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Mrkew

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"- Fixed that depletion chance of gold mines was truncated to whole percentage points in calculation."
Considering gold mines can now deplete on 14 production (0.97% chance) - it just happened to me, what's the best spot to leave them on? Is the rounding always up or does it round down until x.49%?
I think if the rounding is always up, 14 is still the best, though 20 is much better than pre-patch. You have to sink a lot more points into it, but developing gold mines for spawning renaissance got a whole lot better.
If it can round down as well, then 10 is still safe from depletion, though you won't get much money out of it (3 less ducats/month than pre-patch)
 

makaramus

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in sense? lowest value is allways better since it means you will never waste points for nothing
for min maxing? depands on date
at early dates you want it to be like 8. at late game you can incrase it to 20

so what I say lets say devolp in as time passes instead of having fixed target of value
 
Last edited:

Bibor

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My suggestion is to use the income from the gold mines to convert that income into permanent production and trade income. You’ll worry way less then :)
 

Mrkew

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in sense? lowest value is allways better since it means you will never waste points for nothing
for min maxing? depands on date
at early dates you want it to be like 8. at late game you can incrase it to 20

so what I say lets say devolp in as time passes instead of having fixed target of value

No. You have no idea what's the point of gold mines. They're for boosting your early game. They are for building mercs and going over force limit to expand. They're for jumpstarting your real economy. 12 ducats from gold mine is like 1% of your income in the late game. It's useless then. I just need to know about rounding.
 

makaramus

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No. You have no idea what's the point of gold mines. They're for boosting your early game. They are for building mercs and going over force limit to expand. They're for jumpstarting your real economy. 12 ducats from gold mine is like 1% of your income in the late game. It's useless then. I just need to know about rounding.
-_-
Dude you asked about wich number is best and I said best one for max value from 1444 to 1821
then here is correct answer for you: high as you can -_-

reason? you just said since its obsolate in late game even if it deplate its meaningless because you gained all income you need at early state of game :)
 
Last edited:

Mrkew

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-_-
Dude you asked about wich number is best and I said best one for max value from 1444 to 1821
then here is correct answer for you: high as you can -_-

reason? you just said since its obsolate in late game even if it deplate its meaningless because you gained all income you need at early state of game :)

Like I said, my question is only about the change to rounding in Japan patch. I already answered myself with the numbers depending on the answer I get.
Does it round down too, or does it only round up? That's what I want to know. Nothing else. I know how to use gold mines, don't you worry.
 

Nobak

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Does it say anything else about it in the patch notes? I find it curious that you assume it rounds, since that mostly defeats the purpose of having the increments be on a lower scale than that. I think it's plausible that a manipulation somewhere was just losing those two digits of precision and they've just fixed it without rounding.

I know I'm not answering your question, mind, but barring any solid knowledge that seems the most likely way they fixed it to me, and it's definitely how I'd want to fix the bug if it were assigned to me.
 

Mrkew

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Well, I know that it rounds from this happening. Gold mine depleted from 14 production after measly 20 years. Before, 14 would never ever deplete because it's below 1% yearly depletion chance.
 

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bbqftw

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Gems? They get a reasonably consistent event that hits their trade value to 3.00 by midgame..
 

Mrkew

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That doesn't tell you it rounds. That just confirms it no longer truncates to 0. I'm suggesting that it likely applies the actual probability now.

Oh right. I'm stupid for not even considering that. I see it now in the wording of the patch note. I guess I was too tired when I first read it.
 

iquabakaner

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I just did this calculation on expected gold income before depletion. To suit your initial question, I've made it so that it only consider the income you earn before you get a depletion, so it's different from the eu4 wiki where it also consider the income after the halving of production.

This does not factor in any goods produced modifier and autonomy. Basically, the optimal production development is:
100 years: 16
200 years: 11
300 years: 9
gold income before depletion.jpg