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giovdb

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I like the idea of Government Capacity, and I know the point of it is to limit expansion. BUT, it's TOO restrictive right now. At first I thought it wasn't going to be a big deal because you can pay 20 government reform points to increase capacity by 20. But I didn't know is that 20 capacity is nothing. It doesn't even cover a full state... not even by half if it's a decent state. And the ever-increasing cost each time you do it adds up way too fast. In the previous system, it took a while to get to the point where you had double the states in territories. Now some nations already start at their caps, while others can get there within a war or too. It's far too restricting. Not to mention that malus from going over is FAR worse than corruption. Corruption was only money, this is money (advisors), increased AE, and increased monarch point usage. It's far too devastating.

Here are some possible solutions:

1) Drastically increase the starting capacity. At least double.
2) Either increase the amount of capacity you get from spending gov reforms points, or decrease or eliminate the increasing cost (I think 20 for 20 in perpetuity is fair... those points are precious).
3) Decrease the amount of capacity used by states.
4) Decrease maluses for going over cap (I think the other options are better fixes)

What are your thoughts?
 
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Abnormalmind

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If you use Courthouses and Town Halls Government Capacity is fairly easy to manage, in my experience.

Totally agree. If a player's goal is to paint the map, take Admin, set priveledges, buy courthouses and state houses, use TC's and territories, and become the Economic Hegemon.
 

giovdb

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New meta is: -spam territories if you have enough ducats, if not spam TC, then sprinkle everything with courthouses/town halls -problem solved. There's no more to it.
Exhilarating