• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Te. Kenzo

Field Marshal
104 Badges
Aug 3, 2009
3.739
796
  • Europa Universalis: Rome
  • For the Motherland
  • Hearts of Iron III
  • Cities in Motion
  • Heir to the Throne
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2: A House Divided
  • Stellaris - Path to Destruction bundle
  • Warlock: Master of the Arcane
  • Mount & Blade: Warband
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Darkest Hour
  • Crusader Kings II
  • Victoria 2 A House Divided Beta
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Call to arms event
  • Deus Vult
  • East India Company
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Mount & Blade: With Fire and Sword
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Dungeonland
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Victoria 3 Sign Up
  • Pride of Nations
  • Crusader Kings II: Holy Knight (pre-order)
Now I know a DLC that I want: about cristianity and eastern religions.
However as other said, this is a much better start date than the one of Eu: Rome, everything can happen finally.
 

Fishman786

Maharaja
90 Badges
Aug 17, 2009
3.747
2.256
  • Europa Universalis IV: Third Rome
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Synthetic Dawn
  • For the Motherland
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Tyranny: Archon Edition
  • Cities: Skylines - Snowfall
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Island Bound
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
about the ending date i think it will reach the 4th century ad at least . they have mentioned the waves of barbarians migrants invading your whealtiest provinces so i presume they meant the late antiquity and the migratory invasions + the huns .
also i dont think the ending date is important especially that last pdx games are sandboxes and dont end like the previous eu4 and ck2 .
hoi4 is about ww2 only but you still can play indefinetly.


also like the mongols in ck2 i think that the migratory invasions + the huns would be a perfect late game challenge .
Barbarians were invading the Roman Empire since before it even became an Empire. Even if we don't count the Gallic sack of Rome (which wasn't really a migration) there were German invasions as early as 113 BCE in the case of the Cimbri and Teutones.
 

Belegurt

Captain
73 Badges
Jun 19, 2006
479
20
belegurt.spaces.msn.com
  • Crusader Kings II: Conclave
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Sengoku
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
i call cheating!!!

Everyone and theyr mothers know that Rome was really born the day that troy fell, its the event that started it all with enea's journey, didone's revenge and stuff. As such i ask for that to be the starting day!

on a more serious note, may i ask why are u using a non canonical fake convention for the year?
Its not like it was an used convention in Rome, we didnt use that... we used to call years by the name of our consuls or emperors, like all civilized peeps should do :)
 

caesarian

Captain
95 Badges
Jul 2, 2012
468
84
  • Pillars of Eternity
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • A Game of Dwarves
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Rome: Vae Victis
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Crusader Kings II: Jade Dragon
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • For the Motherland
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • 500k Club
  • Crusader Kings II: Way of Life
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Nemesis
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
i call cheating!!!

Everyone and theyr mothers know that Rome was really born the day that troy fell, its the event that started it all with enea's journey, didone's revenge and stuff. As such i ask for that to be the starting day!

on a more serious note, may i ask why are u using a non canonical fake convention for the year?
Its not like it was an used convention in Rome, we didnt use that... we used to call years by the name of our consuls or emperors, like all civilized peeps should do :)

I imagine because it's easier and also, despite the name, not a solely Roman game
 

Will Steel

Centurion First-File
On Probation
112 Badges
Oct 23, 2010
6.784
7.173
  • Heir to the Throne
  • Europa Universalis III Complete
  • Divine Wind
  • Imperator: Rome Deluxe Edition
  • Europa Universalis III Complete
  • Semper Fi
  • Stellaris: Leviathans Story Pack
  • Victoria 2
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Parklife
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Rights of Man
  • Surviving Mars: First Colony Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Mass Transit
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Natural Disasters
  • Surviving Mars: First Colony Edition
  • Crusader Kings Complete
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Fury
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Together for Victory
on a more serious note, may i ask why are u using a non canonical fake convention for the year?
Its not like it was an used convention in Rome, we didnt use that... we used to call years by the name of our consuls or emperors, like all civilized peeps should do :)

That would only work if Rome was the only playable faction and nothing else outside of Rome was focused on.

This wouldn't work because there is also the Indian Panchang calendar, the Hellenic calendar, the Judean calendar and the Egyptian one, the Zoroastrian Persian calendar. All of those have to be considered, not just Roman one. :)

It wouldn't make sense if someone playing in Egypt, Greece or India determined his year by "Consulship of XYZ and ABC".

They could not use the modern Gregorian years because game engine limitation against negative year numbers, like in every other Paradox game.

So it is best to use Ab Urbe Condita for now, with a mouse-over tip calculating and showing the actual year (or displaying it on the side).
 

DreadLindwyrm

Augustus of the North
86 Badges
Jan 31, 2009
10.491
12.957
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Imperator: Rome Deluxe Edition
  • Stellaris: Distant Stars
  • Stellaris: Federations
  • Europa Universalis III Complete
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Hearts of Iron IV: La Resistance
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Ancient Relics
  • Imperator: Rome Sign Up
  • Europa Universalis III Complete
  • Stellaris
  • Stellaris: Lithoids
  • Victoria 2
  • 200k Club
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II: Sword of Islam
i call cheating!!!

Everyone and theyr mothers know that Rome was really born the day that troy fell, its the event that started it all with enea's journey, didone's revenge and stuff. As such i ask for that to be the starting day!

on a more serious note, may i ask why are u using a non canonical fake convention for the year?
Its not like it was an used convention in Rome, we didnt use that... we used to call years by the name of our consuls or emperors, like all civilized peeps should do :)

Even if you're playing as Rome, the underlying engine needs to have years run in numbers.

There's no guarantee that your Rome will be using the consular system, or an Imperial one. Other systems may apply.

If you *are* using consular dates, then your consuls almost certainly will not match historical ones.

It's difficult to give future dates in a system named or number after people who aren't yet in office. Yes, you can give "this building will complete in X years, Y months", but that's harder to keep track of mentally than "this will complete on XX/YY/ZZZZ", leading to you being more likely to have to keep checking back.

There's also a possibility of a year having multiple names, not just across multiple countries, but even within just one. If you're a consular republic that forms a dictatorship (meant to be for a limited period), and then gets overthrown by a revolt into an Imperial style monarchy, then that year has potentially three names (the year of the consuls X & Y, The year of the dictator Z, and the first year of the Emperor A).

Displaying a day/month/year calendar is also more convenient from a graphic interface point of view than having to arrange for it to be able to contain two full three (or more!) part Latin names of effectively arbitrary length.

It prevents you from having calculations accidentally involve negative dated years. Something that references 20 years ago can simply use (date-20) years as the reference, rather than having to look up what that year would be called and then squeeze that into a text box along with the rest of the event text.

It's also kind of handy to have everyone looking at the same calendar, even if it isn't precisely an accurate or historical one.
 

Cephei80

Captain
25 Badges
Jan 22, 2016
475
168
  • Stellaris
  • Victoria 3 Sign Up
  • Crusader Kings III Referal
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Shadowrun: Hong Kong
  • Crusader Kings II: Jade Dragon
  • Age of Wonders III
  • Surviving Mars
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Barbarians were invading the Roman Empire since before it even became an Empire. Even if we don't count the Gallic sack of Rome (which wasn't really a migration) there were German invasions as early as 113 BCE in the case of the Cimbri and Teutones.

most wasnt really big migrations compared to the late antiquity .
also the german migrations and the huns would make a perfect late game crisis dont you think ?

i just see no sense for them to make it just a 300 years short campagne . its about imperator so i guess that forming the empire or something equivalent elsewhere might be just the beggining .
my guess is its from the samnite wars to the migratory invasions .
 

Gurkhal

General
51 Badges
Mar 27, 2009
1.785
1.156
  • Crusader Kings II
  • Europa Universalis: Rome
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: El Dorado
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • 500k Club
  • Mount & Blade: With Fire and Sword
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Impire
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
most wasnt really big migrations compared to the late antiquity .
also the german migrations and the huns would make a perfect late game crisis dont you think ?

i just see no sense for them to make it just a 300 years short campagne . its about imperator so i guess that forming the empire or something equivalent elsewhere might be just the beggining .
my guess is its from the samnite wars to the migratory invasions .

I really hope this is true.
 

KaleRaven

First Lieutenant
72 Badges
Nov 10, 2007
286
27
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris - Path to Destruction bundle
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: El Dorado
  • 500k Club
  • War of the Roses
  • Warlock: Master of the Arcane
I don't think negative years is as big an issue as claimed. The engine can use any arbitrary internal counting system to track years (such as the "Holocene Era"). Then you just need a very simple function to convert engine years into display years. A text that contains a string like "date-20" would need to be parsed to look up the variables anyway, especially with modern localization requirements. The parser would contain functions to substitute the appropriate values anyway, including calling a function to report the date.

AUC is somewhat as anachronistic as well (it was not commonly used) and the months are not appropriate either, so there are already compromises to maintain comprehensibility.

The only reason I can see using AUC is for a bit of flavor, regardless of it's practicality.
 

DreadLindwyrm

Augustus of the North
86 Badges
Jan 31, 2009
10.491
12.957
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Imperator: Rome Deluxe Edition
  • Stellaris: Distant Stars
  • Stellaris: Federations
  • Europa Universalis III Complete
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Hearts of Iron IV: La Resistance
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Ancient Relics
  • Imperator: Rome Sign Up
  • Europa Universalis III Complete
  • Stellaris
  • Stellaris: Lithoids
  • Victoria 2
  • 200k Club
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II: Sword of Islam
I don't think negative years is as big an issue as claimed. The engine can use any arbitrary internal counting system to track years (such as the "Holocene Era"). Then you just need a very simple function to convert engine years into display years. A text that contains a string like "date-20" would need to parse and look up the variables anyway, especially with modern localization requirements.

AUC is somewhat as anachronistic as well (it was not commonly used) and the months are not appropriate either, so there are already compromises to maintain comprehensibility.

10 CE - 10 years is 1 BCE, not 0 CE. This is not always as simple as it sounds to get around. There's always at least a minor problem with crossing any epoch date, in software, because it expects that 10-10 is 0, not -1. This has led to some dating systems changing BCE dates when listing them as negative CE ones, since 2 BCE ends up being -1 CE if your numbering system expects a zero.

We have been shown that Clausewitz doesn't like year 0, or negative dates, because of the problems it has with any historical character alive around 1 CE. Ages are wrong because they can't have negative birthdates. The list of characters cuts off at 1 CE because of this
 

Will Steel

Centurion First-File
On Probation
112 Badges
Oct 23, 2010
6.784
7.173
  • Heir to the Throne
  • Europa Universalis III Complete
  • Divine Wind
  • Imperator: Rome Deluxe Edition
  • Europa Universalis III Complete
  • Semper Fi
  • Stellaris: Leviathans Story Pack
  • Victoria 2
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Parklife
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Rights of Man
  • Surviving Mars: First Colony Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Mass Transit
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Natural Disasters
  • Surviving Mars: First Colony Edition
  • Crusader Kings Complete
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Fury
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Together for Victory
In EU-Rome, when you moused over the year, the current actual date in Gregorian would be calculated and displayed in a tooltip, without affecting engine calendar which ran with AUC.

They could bring this system back. Or have the dates displayed side-by-side to each other (one real, one calculated BC year).
 

DreadLindwyrm

Augustus of the North
86 Badges
Jan 31, 2009
10.491
12.957
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Imperator: Rome Deluxe Edition
  • Stellaris: Distant Stars
  • Stellaris: Federations
  • Europa Universalis III Complete
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Hearts of Iron IV: La Resistance
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Ancient Relics
  • Imperator: Rome Sign Up
  • Europa Universalis III Complete
  • Stellaris
  • Stellaris: Lithoids
  • Victoria 2
  • 200k Club
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II: Sword of Islam
If I can find my copy I'll have to check whether it complains about 0 CE.

I just can't remember if it was physical or a download...
 

KaleRaven

First Lieutenant
72 Badges
Nov 10, 2007
286
27
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris - Path to Destruction bundle
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: El Dorado
  • 500k Club
  • War of the Roses
  • Warlock: Master of the Arcane
10 CE - 10 years is 1 BCE, not 0 CE. This is not always as simple as it sounds to get around. There's always at least a minor problem with crossing any epoch date, in software, because it expects that 10-10 is 0, not -1. This has led to some dating systems changing BCE dates when listing them as negative CE ones, since 2 BCE ends up being -1 CE if your numbering system expects a zero.

We have been shown that Clausewitz doesn't like year 0, or negative dates, because of the problems it has with any historical character alive around 1 CE. Ages are wrong because they can't have negative birthdates. The list of characters cuts off at 1 CE because of this

Again, this is trivial to get around by having an internal year number that starts much earlier, and a simple function to turn that into a display value. It's no more complicated than a basic if-then statement with integer arithmetic. All actual calculation would be done with the internal date, avoiding any of the issues you state. The display date is only needed when printing to the screen.

This type of functionality is extremely common and is used in any real system that handles dates. The dating system that humans use is not computer-friendly. That's why you have Unix time that counts in seconds from midnight 1/1/1970, which later has to be converted into our expected Years-Months-Days Hours:Minutes:Seconds when displayed to screen. Windows time counts milliseconds from 1/1/1601. Changing from an arbitrary year system like the aforementioned Holocene to CE/BCE is quite simple in comparison.
 
Last edited:

Fourthspartan56

General
32 Badges
Apr 24, 2014
2.033
5.954
26
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Darkest Hour
  • Stellaris: Synthetic Dawn
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Cadet
  • Age of Wonders III
  • Stellaris: Necroids
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
Edit : 304 B.C. is an odd choice. Antigonos Monophtalmos is not even dead yet. o_O
Why exactly is this supposed to be a fact that makes the current start date odd?

The ability to play as one of Alexander's generals and stop his empire from falling into nothingness sounds like a perfect opportunity for some alternate history delight.
 

caedussl

As the Duke, I tax
75 Badges
Jun 8, 2014
425
49
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris: Distant Stars
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Federations
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Victoria 3 Sign Up
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Lithoids
  • BATTLETECH: Season pass
  • Shadowrun Returns
  • BATTLETECH: Heavy Metal
  • Europa Universalis IV: Golden Century
  • Crusader Kings III
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: La Resistance
  • Prison Architect
  • Europa Universalis IV
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Stellaris: Ancient Relics
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Imperator: Rome Sign Up
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Dharma
14 ad seems a decent enddate, that way they also don't need to bother with christianity. If they go further say 68 ad they get into a situation there it would be so many loose threads, it'd be like ending euiv in 1789 (actual end date of original euiii). While ad 14 would have the sort of closure we get from 1821

It's a long time after 14 CE that Christianity becomes a major concept to Rome. 14 as a date would have everything to do with it being the year the founder of the Roman Empire died, as even if they went to the early 100s, Christianity would only be a minor aspect of the game. The area around Europe changes pretty significantly with the rise of the empire led by actual emperors so 14 makes sense for that season, but I don't buy that Christianity plays any impact here. It's best saved if they decide to do an expansion which extends the timeline.
 

DreadLindwyrm

Augustus of the North
86 Badges
Jan 31, 2009
10.491
12.957
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Imperator: Rome Deluxe Edition
  • Stellaris: Distant Stars
  • Stellaris: Federations
  • Europa Universalis III Complete
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Hearts of Iron IV: La Resistance
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Ancient Relics
  • Imperator: Rome Sign Up
  • Europa Universalis III Complete
  • Stellaris
  • Stellaris: Lithoids
  • Victoria 2
  • 200k Club
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II: Sword of Islam
It's a long time after 14 CE that Christianity becomes a major concept to Rome. 14 as a date would have everything to do with it being the year the founder of the Roman Empire died, as even if they went to the early 100s, Christianity would only be a minor aspect of the game. The area around Europe changes pretty significantly with the rise of the empire led by actual emperors so 14 makes sense for that season, but I don't buy that Christianity plays any impact here. It's best saved if they decide to do an expansion which extends the timeline.
Well, Christianity wouldn't pop at all until about 30 CE if they're keeping it as a historical event. If it's dynamic based on your treatment of the area it is of course possibly to turn up earlier or later, or not at all.
 

AirikrStrife

Bergakungen
20 Badges
Jul 30, 2010
2.271
1.773
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis 4: Emperor
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV
Because if they end it at 68 they would be inclined to somehow have it in game, while not being able to really develop it into the importance christianity would have
 

Quantum_AI

Supreme Commander
107 Badges
Jul 19, 2003
1.047
1.182
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Crusader Kings III
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Steel Division: Normandy 44 Deluxe Edition
  • Steel Division: Normandy 44
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • Victoria: Revolutions
  • Europa Universalis III: Chronicles
  • Hearts of Iron II: Armageddon
  • Crusader Kings Complete
  • Hearts of Iron III
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Prison Architect
  • Rome Gold
  • Arsenal of Democracy
  • March of the Eagles
  • Semper Fi
  • Stellaris - Path to Destruction bundle
  • Empire of Sin
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome Sign Up
  • Stellaris: Megacorp
  • Hearts of Iron IV: No Step Back
This is from the press release: "grand strategy game set in the classical world from the glory days of Athens to the establishment of the Roman Empire four centuries later".

So if the game is starting in around 303 BC, does this mean it will run till 100 AD? Can someone fill me in on what this will mean for playing as the Roman Empire.