It's rare that I make a post complaining about game mechanics, but after having yet another ironman game ruined seemingly randomly, I need to know if I'm the only one who hates the new war alliance system.
My Hansa => Netherlands game was already going fairly poorly, as the Burgundian Inheritance fired early, and I was unable to take the needed dutch provinces to culture shift and form the Netherlands from Burgundy, and instead needed to turn on my ally Austria. Munster was my rival, and I figured a quick war for humilate/power projection would be a good idea. My allies England and Poland were not interested, but since Munster was diplomatically isolated, I figured I could make short work of them with 3-1 odds. Well not so fast. Austria allied them and joined the war on their side, crushing me and forcing me to release all my nations. Game over.
This is an unpredictable and not fun mechanic. What was wrong with the old system, and why was this random element introduced into the game?
My Hansa => Netherlands game was already going fairly poorly, as the Burgundian Inheritance fired early, and I was unable to take the needed dutch provinces to culture shift and form the Netherlands from Burgundy, and instead needed to turn on my ally Austria. Munster was my rival, and I figured a quick war for humilate/power projection would be a good idea. My allies England and Poland were not interested, but since Munster was diplomatically isolated, I figured I could make short work of them with 3-1 odds. Well not so fast. Austria allied them and joined the war on their side, crushing me and forcing me to release all my nations. Game over.
This is an unpredictable and not fun mechanic. What was wrong with the old system, and why was this random element introduced into the game?