuce_ww2_700_02.jpg
 

Mendeth

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Is it confirmed (i.e. with a quote from a dev) that trucks for motorised infantry divisions will not require 'trucks' as equipment but mechanised divisions will? To me it would seem a bit odd to require the construction of vehicles for mechanised infantry but not for motorised. If it hasn't been confirmed yet then perhaps best till something is said on the matter, no?
 

Acesandeights

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but will abstract these together with K-rations and toilet paper:
mvg_www_deuce_ww2_700_02.jpg

I'm a bit behind on some of the latest news. Do you mean to say they are not tracking motorized production for use in the logistics chain (which sounds like something I heard some time ago), or the system will not track motorized production and Motorized equipment in equipment pool for, let's say for example, a MOT division? One sounds somewhat reasonable given the overall design direction the Devs seem to be taking with the game and one sounds bizarre.
 

Bluestreak2k5

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If you actually look at the division pictures they have released there is a line for "trucks". what the devs stated was that these trucks are not a separate thing to build and simply grouped up into a generic equipment that is built for divisions.

As such trucks are in the game but not as a separate piece of equipment. Stop "overreacting when an acorn drops on your head".
 

tommylotto

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Trucks.jpg


I know, I know, K-rations and toilet paper are probably considered supply usage. I'm just being humorous. Trucks are abstracted with rifles, machine guns, mortars, helmets, uniforms, boots, etc.
 
Last edited:

AmpsterMan

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I wonder how trucks will affect unit movement as generic equipment. I imagine the more trucks it has the closer to "optimal" velocity it will get, or perhaps it will be an "all or nothing" thing. Furthermore, wonder if there will be a research line for vehicle improvement.
 

tommylotto

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I wonder how trucks will affect unit movement as generic equipment. I imagine the more trucks it has the closer to "optimal" velocity it will get, or perhaps it will be an "all or nothing" thing. Furthermore, wonder if there will be a research line for vehicle improvement.

No. Trucks are not in the game in that sense. If trucks were in the game like that, you could give a division 100 trucks (for example) and it would be considered semi-motorized with a speed of 6. Or you could give that same division 200 trucks and it would be considered motorized with a speed of 8. But trucks are not in the game like that. Since trucks are abstracted with regular infantry equipment, you would equip either a foot infantry division or a motorized infantry division. The foot infantry division would require 100 infantry equipment kits and the motorized division would requite 200 infantry equipment kits.
 

ikeokp

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No. Trucks are not in the game in that sense. If trucks were in the game like that, you could give a division 100 trucks (for example) and it would be considered semi-motorized with a speed of 6. Or you could give that same division 200 trucks and it would be considered motorized with a speed of 8. But trucks are not in the game like that. Since trucks are abstracted with regular infantry equipment, you would equip either a foot infantry division or a motorized infantry division. The foot infantry division would require 100 infantry equipment kits and the motorized division would requite 200 infantry equipment kits.
I am guessing there will be technology upgrades to be ABLE to upgrade your infantry req from 200 (non-motorized) to 400 (semi-motorized) to 600 (full-motorized).

On the side of armoured, I am hoping they give us the different types of armored cars. Germany had like 50 different types of armored cars used in the conflict and they all had advantages and disadvantages. This next HOI4 should be about decisions at the large level. I think deciding which type of armored car could be significant to your motorized divisions.

I am however curious about how armored cars will be use din the recon role. What does recon do for the battle? How will recon units be affected by combat?
Recon units didn't actually engage in combat. They would either disperse of a small group of infantry or if they found armor ahead they would swing back towards the rest of the column reporting what they found on the radios. I am looking forward to hearing about it.
 

SniperTianhao

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Trucks.jpg


I know, I know, K-rations and toilet paper are probably considered supply usage. I'm just being humorous. Trucks are abstracted with rifles, machine guns, mortars, helmets, uniforms, boots, etc.
Chinese infantry divisions did not have trucks and Japanese had few trucks to transport their troops
Ur opinion only works in European scenario
 

George Parr

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Chinese infantry divisions did not have trucks and Japanese had few trucks to transport their troops
Ur opinion only works in European scenario

Why would it?
It's up to the player whether he wants to add motorised battalions to a division. If he does, the increase in cost will be shown in "Infantry eq.". If he does not, and the unit uses no motorised parts, the cost for "Infantry equipment" will be lower.
The cost you see in the picture isn't a one and done price, it depends entirely on how much you put into a single division. If you put two regiments of heavy tanks - with four battalions each - into one division, the cost for "heavy tank" will be massive. If you put just one battalion of them into a division, the cost will be rather low. It's the same with the infantry, the more expensive equipment you add (such as motorised parts) the higher the infantry equipment cost will be.
 

rutger9

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And what about armored cars? are they lumped in with mech? i personally liked throwing in armored cars with my mot divisions is that out of the game now?
Well as far as I know I haven't seen anything about this but I'm just a little worried that the new interesting system will as a result lead to a reduction of actual units.

George parr: I think its not necessarily more inf eq but more specific inf eq, so mot inf eq instead of inf eq atleast I think it was laid out like that, if i am incorrect please do correct me.