I am wondering how PDX spends developers time wasting on minors such as Greece and Bulgaria, the endless unimportant nations most of us will never play.
Instead, PDX should focus on game mechanics improvements such as AI, order of battle, brigade +division +corps +army +army group +front, and infrastructure +railways +bridges etc.
Some of game details such as tank building mechanic, airplane manufacturing and more detailed economic models and work/human resources will be the needed add-ons on current game mechanics. Why not just adding Tank Aces per tank battalions?? Heroes and Aces slots 5-10 per division and their assignments to other units, more and more historical generals, SS and Red Guards will be the excellent small details to make this game more time consuming and fun.
Thanks and regards
Jochen
Instead, PDX should focus on game mechanics improvements such as AI, order of battle, brigade +division +corps +army +army group +front, and infrastructure +railways +bridges etc.
Some of game details such as tank building mechanic, airplane manufacturing and more detailed economic models and work/human resources will be the needed add-ons on current game mechanics. Why not just adding Tank Aces per tank battalions?? Heroes and Aces slots 5-10 per division and their assignments to other units, more and more historical generals, SS and Red Guards will be the excellent small details to make this game more time consuming and fun.
Thanks and regards
Jochen
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