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Ayeshteni

Jehanne's Slave
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OK guys need a little help. I am working on a little something that fiddles around with country placement and ideologies. Nazi germany reduced to bavaria, a fascist Great britain and seperate India (rump of UK under geroge V etc)

I have gone through the event files and changed some entries and what not that didnt make sense under the new system, so that there shouldnt be any major head-scratcher vanilla events.

tested it. after three days tops an event for the USSR kicks in called 'Great Patriotic War'. I assume this is because germany does not own Berlin, so I went to change its triggers, only I cant find it!

I checked the config folder in event text to find its id number and its 'tag' is fbarb_event8_name and fbarb_event8_desc. But they are not to be found in any event file I can find.

Does anyone know what file it is in?

Ayeshteni

EDIT: post 2000 Yippee!!
 

Ayeshteni

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nevermind I found it :eek:o

It appears at the bottom of USSR.txt

though it is the first time I have noticed it (was it implemented in the 1.3b patch because I havent played under that yet, just upgraded it days ago)

Code:
event = { # first gde jump event
	id = 2655
	random = no
	country = SOV

trigger= {
	OR = {
		OR = {
			AND = {
				ai = no # human only
				under_attack = SOV
				OR = {
					war = { country = SOV country = GER }
					war = { country = SOV country = ITA }
					war = { country = SOV country = ENG }
					war = { country = SOV country = USA }
					war = { country = SOV country = FRA }
					war = { country = SOV country = JAP }
					war = { country = SOV country = CHI }
				}
				lost_national = { country = SOV value = 5 }
				OR = {
					NOT = {	control = { province = 189 data = SOV } } # Novgorod for SOV
					NOT = {	control = { province = 219 data = SOV } } # Smolensk for SOV
					NOT = {	control = { province = 238 data = SOV } } # Kiev for SOV
					NOT = {	control = { province = 253 data = SOV } } # Sevastopol for SOV
					NOT = {	control = { province = 1372 data = SOV } } # Vladivostok for SOV
				}
				random = 10
			}
			AND = {
				ai = no # human only
				lost_national = { country = SOV value = 10 }
				random = 10
			}
		}
		ai = yes
	}
}


	name = "fbarb_event8_name"
	desc = "fbarb_event8_desc"

	picture = "great_patriotic_war"
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every 10 days
	deathdate = { day = 30 month = april year = 1944 }

	action_a = {
		name = "OK"
		command = { type = ground_def_eff value = 0.8 } # Rise to 0.8
	}

apparently it fires if a human doesnt play USSR, irrespective of anything else (so it fires within the first 10 days of january 1936). Bizarre.

EDIT: :eek:o helps if you read the general forum from time to time. Found about it in the USSR gde bug in 1.3b thread. Could a mod or admin close this thread please?

Ayeshteni
 
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