This has been severely bugging me since day one. Have the developers given excuses as to why they apparently decided to forget including a venezuelan core on the Esequiba?
The Monroe Doctrine was a jest and will always be remembered as such. America for the Americans ment only North Americans, not all Americans. This was known since day 1.There are a ton of things similar to this one that make limited sense. But then again, the whole war goal thing is nonsensical. There is no point in having cores in another country, when you have to conquer the entire country just to get your cores. So you might as well take the whole country.
I mean... why does the Monroe doctrine not guarantee Haiti, Dom Rep and Ecuador? Why do the US not guarantee Liberia? Why does the UK not guarantee Ireland? Why does Germany not guarantee Austria?
I'm really scratching my head here, because I cannot figure out, if your messing with me / trolling me or genuinely didn't understand what I was trying to say.The Monroe Doctrine was a jest and will always be remembered as such. America for the Americans ment only North Americans, not all Americans. This was known since day 1.
I do not understand why would the UK guarantee Ireland or Germany Austria if they wanted then back.
From who would the UK protect Liberia if they're surrounded by allies?
Probably for the same reason that they forgot to give Germany cores in Alscace-Lorraine or several heavily Germanic (and formerly German) provinces in Poland, or give Hungary cores in the other 2/3 of the territories taken from it after WWI. There are dozens of examples in the game where a country SHOULD have a core, or should be guaranteed. Basically, they didn't spend the time to do a lot of things that might have mattered to a small portion of the players, because they needed that time to finish, and then fix, major issues that would matter to most of the players. A lot of the details simply got put aside until "later", and "later" never happened.This has been severely bugging me since day one. Have the developers given excuses as to why they apparently decided to forget including a venezuelan core on the Esequiba?
True. Would be interesting to know, what percentage of all HOI3 players ever even tried to play a non-major. And then how many actually played a relevant amount of time as a non-major.Probably for the same reason that they forgot to give Germany cores in Alscace-Lorraine or several heavily Germanic (and formerly German) provinces in Poland, or give Hungary cores in the other 2/3 of the territories taken from it after WWI. There are dozens of examples in the game where a country SHOULD have a core, or should be guaranteed. Basically, they didn't spend the time to do a lot of things that might have mattered to a small portion of the players, because they needed that time to finish, and then fix, major issues that would matter to most of the players. A lot of the details simply got put aside until "later", and "later" never happened.
Does HOI4 also start on 1st Jan 1936?Interestingly Mengkukuo starts already founded on HOI4.
Yes. Or on the Blitzkrieg. No other start dates. Mengkukuo has like... a single IC and it is dedicated to consumer goods. You can't do anything with it. Besides, it's existance is pretty contradictory. It shouldn't exist at that point.Does HOI4 also start on 1st Jan 1936?
My guess would be that most players start with one of the majors (mainly GER), and then those who continue playing additional campaigns begin to try different things, including minor countries. Also likely that a significant minority will start with a minor country as a tutorial before tackling a major. Basically, they can't short-change the minors too much, but they're not the primary focus of the developers.True. Would be interesting to know, what percentage of all HOI3 players ever even tried to play a non-major. And then how many actually played a relevant amount of time as a non-major.
You make me feel bad for currently playing AfghanistanMy guess would be that most players start with one of the majors (mainly GER), and then those who continue playing additional campaigns begin to try different things, including minor countries. Also likely that a significant minority will start with a minor country as a tutorial before tackling a major. Basically, they can't short-change the minors too much, but they're not the primary focus of the developers.
The real issue is that a lot of the initial development work and data that was put into the game was scrapped after the disastrous list of problems, and replaced with generic values and scripted actions. The expansions further watered down the effects of cores, so there was little point in going back and re-adding a lot of that data, because it no longer made much difference.
Why? He wasn't criticising people who play minors...You make me feel bad for currently playing Afghanistan![]()
I mostly play minors myself. A lot of people don't want to jump straight into the deep end of the pool, so they pick a minor country to learn the basics, without all the pressure of dealing with a navy, overseas colonies and troops to garrison them, or a major air power investment. Then there are the players who want to play their own country. There's still probably more players who jump in and play Germany, the US, or the Soviet Union for their first game, because the game is balanced around Germany, and besides, who doesn't like to have more of everything?You make me feel bad for currently playing Afghanistan![]()