- Nov 29, 2005
Sounds good . How have you "super-nations" gone?
GeneralHannibal said:Sounds good . How have you "super-nations" gone?
therev said:India and Ethiopia are both 1100IC and going strong. If I can beat the Confederates - I figure I will be 700-800 IC and ready to take on Mexico - maybe.
I show you some pics later. GTG the wife has me on removal duty for our son who is coming back to live with us!
GeneralHannibal said:Was playing that America game, its now June of '31. Argentina is actually doing well controlled by the AI, there is no way that I'd have have done that well. I destroyed the CSA with French help, but now they are destroying everything. Mexico annexed Texas (again with French help) and as before that I'd allied the Texans and Oregonese now the French and Co. are destroying Oregon. I do have most of the Caribbean now, so I could go to war with Columbia, but I don't really want to.
The only non-French power I have on my borders are the Sioux, and I'm thinking of going after them. But the French scare me, especially as my air power is fairly low...
Oh, and by the way, if you give territory to an ally, it loses all of the partisans. You can then take the territories back and have 0 rebels. Just noticed it since I gave Liberia the Bahamas and Central Florida (the Louisianians have Miami, Jacksonville and Tallahassee; and the Liberians have Tampa and Orlando). A exploit/bug if you will. But I personally like making my puppets bigger and contiguous (I gave Helvetia all of Austria, Trento and Venice in my France game). But it would be nice to be able to do this without feeling like I am cheating the game.
As for Ethiopia, they beat Persia and are now fighting India (who nearly captured all of Persia for a bit, but is now getting pushed back to the former Afghan borders).
I'll upload some pictures of the situation later
lloyd007 said:ROA tech teams are much better for certain things but they lag when it comes to infantry development. ROA are better for industry (far better for industry), air (planes), land (if you go spearhead, Yukala might want to take a look at that because firepower focus is just not their specialty, give AI ROA spearhead), naval (oh man are they better at naval techs, you can have three ship techs researching at once! Imagine lvl 5 everything with lots of doctrine vs the comps lvl 2 junk with no doctrine ), and special.
Generics are better for armor (somewhat Marmon Herrington is only 1 down from the tank factory and you have more specializations for other things like arty and such. Air doctrine isn't as good wrt the first two techs but gets much better afterwards. Infantry is a clear loser though as neither Springfield or winchester can compete with the two generic tech teams. All in all imo its a pretty fair trade although the AI's research priorities for ROA do not play to its strengths and so that's why they lag...
GeneralHannibal said:I'm very unsure of what to do now. I need to go after the French and their cronies but I'm not sure if I want to wait it out until they go to war in Europe. Quebec is very weak now, and I could reduce them to at least 30 IC without bombing fairly quickly. And I could annex them. Louisiana has territory in other lands so I fear that I couldn't beat them...
Yukala said:What is the date?
There are random events that will push Imperial France into a European War, so that risk is only temporary.
You cannot go north in the winter. Need to time your campaigns carefully as to weather.
Good Luck, you look boxed in by mighty Imperial French.
Maybe hope the Sioux Nation helps you out.
Just booted the game up to see. As of Feb 13 1941Yukala said:What is the division count?