I've been watching some of the twitch streamers playing the preview build in the last couple of days and I've noticed that they struggle to ensure the right types of colonists end up in working in the right building.
By the looks of it you can govern if a building is a priority and whether a shift slot is open or not, but repeatedly the geologists ended up working anywhere but the extractors, the botanists working anywhere but the farms etc. It seemed really random.
Since not doing the job the colonist favours seems to adversely affect the colonist's sanity/comfort/happiness it would seem to be a very important thing to ensure they are getting to do what they like doing.
How much control does the player have? is there something they're missing beyond the building priority and work slot open/closed control? is it just random who gets assigned to a work shift slot?
By the looks of it you can govern if a building is a priority and whether a shift slot is open or not, but repeatedly the geologists ended up working anywhere but the extractors, the botanists working anywhere but the farms etc. It seemed really random.
Since not doing the job the colonist favours seems to adversely affect the colonist's sanity/comfort/happiness it would seem to be a very important thing to ensure they are getting to do what they like doing.
How much control does the player have? is there something they're missing beyond the building priority and work slot open/closed control? is it just random who gets assigned to a work shift slot?