About playing minors
My opinion is that you can’t do worse than a minor playing by the AI.
Making minors playable change the game. Sometimes slightly, sometimes heavily. It depends of the minors made playable.
A playable country is immune to annexion and vassalization.
Using Laruku AAR, the Iberian scenario creates a situation you’ll probably never find in a regular game, whatever the difficulty level you choose.
As Granada, Laruku faced Spanish attacks at the beginning of the game.
What are the possible consequences for him ?
Nothing
He can NOT loose.
Being immune to annexion, he can’t be kicked out of the game. So Spain is obliged to agree a peace and let him live.
The only consequence of being on the loosing side as Granada are financial consequences. But sooner or later, Granada will be back again to fight Spaniards.
It means a playable Granada hinder Spain development because it’s an ennemy that Spain will NEVER be able to get rid of.
So playable Granada has only to wait to a Spanish mistake, for a war where Spain will send troops elsewhere and then strike.
But it’s not only linked to the fact a human is playing the country.
In his AAR, Laruku invaded Navarre, which is playable.
He wasn’t be able to annex them.
Navarre was crushed but couldn’t be eliminated from the game, being playable.
So, the Spanish AI then had two countries totally immune to annexion and vassalization.
From my own experience, I never saw Granada surviving the initial shock with Spanish troops and Navarre is always either vassalized or annexed, sooner or later, by a major country.
Making Navarre and Granda playable create a situation the Spanish AI can’t manage. A Spanish player will always take care of garrisoning his borders with Granada and Navarre but the AI will have more difficulties.
It can also be linked to the game engine.
Basically, Spain has only one playable neighbor, Portugal.
Granada is destined to disappear in the first year of every GC.
Because Granada CAN’T stand in front of Spain... unless when playable.
A playable Navarre also mean the *minor* will be a pain in the Spanish and French a**** until the end of the GC.
The game is not designed to have such minor countries immune to annexion.
When you play a minor country, you are playing a biaised game. The smaller the country, the less you have to face consequences.
Play the Knights and attack Turkey whenever you can, don’t even take care of a strategy. Why would you ? You can’t loose anything. You only have one province which is not annexable.
Play Granada or Navarre and have fun with the Spaniards.
You don’t have to face the same consequences as an AI played minor country.
Imagine Cologne, played by the AI, declaring war to Spain early in the GC (I’ve seen that from time to time). Guess the fate of the germans ?
Now imagine YOU are playing Cologne. Declare war to Spain. What will you loose if you are crushed ?
Comparing games where you play minors by *hacking* and regular games is like comparing oranges and apples for me.
I agree, it’s fun to play minors and try to create an empire. Consider such games as alternate history where some minors are not destined to be minors and major powers are not able to subdue minors because of their dynamism.
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Pierre
Retired EU Beta Tester