with the low mineral value of habitats, you can actually get more minerals out of hapitats by building energy buildings, and then buying from trade stations, than you can just mining them.
Mathwise:
Assuming you have no stat boosts, and build the unity building, and thus have 10 tiles free.
Mining: 30 minerals per month
Energy: 53 minerals per month (based on 2 to 1 exchange rate)
Im not saying this is a bad system, just that it seems weird.
Mathwise:
Assuming you have no stat boosts, and build the unity building, and thus have 10 tiles free.
Mining: 30 minerals per month
Energy: 53 minerals per month (based on 2 to 1 exchange rate)
Im not saying this is a bad system, just that it seems weird.