Is it just me or are Governor policies just utterly broken. They constantly switch, when you switch governors which is already stupid but to make matters worse, the policies the governors choose instead make no sense whatsoever.
For example the governor of Magna Graecia (the southern part of Italy) ALWAYS (at least as long as provincial loyalty isn't a problem) seems to chose the UTTERLY useless "Borderland" policy, just because his provinces are coastal, I presume? I mean apart from the fact, that the policy is utterly useless even IF he would be ruling over a borderland province, why is the algorithm so broken, that it thinks coastal = border? Pretty much ANY other policy would be more useful, so if the AI is not able to choose a semi-decent one, for all that is holy make the players choices permanent for that province. It would also take away a lot of tedious work having to go through all provinces after a governor change just to set the policies right again (something you can't reall afford right now anyway).
For example the governor of Magna Graecia (the southern part of Italy) ALWAYS (at least as long as provincial loyalty isn't a problem) seems to chose the UTTERLY useless "Borderland" policy, just because his provinces are coastal, I presume? I mean apart from the fact, that the policy is utterly useless even IF he would be ruling over a borderland province, why is the algorithm so broken, that it thinks coastal = border? Pretty much ANY other policy would be more useful, so if the AI is not able to choose a semi-decent one, for all that is holy make the players choices permanent for that province. It would also take away a lot of tedious work having to go through all provinces after a governor change just to set the policies right again (something you can't reall afford right now anyway).
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