Greatest cRPG influences ?

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SolSara

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Diablo 3 is on the list. Instantly loses credibility.

Story aside, it was a fun game if you concentrated on the gameplay and the cool loot. Also, I played it with friends of mine which made it fun. Singleplayer was OK but it got too hard too fast.

I seriously hope that Shadowrun isn't one of the influences for Runemaster. Whatever greatness it had in it was quickly killed by 100% linearity in the campaign.

Also, Sara, please not Risen 2. It was such a terrible game, from the very idea to the botched release and the lack of support afterwards. :-(

Haven't played Shadowrun. Bought Risen 2 a while ago and there were some mechanics I liked. And it had pirates! And the Kraken! :p Seriously though, I didn't get so far before I was dragged back into other games. Maybe I should've called the list "RPG's I have played" :)
 

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Shadow Returns has good game play mechanics and tactics its just lacking in the story department. Not necessarily a bad thing for gamers in general just people that were waiting for Shadow run for decades.

Diablo 1 I remember loving as a hack n slash but Torchlight 2 might one of the best hack n slash games ever.

Planescape was an incredible game I still put Baldurs Gate 2 on top of it just because it was Forgotten Realm D&D's flagship seller. And so many game companies completely messed up Forgotten Realms. Plus BG2 had what 20 NPC's, strongholds, like 120+ hours of total game play. Its just mind blowing.

The enhanced editions of Baldurs Gate 1 & 2 are a lot more stable now that the developer has embraced Steam and gets patches out regularly on there.

If you really want to go "old school" I would suggest Wizardry: Proving Grounds of the Mad Overlord and Wasteland.

Neverwinter Nights did have some good multiplayer plus 3rd edition D&D ruleset which was superior to 2nd edition as well. Plus its 2 expansions Shadows of Undrentide and Hordes of the Underdark really improved the game. I'm disappointed in myself for not giving it a mention originally.
 

soda7777777

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I seriously hope that Shadowrun isn't one of the influences for Runemaster. Whatever greatness it had in it was quickly killed by 100% linearity in the campaign.

Also, Sara, please not Risen 2. It was such a terrible game, from the very idea to the botched release and the lack of support afterwards. :-(

Shadowrun Returns is great.
 

Birken

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Was wondering what cRPG's influenced the devs or which ones they liked the most.

I would have to list my top 5 as:

1. Baldur's Gate II Shadows of Amn
2. Planescape Torment
3. Final Fantasy III (US Title)
4. Fallout (Any title I wont argue)
5. Star Wars Knights of the Old Republic

Honorable mentions
Paper Mario, Torchlight II, Phantasy Star II, Deus Ex and Dragon Warrior (US Title)

In no particular order:
Hero's Quest (the Sierra title)
Baldur's Gate I & II
Fallout ( 1,2, Tactics, 3, haven't gotten around to New Vegas ) 1 & 2 being the best.
Witcher 2
Kotor 1 & 2
Planescape Torment
 

Gedierond

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In no particular order:
Hero's Quest (the Sierra title)
Baldur's Gate I & II
Fallout ( 1,2, Tactics, 3, haven't gotten around to New Vegas ) 1 & 2 being the best.
Witcher 2
Kotor 1 & 2
Planescape Torment

You should try New Vegas, it´s quite good!

And regarding Hero´s Quest, even though I love that series (played all of them several times), I wouldn´t really call it a cRPG... It´s more of an adventure game with some RPG mechanics to me. The different approaches to solve the puzzles depending on your class could be a nice feature to take inspiration from, though.
 

mgoetze

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Or the original BG1 with BG2 and the addongs in the BG Trilogy mod :) So you can play BG1 with all the improvements of BG2 and ToB.
Uh... what improvements? Yes, the interface is better, but I've always hated the kit system, and the proficiencies in "fighting styles" are completely ridiculous, especially with how OP dual-wielding becomes, whereas I think dual-wielding should be a rare exception in fantasy settings, not something everyone and their brother does.

And regarding Hero´s Quest, even though I love that series (played all of them several times), I wouldn´t really call it a cRPG... It´s more of an adventure game with some RPG mechanics to me. The different approaches to solve the puzzles depending on your class could be a nice feature to take inspiration from, though.
You mean it's more like a real RPG than like a "cRPG". Seriously, something like Diablo shouldn't even be allowed to call itself an RPG. Hero's Quest / Quest for Glory is one of the most RPG-like computer games ever (and also completely awesome).
 

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Story aside, it was a fun game if you concentrated on the gameplay and the cool loot. Also, I played it with friends of mine which made it fun. Singleplayer was OK but it got too hard too fast.



Haven't played Shadowrun. Bought Risen 2 a while ago and there were some mechanics I liked. And it had pirates! And the Kraken! :p Seriously though, I didn't get so far before I was dragged back into other games. Maybe I should've called the list "RPG's I have played" :)

The original campaign of Shadowrun Returns is extremely linear and short however the new Dragonfall campaign is promising so far.

Aside from that I liked Risen 1 more than 2, granted I have yet to finish either.
 

delra

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Noone mentioned Gothic yet. And I'd want all cRPGs be like Gothic. 1, 2 and especially what Gothic 3 could have been if devs were allowed to finish it. Runemaster being no exception to that.
 

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Noone mentioned Gothic yet. And I'd want all cRPGs be like Gothic. 1, 2 and especially what Gothic 3 could have been if devs were allowed to finish it. Runemaster being no exception to that.
You mean that you want every game to be extremely bugged?
 

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In no particular order:
Hero's Quest (the Sierra title)
Baldur's Gate I & II
Fallout ( 1,2, Tactics, 3, haven't gotten around to New Vegas ) 1 & 2 being the best.
Witcher 2
Kotor 1 & 2
Planescape Torment

I remember playing Hero's Quest 1 using EGA graphics. 16 colors on the screen at one time!!!!!!!!
 

Talar

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Kotor I & II are the best singleplayer RPG's ever made..

Had lots of fun with them, but as I remember it the combat was a bit too much of just click-to-win sometimes. But no CRPG is perfect... yet.
 

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In my honest opinion, no CRPG these last few years haven't even come close to the Baldur's Gate series, Icewind Dale series and Planescape Torment. These are always the first games I install on a new computer and I replay them at least once a year.
 

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It depends what one is looking for. For my taste, Baldur's Gate was too enclosed and linear. I have started to play and enjoy world many times, but could finish it only once. Once I get to BG, it is becoming really boring to me. Don't know why. I couldn't even properly start the BGII as I am starting at dungeon (and I hate that). Icewindale couldn't be linear more (while I liked how my drow Talos priest had talk with those ice priestess what the fuck happened with their air godess as they are ruining all those long-terms plans the evil side had). In Planescape Torment, I had the same feeling, walking in other-man's shoes (yeah, there it was central part of story, so rather rigidness of DnD classes).

I had same problem with Witcher (din't played 2 or 3 as I can't run it), not only that I played as "Geralt" and everyone saw me as "Geralt" (and I have already read everything about geralt years before, so I knew how would Geralt behave). But also the character-progress (as for skills, abilities and items) was so stupidly linear (with majority of good skills just at the beginning) that its free-play and replayability went to 0. Not mentioning that "20 cm high fence is bigger obstacle than 15 ton monster).

Thus, from my side, nothing can beat Morrowind, Fallout 1&2 and Arcanum. Arcanum had amazing possibilities for different character builds and free world where many quests and interactions could be solved by such.
Fallout exactly for the same reasons. Freedom to live a story, freedom be whatever I want. Mainly the first fallout proved to be better at this. It is shorter so even character with intelligence of tree or even stone has some chance to finish it. And when you add completely speaker-oriented (or even gambling-oriented) builds, the fun could begin.

Morrowind is another great example "play this game as you would like" with relatively nice (== barely existing) level scaling and great deal of mods. I am playing it again.
On the other hand, Oblivion was quite bad. It was nice in modernization of some concept, like casting spells without "ready hands", regeneration of mana etc. However, horrible level scaling, boring environment and oblivion-tower-everywhere not mentioning totally fucked up console gui etc. Another problem is strive from writings to voice-acting, that made all conversation too expensive to be made (and those talking heads...). It had great vampires and dark brotherhood though. But that cities-are-speciel-enclosed-map and lack of "Jump" and "levitation" not mentioning weird skill-levelling system (that seemed more prohibiting than in Morrowind).

Skyrim is something inbetween Morrowind and Oblivion. I liked some of those modernisations, but I hate when they threw away something that was working.

As for other games, I relatively liked Might and Magic (played 6 and 8), but I miss something like better interaction with world (and that in majority of those games I HAVE to play as full party...)
Deus Ex 1 was great, the new one not so much, but still good game. Gothics were good games too, but really clumsy interface. Mainly when one would like to go magic way. But I never finished the second due too... bugs that made me turn off the game when due to doing quest in slightly different order whole big thief questline was unaccessible (couldn't talk with specific person on specific topic that would activate another topic with another person ... load earlier save was not possible as that different quest-order of practically non-inteferring quest was too deep and too many hours before. And apparently nothing like in Morrowind "console activate quest-flag" wasn't possible or accesible on forum guides). But the first one was quite nice, mainly in the first part, where quite a lot of interactions where there. With three different camps and some variety in environment... and again, it was quite short.

edit: To add my point.
I am searching for open livable world and a lot of customization so my character could evolve, while I could play as specific character from the beginning (not to wait as "mage" towards half of the game because that will be the first time I will get my first/first useful spell).

On the other hand, my friend is searching through story. While I like silent character in games (as the voice isn't destroying my perception), he can't imagine character without voice and can't play open-world RPGs, because he can't imagine would he be doing there (and ... main story if taken linearly quite often sucks in those games).

question: Where is Runemaster aiming?
 
Last edited:

Talar

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I couldn't even properly start the BGII as I am starting at dungeon (and I hate that).

You are really missing out on some great stuff. The dungeon is just like an intro before the real game begins.
 

Thure

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You are really missing out on some great stuff. The dungeon is just like an intro before the real game begins.

And there is already a mod that let you skip the dungeon without missing some triggers or items. There many great mods for BG.
 

whosthebestcop

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  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • March of the Eagles
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
Paper Sorcerer on Steam $5 is really interesting game. Hand drawn graphics you party consists of the minions you the Sorcerer wishes to summon then you level them up. For example my party is a skeleton, vampire and witch. Its almost Like a modern Wizardy. Basic storyline but it fits with the game perfectly. Your basically an evil wizard that the kingdom trapped in a magical book.

I really enjoyed Mass Effect 1 disliked 2 and didn't bother with 3. Dragon Age was pretty decent I thought but it lacked when compared to D&D and Star Wars Bioware games.

Haven't tried the Witcher Series how good is it?
 
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