Borden
____Sumire brings us back to the jumpship without incident, and the weeks pass by as we travel from system to system. There are some unique items in the Black Market systems we visit, but nothing really worth stopping for. Eventually, I come across a pilot looking to keep themselves busy during the downtime.
Event - Moonlighting with an LRM: Nimbus has decided to try his hand at weapon engineering. I decide to let him keep working on it.
Result: He doesn't improve the performance of the launcher, and actually does the opposite, rendering it inoperable. Lose 1 LRM10. Nimbus gains Low Spirits for 14 days.
____Yang eventually completes the refit of Ghost, and we then talk about using the command Warhammer to replace Snipe. One of the Phoenix Hawks would need to lose their reinforced cockpit bracing to take on the communications array to keep the lance's resolve at the same high level, and if we do that, we might as well remove the bracing from the other one and install the available lostech rangefinder. We would lose the damage mitigation from the Marauder's command module, but in exchange, we could add the X-1 ECM field generator.
____Eventually, Yang comes up with a design that won't melt from excess heat: two ER PPCs, which would give it a better effective range than Snipe and each shot could decapitate a fully armored head, combined with an advanced targeting system, the ECM suite, and the rest of our double heat sinks and heat exchangers. That refit would be jump capable, but it would have only one ton of armor, so the ECM field would be its main source of protection, which means that it would have to stay out of sensor range to be safe. In exchange, Macross and Valkyrie would be able to react as fast as light mechs. It's hard to say how long it would take to build the mech, but Snipe would be unavailable as soon as we decide to start - maybe as long as two months.
____After a lot of thought, I decide to wait for now, and see if we find anything better in the Black Markets that we'll be visiting. We still need to test out the modified Ghost, anyway. Several jumps later, and there hasn't been anything particularly exciting in the stores. I'm also looking for a Skirmisher pilot that could make the best use of the new Ghost, but no luck there either. I do, however, encounter a rather chipper pilot while walking back from the mechbay.
Event - Happy Birthday: Turns out that today is Glitch's birthday. I wish we had a bit more space to celebrate, but I wish her a happy birthday all the same.
Result: Glitch gains High Spirits for 30 days.
____Eventually, we find something worth stopping for in Borden. An advanced ER PPC and third generation heat exchanger, along with a few contracts. Nothing spectacular, but hopefully it's worth the trip.
Event - Moonlighting with an LRM: Nimbus has decided to try his hand at weapon engineering. I decide to let him keep working on it.
Result: He doesn't improve the performance of the launcher, and actually does the opposite, rendering it inoperable. Lose 1 LRM10. Nimbus gains Low Spirits for 14 days.
____Yang eventually completes the refit of Ghost, and we then talk about using the command Warhammer to replace Snipe. One of the Phoenix Hawks would need to lose their reinforced cockpit bracing to take on the communications array to keep the lance's resolve at the same high level, and if we do that, we might as well remove the bracing from the other one and install the available lostech rangefinder. We would lose the damage mitigation from the Marauder's command module, but in exchange, we could add the X-1 ECM field generator.
____Eventually, Yang comes up with a design that won't melt from excess heat: two ER PPCs, which would give it a better effective range than Snipe and each shot could decapitate a fully armored head, combined with an advanced targeting system, the ECM suite, and the rest of our double heat sinks and heat exchangers. That refit would be jump capable, but it would have only one ton of armor, so the ECM field would be its main source of protection, which means that it would have to stay out of sensor range to be safe. In exchange, Macross and Valkyrie would be able to react as fast as light mechs. It's hard to say how long it would take to build the mech, but Snipe would be unavailable as soon as we decide to start - maybe as long as two months.
____After a lot of thought, I decide to wait for now, and see if we find anything better in the Black Markets that we'll be visiting. We still need to test out the modified Ghost, anyway. Several jumps later, and there hasn't been anything particularly exciting in the stores. I'm also looking for a Skirmisher pilot that could make the best use of the new Ghost, but no luck there either. I do, however, encounter a rather chipper pilot while walking back from the mechbay.
Event - Happy Birthday: Turns out that today is Glitch's birthday. I wish we had a bit more space to celebrate, but I wish her a happy birthday all the same.
Result: Glitch gains High Spirits for 30 days.
____Eventually, we find something worth stopping for in Borden. An advanced ER PPC and third generation heat exchanger, along with a few contracts. Nothing spectacular, but hopefully it's worth the trip.