My votes on the general stuff:
YES Correct message system (Message system in EU - NIGHTMARE)
NO System clock in game (In game clock.)
NO Less DiploAnexations by AI (DA is abused to ahistorical levels) - in oposition with "DiploAnexation by events only "
NO Separate cities/rural areas in provinces (Separate cities/rural areas and an idea about income)
NO DiploAnexation by events only (DA is abused to ahistorical levels) - in oposition with "Less DiploAnexations by AI"
NO Control over DP sliders only through player's decisions (Sliders)
NO Ability to set a target for DP sliders (Sliders)
YES Ability to move DP sliders by more steps (Sliders)
YES 3 kinds of armies (Troop building?)
NO 0/6 Commanders instead armies (Troop building?)
YES 5/0 Tax slider (Can we have inflation done right)
NO 7/0 Multi-cultural/religious province (Religion in EU)
YES 5/0 Correct autosending merchants (Please, KILL COT's DEAD! )
YES 1/4 Ability to found new CoT (Please, KILL COT's DEAD! )
YES 2/3 Remove counters in case of more figure sprites (More then one unit type please!)
YES 3/3 Rework battle phases in case of more unit types (More then one unit type please!)
YES 0/6 Making battles more important for WS (Decisive battles) - in oposition with "Making some battles decisive for the war"
NO 1/18 Add traderoutes (no CoTs) (Please, KILL COT's DEAD! ) - in oposition with "Add traderoutes (still keep CoTs)"
YES 16/3 Add traderoutes (still keep CoTs) (Please, KILL COT's DEAD! ) - in oposition with "Add traderoutes (no CoTs)"
YES 21/3 More religions in game (Religion in EU, More Religions)
NO 18/3 Making some battles decisive for the war (Decisive battles) - in oposition with "Making battles more important for WS"
YES 20/7 Ability to annex province with capital (Capital moving after conquest?)
YES 10/12 Support of infantry, cavalry and artillery sprites (More then one unit type please!)
YES 12/10 Support of more figures in sprite dependent on army size (More then one unit type please!)
YES 17/7 More unit types than 3 (More then one unit type please!)
YES YES YES YES YES YES 19/1 Rework inflation to more realistic (Can we have inflation done right)
YES 12/11 Insert nomads into game (Nomads)
YES 18/6 Spontaneous colonization and colony growth (Colonial Growth)
YES Correct message system (Message system in EU - NIGHTMARE)
NO System clock in game (In game clock.)
NO Less DiploAnexations by AI (DA is abused to ahistorical levels) - in oposition with "DiploAnexation by events only "
NO Separate cities/rural areas in provinces (Separate cities/rural areas and an idea about income)
NO DiploAnexation by events only (DA is abused to ahistorical levels) - in oposition with "Less DiploAnexations by AI"
NO Control over DP sliders only through player's decisions (Sliders)
NO Ability to set a target for DP sliders (Sliders)
YES Ability to move DP sliders by more steps (Sliders)
YES 3 kinds of armies (Troop building?)
NO 0/6 Commanders instead armies (Troop building?)
YES 5/0 Tax slider (Can we have inflation done right)
NO 7/0 Multi-cultural/religious province (Religion in EU)
YES 5/0 Correct autosending merchants (Please, KILL COT's DEAD! )
YES 1/4 Ability to found new CoT (Please, KILL COT's DEAD! )
YES 2/3 Remove counters in case of more figure sprites (More then one unit type please!)
YES 3/3 Rework battle phases in case of more unit types (More then one unit type please!)
YES 0/6 Making battles more important for WS (Decisive battles) - in oposition with "Making some battles decisive for the war"
NO 1/18 Add traderoutes (no CoTs) (Please, KILL COT's DEAD! ) - in oposition with "Add traderoutes (still keep CoTs)"
YES 16/3 Add traderoutes (still keep CoTs) (Please, KILL COT's DEAD! ) - in oposition with "Add traderoutes (no CoTs)"
YES 21/3 More religions in game (Religion in EU, More Religions)
NO 18/3 Making some battles decisive for the war (Decisive battles) - in oposition with "Making battles more important for WS"
YES 20/7 Ability to annex province with capital (Capital moving after conquest?)
YES 10/12 Support of infantry, cavalry and artillery sprites (More then one unit type please!)
YES 12/10 Support of more figures in sprite dependent on army size (More then one unit type please!)
YES 17/7 More unit types than 3 (More then one unit type please!)
YES YES YES YES YES YES 19/1 Rework inflation to more realistic (Can we have inflation done right)
YES 12/11 Insert nomads into game (Nomads)
YES 18/6 Spontaneous colonization and colony growth (Colonial Growth)