• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(18239)

Lt.-Colonel of Guerillas
Jul 14, 2003
7.814
1
Visit site
Great, from the looks of it it is not very dissimilair from new models for Bloodbowl. I wish I could make them though, but even with this wonderful tutorial I will never be able to I am afraid.
 

Bel_Alex

Captain
21 Badges
Jan 12, 2011
388
115
transport-games.ru
  • Cities in Motion 2
  • King Arthur II
  • Magicka
  • Cities in Motion
  • Stellaris
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Campus
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • 500k Club
  • Cities: Skylines
Great, from the looks of it it is not very dissimilair from new models for Bloodbowl. I wish I could make them though, but even with this wonderful tutorial I will never be able to I am afraid.
Honestly, it's very simple, don't be afraid of trying and experimentalize.)

great guide but what about the buttons that appear in the vehicles panel ingame? are they auto generated for your new bus? or how does that work
Bus are added into the vehicles panel during the second step while editing the en_US.strings and default-vehicles.script files. I think, it's mostly about the second one. :D
 
Last edited:

Bel_Alex

Captain
21 Badges
Jan 12, 2011
388
115
transport-games.ru
  • Cities in Motion 2
  • King Arthur II
  • Magicka
  • Cities in Motion
  • Stellaris
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Campus
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • 500k Club
  • Cities: Skylines
I dont have the envstets folder...
It must be there, if you have unpacked the metro.gs archieve and if it runs correctly.

hello I like the new bus but it need more passengers I do not know how to mod for games

Capacity is changed in the 8 line (this.capacity =) in the bus80.script file, if you about that.)
 

vanadio

Duke of Abrantes
47 Badges
Jan 22, 2010
855
53
  • Cities in Motion
  • Cities: Skylines - After Dark
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Darkest Hour
  • Europa Universalis IV
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
I unpacked with GS file viewer...

This is what i have in metro folder

hjkil.png
 

Bel_Alex

Captain
21 Badges
Jan 12, 2011
388
115
transport-games.ru
  • Cities in Motion 2
  • King Arthur II
  • Magicka
  • Cities in Motion
  • Stellaris
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Campus
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • 500k Club
  • Cities: Skylines
Finally it worked
Great!)


Now my problem is with the colors... I dont know why but i used some kind of blue, but the game shows it as red...

This.)
>>By the way, it’s very important to choose the third line - DXT3 ARGB (Explicit Alpha) - in the window, which will appear when saving the bus80_n.png file.
pic1-1.PNG