I mostly agree with Wiz about ground combat. I certainly think the current implementation of ground combat is way too micro-intensive for what it adds. My only regret at the thought of ground combat going away entirely would be how some of the cool, classic science fiction tropes would be ejected from the game in the process. It is very cool to bio engineer an army of horribly drooling xenomorphs to break the defenses on a large planet (and presumably eat a lot of the populace as a consequence). Does your race use lots of anti-gravity vehicles in ground warfare? Or are you a species of weakling scientists that uplifted a strong client species to do their fighting for them (who could turn on you at some point)? Do you have a conventional army that is accompanied by robotic titans (aka. Mechwarrior)?
Maybe in the future garrisons, armies, and marines could be designed and customized in something like the ship designer and allocated to ships as a component, as one of the other posters here suggested.
Maybe in the future garrisons, armies, and marines could be designed and customized in something like the ship designer and allocated to ships as a component, as one of the other posters here suggested.
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