Hi!
I'm having a really hard time to figure how to build my infantry templates. For defensive ones i'm ok , but when i have to attack (and have a minor nation without tanks) i'm lost.
The enemy defense value is off the charts , often something like 800 or more with all their bonuses , their attack often in the 500 range while i'm attacking.
Often it happens that with 40 width inf divisions i can't get more than 150-ish breakthrough.
This means that even if i have tens of divisions against a province , with air superiority even ,if they can have the same width (often in my case they have like 8 divisions per province) they just melt my attacking forces with their bonuses on attack and defense (my planning bonus is never enough), not allowing my reserves to fight.
So how should i build my inf divisions to attack? if i get more than 2 or artillery per 20width org, hp and such start to become a problem.
Should i try even with minors to build at least some tanks? should I mix them with regular infantry ? is it viable?
Or is better to just have some specialized tank divisions to breakthrough?
In that case , what are some good templates? I really can't find an optimal infantry/motorized and tank balance , i mean it seems that having a division of full tanks makes hp a problem , but having too few it makes armor/breakthorugh too little.
Any tips on what and how to build tanks with minors are really welcome , thanks!
I'm having a really hard time to figure how to build my infantry templates. For defensive ones i'm ok , but when i have to attack (and have a minor nation without tanks) i'm lost.
The enemy defense value is off the charts , often something like 800 or more with all their bonuses , their attack often in the 500 range while i'm attacking.
Often it happens that with 40 width inf divisions i can't get more than 150-ish breakthrough.
This means that even if i have tens of divisions against a province , with air superiority even ,if they can have the same width (often in my case they have like 8 divisions per province) they just melt my attacking forces with their bonuses on attack and defense (my planning bonus is never enough), not allowing my reserves to fight.
So how should i build my inf divisions to attack? if i get more than 2 or artillery per 20width org, hp and such start to become a problem.
Should i try even with minors to build at least some tanks? should I mix them with regular infantry ? is it viable?
Or is better to just have some specialized tank divisions to breakthrough?
In that case , what are some good templates? I really can't find an optimal infantry/motorized and tank balance , i mean it seems that having a division of full tanks makes hp a problem , but having too few it makes armor/breakthorugh too little.
Any tips on what and how to build tanks with minors are really welcome , thanks!