Guide To get 450 factories before Barbarossa

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CantGetNoSleep

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10% agility doesn't make a huge difference. It will give favorable trades, but not like the 2:1 or 30:1 ratios you'd see from differences in tech level - and Japan isn't the European axis, or the allies. It doesn't have the factories to win the air war of attrition against the allies if they decide to seriously contest in the Pacific. Japan game impact is a meme more often than not, since generally the game is decided by whether Germany or the USSR wins. All of the allies can put their planes on Japan during barb if they want to, and Japan won't have the numbers to keep it up. That being said, most MP is modded and not vanilla and resources get rebalanced a lot so yeah idk.

I mostly don't like it because it forces the stale meta of everyone rushing fighter 3 and minors only existing to research planes and not getting to do any fun builds. You take 2 minors per faction and make them research planes so they won't have freedom to do tanks, mech, or other interesting builds that a player might enjoy more than "research fighter 2/3 and build planes all game, maybe micro some expeditionary tanks."

Maybe it's just my opinion, but I don't find that very fun.
Yeah - I agree with the general gist of it becomes too meta driven. Some mods lock out researching techs until 2 years before their date - I think that's probably the right balance. However, I do like forcing upgrading of techs, else whomever gets mils earlier (aka Germany) just has a silly stockpile, forcing huge trades by the allies over enemy territory (with all the debuffs that implies).
 
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ComradeKroo

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Great guide! How much infrastructure do you build per territory before factories?
Build max infrastructure in regions that you can build 7 or more factories. Each Infrastructure early nearly cost 1 CIC in term of investment.
For resources, max, ofcourse.
For Refineries, max when you want to build more than 6.
 
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Hastemir

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So you build infrastructure for resources mainly?
Cause i dont see a Profit in most times. Wanted to post some Excel sheet, but this forum dont like my link :eek:
Infra from 3->5 Only worth after 10 Civ´s in one state.
Infra from 1->5 Worth after 7

Edit: Since 11.4 have now Infra build bonus on infra. Building Infra first is now a Profit after more than 4-5 Civs.
 

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charlottep51

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So you build infrastructure for resources mainly?
Cause i dont see a Profit in most times. Wanted to post some Excel sheet, but this forum dont like my link :eek:
Infra from 3->5 Only worth after 10 Civ´s in one state.
Infra from 1->5 Worth after 7

Edit: Since 11.4 have now Infra build bonus on infra. Building Infra first is now a Profit after more than 4-5 Civs.
Thank you for your math calculations.
There are people in our community who have done similar math calculations . https://www.bilibili.com/read/cv14409467
(I haven't had time to read his yet.)I'll read about your math calculations when I have time
 

charlottep51

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So you build infrastructure for resources mainly?
Cause i dont see a Profit in most times. Wanted to post some Excel sheet, but this forum dont like my link :eek:
Infra from 3->5 Only worth after 10 Civ´s in one state.
Infra from 1->5 Worth after 7

Edit: Since 11.4 have now Infra build bonus on infra. Building Infra first is now a Profit after more than 4-5 Civs.
I build infrastructure to speed up factory construction (but I don't know if it's right)
 

charlottep51

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Great guide! How much infrastructure do you build per territory before factories?
I build infrastructure to speed up factory construction,
Build to full level
(BUT I don't know if it's right, some say yes, some say no,)

Recently, on our community , the new mainstream view is
Only need to build infrastructure in "urban areas" with lots of building hex
 
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blahmaster6k

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How do you send a military advisor in july 1936? not possible.
It is possible. You need 100 PP and 50 CP, and the country has to have good enough opinion of you if AI. Just save up your political power until you have 250 plus a little bit to improve relations.
 

blahmaster6k

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Helping out with soldiers and equipment improves your relation enough. Improve relations with PP is not needed
While true, you don't get opinion from lend-lease until you've delivered equipment. Since equipment takes 30 days to deliver, it delays war economy by a month. If you improve relations a bit you can get it in just a few days.
 
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Cavalry

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So you build infrastructure for resources mainly?
Cause i dont see a Profit in most times. Wanted to post some Excel sheet, but this forum dont like my link :eek:
Infra from 3->5 Only worth after 10 Civ´s in one state.
Infra from 1->5 Worth after 7

Edit: Since 11.4 have now Infra build bonus on infra. Building Infra first is now a Profit after more than 4-5 Civs.
And if you build a CIV first instead of infra, the CIV will start construction earlier.
There is a resource bonus 1.2x for supply connect to, I guess for a supply hub that have rail connect to capital.