I started off with enough mobile infantry to get my tank division templates up to 30 or so organization, then I watched a few 'How To' videos and saw that people were adding 2-3 motorized artillery divisions (truck + artillery icon), and now I'm reading that the mobile artillery is not as good as more medium tanks that have the artillery research (SPA) and the anti-tank research (SPAT). I'm now guessing that a good tank division would have enough motorized or mechanized infantry to bring the organization up to 30 or so, plus maybe 60% tanks and 40% SPA or SPAT.
The main reason I'm asking is that tanks specialize in hard attack, and what I see as Germany is that I'm up against mostly infantry or at least troops with an infantry icon, and the enemy divisions with a tank icon are few and far between. Also, the generals in charge don't seem eager to pit tanks against other tanks and they would rather throw my nearby infantry / artillery divisions at them. Why have tank divisions if the game doesn't use your own tank divisions to counter them? Hard attack vs hard attack, and high piercing vs high piercing?
Would it be better to put a tank division into my infantry divisions so that each infantry division has some tank support than to have dedicated tank divisions that are attacking infantry with a high hard attack, that the infantry can avoid? I think that's the way hard and soft attack works, right? If you have less armor, then your troops are more affected by soft attack and less by hard attack?
The whole thing is a bit confusing, because if I were an infantry soldier and I saw a tank, I would certainly think it could kill me easily, and I wouldn't stop to say, "That tank mostly has hard attack, and as an infantry man I'm less likely to be hurt by it."
The main reason I'm asking is that tanks specialize in hard attack, and what I see as Germany is that I'm up against mostly infantry or at least troops with an infantry icon, and the enemy divisions with a tank icon are few and far between. Also, the generals in charge don't seem eager to pit tanks against other tanks and they would rather throw my nearby infantry / artillery divisions at them. Why have tank divisions if the game doesn't use your own tank divisions to counter them? Hard attack vs hard attack, and high piercing vs high piercing?
Would it be better to put a tank division into my infantry divisions so that each infantry division has some tank support than to have dedicated tank divisions that are attacking infantry with a high hard attack, that the infantry can avoid? I think that's the way hard and soft attack works, right? If you have less armor, then your troops are more affected by soft attack and less by hard attack?
The whole thing is a bit confusing, because if I were an infantry soldier and I saw a tank, I would certainly think it could kill me easily, and I wouldn't stop to say, "That tank mostly has hard attack, and as an infantry man I'm less likely to be hurt by it."