#########################################
#
# USSR GPW AI/human event chain - 1.2
#
# NEW EVENTS!
#
#########################################
event = {
id = 2660
random = no
country = SOV
trigger = {
ai = no
}
date = { day = 12 month = december year = 1939 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
style = 0
picture = "soviet_strategic_victory"
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.10 } # 0.1 rise
command = { type = sleepevent which = 2655 } # first jump event
}
}
event = {
id = 2651
random = no
country = SOV
trigger = {
ai = no
}
date = { day = 1 month = may year = 1940 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
style = 0
picture = "soviet_strategic_victory"
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.10 } # 0.1 rise
command = { type = sleepevent which = 2655 } # 1. and 2. jump event
command = { type = sleepevent which = 2656 }
}
}
event = {
id = 2652
random = no
country = SOV
style = 0
picture = "soviet_strategic_victory"
trigger = {
ai = no
}
date = { day = 1 month = may year = 1941 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.10 } # 0.1 rise
command = { type = sleepevent which = 2655 } # 1., 2., 3. jump event
command = { type = sleepevent which = 2656 }
command = { type = sleepevent which = 2657 }
}
}
event = {
id = 2653
random = no
country = SOV
style = 0
picture = "soviet_strategic_victory"
trigger = {
ai = no
}
date = { day = 1 month = may year = 1942 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.10 } # 0.1 rise
command = { type = sleepevent which = 2655 } # 1., 2., 3., 4. jump event
command = { type = sleepevent which = 2656 }
command = { type = sleepevent which = 2657 }
command = { type = sleepevent which = 2658 }
}
}
event = {
id = 2654
random = no
country = SOV
style = 0
picture = "soviet_strategic_victory"
trigger = {
ai = no
}
date = { day = 1 month = may year = 1943 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.10 } # 0.1 rise
command = { type = sleepevent which = 2655 } # 1., 2., 3., 4., 5. jump event
command = { type = sleepevent which = 2656 }
command = { type = sleepevent which = 2657 }
command = { type = sleepevent which = 2658 }
command = { type = sleepevent which = 2659 }
}
}
event = {
id = 2666 # extra GDE rise event that occurs to make the russian forces equal to others
random = no
country = SOV
style = 0
picture = "soviet_strategic_victory"
trigger = {
ai = no
}
date = { day = 1 month = may year = 1944 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.10 } # 0.1 rise
command = { type = sleepevent which = 2655 } # 1., 2., 3., 4., 5. jump event
command = { type = sleepevent which = 2656 }
command = { type = sleepevent which = 2657 }
command = { type = sleepevent which = 2658 }
command = { type = sleepevent which = 2659 }
}
}
event = { # first gde jump event
id = 2655
random = no
country = SOV
trigger = {
ai = no # human only
under_attack = SOV # any attack on USSR
NOT = { event = 2656 }
NOT = { event = 2657 }
NOT = { event = 2658 }
NOT = { event = 2659 }
random = 10
}
name = "fbarb_event8_name"
desc = "fbarb_event8_desc"
picture = "great_patriotic_war"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 10 # Check for trigger conditions every 10 days
deathdate = { day = 30 month = april year = 1940 }
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.50 } # Rise to 0.7
command = { type = sleepevent which = 2660 } # Sleep natural rise
command = { type = sleepevent which = 2651 } # Sleep natural rise
command = { type = sleepevent which = 2652 } # Sleep natural rise
command = { type = sleepevent which = 2653 } # Sleep natural rise
command = { type = sleepevent which = 2654 } # Sleep natural rise
command = { type = sleepevent which = 2656 } # Sleep other GPW
command = { type = sleepevent which = 2657 } # Sleep other GPW
command = { type = sleepevent which = 2658 } # Sleep other GPW
command = { type = sleepevent which = 2659 } # Sleep other GPW
}
}
event = {
id = 2656
random = no
country = SOV
trigger = {
ai = no # human only
under_attack = SOV # any attack on USSR
NOT = { event = 2655 }
NOT = { event = 2657 }
NOT = { event = 2658 }
NOT = { event = 2659 }
random = 10
}
name = "fbarb_event8_name"
desc = "fbarb_event8_desc"
picture = "great_patriotic_war"
style = 0
date = { day = 2 month = may year = 1940 }
offset = 10 # Check for trigger conditions every 10 days
deathdate = { day = 30 month = april year = 1941 }
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.40 } # Rise to 0.7
command = { type = sleepevent which = 2660 } # Sleep natural rise
command = { type = sleepevent which = 2651 } # Sleep natural rise
command = { type = sleepevent which = 2652 } # Sleep natural rise
command = { type = sleepevent which = 2653 } # Sleep natural rise
command = { type = sleepevent which = 2654 } # Sleep natural rise
command = { type = sleepevent which = 2656 } # Sleep other GPW
command = { type = sleepevent which = 2657 } # Sleep other GPW
command = { type = sleepevent which = 2658 } # Sleep other GPW
command = { type = sleepevent which = 2659 } # Sleep other GPW
}
}
event = {
id = 2657
random = no
country = SOV
trigger = {
ai = no # human only
under_attack = SOV # any attack on USSR
NOT = { event = 2655 }
NOT = { event = 2656 }
NOT = { event = 2658 }
NOT = { event = 2659 }
random = 10
}
name = "fbarb_event8_name"
desc = "fbarb_event8_desc"
picture = "great_patriotic_war"
style = 0
date = { day = 2 month = may year = 1941 }
offset = 10 # Check for trigger conditions every 10 days
deathdate = { day = 30 month = april year = 1942 }
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.30 } # Rise to 0.7
command = { type = sleepevent which = 2660 } # Sleep natural rise
command = { type = sleepevent which = 2651 } # Sleep natural rise
command = { type = sleepevent which = 2652 } # Sleep natural rise
command = { type = sleepevent which = 2653 } # Sleep natural rise
command = { type = sleepevent which = 2654 } # Sleep natural rise
command = { type = sleepevent which = 2656 } # Sleep other GPW
command = { type = sleepevent which = 2657 } # Sleep other GPW
command = { type = sleepevent which = 2658 } # Sleep other GPW
command = { type = sleepevent which = 2659 } # Sleep other GPW
}
}
event = {
id = 2658
random = no
country = SOV
trigger = {
ai = no # human only
under_attack = SOV # any attack on USSR
NOT = { event = 2655 }
NOT = { event = 2656 }
NOT = { event = 2657 }
NOT = { event = 2659 }
random = 10
}
name = "fbarb_event8_name"
desc = "fbarb_event8_desc"
picture = "great_patriotic_war"
style = 0
date = { day = 2 month = may year = 1942 }
offset = 10 # Check for trigger conditions every 10 days
deathdate = { day = 30 month = april year = 1943 }
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.20 } # Rise to 0.7
command = { type = sleepevent which = 2660 } # Sleep natural rise
command = { type = sleepevent which = 2651 } # Sleep natural rise
command = { type = sleepevent which = 2652 } # Sleep natural rise
command = { type = sleepevent which = 2653 } # Sleep natural rise
command = { type = sleepevent which = 2654 } # Sleep natural rise
command = { type = sleepevent which = 2656 } # Sleep other GPW
command = { type = sleepevent which = 2657 } # Sleep other GPW
command = { type = sleepevent which = 2658 } # Sleep other GPW
command = { type = sleepevent which = 2659 } # Sleep other GPW
}
}
event = {
id = 2659
random = no
country = SOV
trigger = {
ai = no # human only
under_attack = SOV # any attack on USSR
NOT = { event = 2655 }
NOT = { event = 2656 }
NOT = { event = 2657 }
NOT = { event = 2658 }
random = 10
}
name = "fbarb_event8_name"
desc = "fbarb_event8_desc"
picture = "great_patriotic_war"
style = 0
date = { day = 2 month = may year = 1943 }
offset = 10 # Check for trigger conditions every 10 days
deathdate = { day = 30 month = december year = 1947 }
action_a = {
name = "OK"
command = { type = ground_def_eff value = 0.10 } # Rise to 0.7
command = { type = sleepevent which = 2660 } # Sleep natural rise
command = { type = sleepevent which = 2651 } # Sleep natural rise
command = { type = sleepevent which = 2652 } # Sleep natural rise
command = { type = sleepevent which = 2653 } # Sleep natural rise
command = { type = sleepevent which = 2654 } # Sleep natural rise
command = { type = sleepevent which = 2656 } # Sleep other GPW
command = { type = sleepevent which = 2657 } # Sleep other GPW
command = { type = sleepevent which = 2658 } # Sleep other GPW
command = { type = sleepevent which = 2659 } # Sleep other GPW
}
}
# AI gets instant ground_def boost in 36 GC
######################################
event = {
id = 2661
random = no
country = SOV
style = 0
trigger = {
ai = yes
}
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 3 month = january year = 1936 }
name = "AI_EVENT"
action_a = {
command = { type = ground_def_eff value = 0.60 } # 0.6 rise
command = { type = sleepevent which = 2651 }
command = { type = sleepevent which = 2652 }
command = { type = sleepevent which = 2653 }
command = { type = sleepevent which = 2654 }
command = { type = sleepevent which = 2655 }
command = { type = sleepevent which = 2656 }
command = { type = sleepevent which = 2657 }
command = { type = sleepevent which = 2658 }
command = { type = sleepevent which = 2659 }
}
}
# AI gets instant ground_def boost in 39 GC
######################################
event = {
id = 2663
random = no
country = SOV
style = 0
trigger = {
ai = yes
}
date = { day = 1 month = september year = 1939 }
offset = 1
deathdate = { day = 3 month = september year = 1939 }
name = "AI_EVENT"
action_a = {
command = { type = ground_def_eff value = 0.60 } # 0.6 rise
command = { type = sleepevent which = 2651 }
command = { type = sleepevent which = 2652 }
command = { type = sleepevent which = 2653 }
command = { type = sleepevent which = 2654 }
command = { type = sleepevent which = 2655 }
command = { type = sleepevent which = 2656 }
command = { type = sleepevent which = 2657 }
command = { type = sleepevent which = 2658 }
command = { type = sleepevent which = 2659 }
}
}
# AI gets instant ground_def boost in 41 GC
######################################
event = {
id = 2664
random = no
country = SOV
style = 0
trigger = {
ai = yes
}
date = { day = 21 month = june year = 1941 }
offset = 1
deathdate = { day = 23 month = june year = 1941 }
name = "AI_EVENT"
action_a = {
command = { type = ground_def_eff value = 0.10 } # 0.1 rise
command = { type = sleepevent which = 2651 }
command = { type = sleepevent which = 2652 }
command = { type = sleepevent which = 2653 }
command = { type = sleepevent which = 2654 }
command = { type = sleepevent which = 2655 }
command = { type = sleepevent which = 2656 }
command = { type = sleepevent which = 2657 }
command = { type = sleepevent which = 2658 }
command = { type = sleepevent which = 2659 }
}
}
# AI gets instant ground_def boost in 44 GC
######################################
event = {
id = 2665
random = no
country = SOV
style = 0
trigger = {
ai = yes
}
date = { day = 19 month = june year = 1944 }
offset = 1
deathdate = { day = 21 month = june year = 1944 }
name = "AI_EVENT"
action_a = {
command = { type = ground_def_eff value = 0.10 } # 0.1 rise
command = { type = sleepevent which = 2651 }
command = { type = sleepevent which = 2652 }
command = { type = sleepevent which = 2653 }
command = { type = sleepevent which = 2654 }
command = { type = sleepevent which = 2655 }
command = { type = sleepevent which = 2656 }
command = { type = sleepevent which = 2657 }
command = { type = sleepevent which = 2658 }
command = { type = sleepevent which = 2659 }
}
}