• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

starwarsfan541

CIA Director of Cold War Iron Curtain
59 Badges
Apr 9, 2010
3.720
1.056
  • Heir to the Throne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Parklife
  • Battle for Bosporus
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Ok, when i get home this evening new dev diary will be written up (Got enough done for all 3 pagan faiths), release set for tommorrow
 

starwarsfan541

CIA Director of Cold War Iron Curtain
59 Badges
Apr 9, 2010
3.720
1.056
  • Heir to the Throne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Parklife
  • Battle for Bosporus
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Pre Release Dev Diary: Pagan Expansions

Ossetian Paganism

The first new pagan faith added into the game is Ossetian Paganism for the Alans it is the descendant of the Scythian/ Sarmatian religion.
srwXo8F.jpg

Holy Sites
-Birlad
-Crimea
-Itil
-Kartli
-Alania

Alans have also been moved from the Byzantine cultural group to the Iranian group
OmXU9Lp.jpg

9eYETYs.jpg

One unique feature of the Ossetian faith both reformed and unreformed (it reforms through normal mechanics) is the Enarei caste of diviners. This decision and corresponding event chains and court titles is somewhat of a combination between the vanilla Guru evens from Rajas of India and the Oracle prophecy event chains found in Hellenic (and Kemetic)
There is also a targeted decision to ask for divination from your Court Enarei if you have one employed.
Upon reformation, the religious head is the High Enarei and two holy orders are formable:
The Warriors of Xucau
The Guardians of Wasilla
kjHC34j.jpg

The Djiorgwyba is a historical festival/ feast honoring the deity Uastyrdzhi commencing with a sacrifice of an year old bull whom had its right horn was taken off prior to prevent it being used as a tool for swearing oaths (Uastyrdzhi is the patron of oaths among other things)
rMIUpou.jpg


Dw6qPUg.jpg


VKzW9AX.jpg

GZG2qUu.jpg

RePcVPm.jpg

On an interesting note this may be the first time I've seen a specific deity related to smallpox (referring to Alardy the god of smallpox)

Basque Pagan:
"Feminist" Religion
Upon reformation, the religion head is the High Priestess, an enatic title
Basque Pagans have access to enatic and enatic-cognatic succession
13sqvrJ.jpg

Two Religious Festivals/ Feats Donibane and Urgoniena, one for the new year and the other for the solstice
Donibane also includes some extra events if your character is injured to attempt to heal via a ritual
Both are full religous feasts like the other pagan religions as well as Zoroastrian have.

wSOvmgs.jpg

9FbQhEM.jpg

ZgsUmVo.jpg

After reforming, there are two form able holy orders atm.
The more interesting one of the two in my opinion is the Defenders of Mari which is a female, enatic holy order
The other holy order is the Warriors of Ortizi
In the future Basque Pagans will be getting more random pulse flavor events

Egyptian Paganism Round 1
And now for the main attraction of the dev diary i suppose, the first version of Egyptian Paganism for this mod

Before going into this specific reformation route let me explain the design philosophy of Egyptian Paganism for Gloria Regni. Egyptian Paganism starts off pre reformed like vanilla hellenic with remnants among the Beja of coastal nubia in the earliest start dates. It is reformable via decision into its reformed version. This specific version for tommorrows release is Amunite which focuses on restoring the "pure" Ancient Egyptian Religion.

In the future the other reformed variants will be
-Isaite (Isis as the head deity)
-Greco-Kemetic
-Atenism

Patron Deities for Egyptian Paganism has not been completed yet as i have not finished figuring out who will receive which deities yet so there is not 50 patron deities per sect

riEouHu.jpg

4OXZ57Y.jpg

6SS9qx5.jpg

Egyptian Pagan Flavor Decisions
-Isia Festival
-Ameysia Festival
Pilgrimage to the Temple of Isis at Philae
Pilgrimate to the Siwa Oracle
-Sarapia Festival
-Rebuilding Luxor is also possible along with some other Egyptian stuff from ACR
-The four festivals above are full religous feasts/ festivals with added events for descriptions of the ceremonies.
SSKOhZ4.jpg

8KRu5CC.jpg

Kemetic Temple Subsidies is required to be at level 4 reducing clergy vassal tax by 50% and general tax by 10% this is to represent the funding needed to being to salvage the old religion and institutions

Amunite religous head is the Pharoah of Egypt, after reforming the religion it is possible to gain the Empire of Egypt title by conquering Egypt, Sinai, Nubia, Jerusalem and Syria

The pilgrimage events are similar to the Yazidi or other religions pilgrimages with the exception of once reaching the destination an alternate event chain occurs:
k7VoG8V.jpg

ksurOXx.jpg

GOKZjvb.jpg

Amunite has two Holy Orders:
Light of Amun
Defenders of the Nile


Manichaeism has also had its holy sites redone to reflect reality a bit better with the following sites:
-Baghdad
-Khozistan (Crucifixion of Mani)
-Jerusalem
-Samarkand
-The capital province in Gandaha Duchy (Site of Mani's mission to India)

In addition I've been working on updating a good chunk of the core Project Augustus files and have included many of those as well.

Release will be tomorrow evening/ night eastern standard time​
 
  • 2
Reactions:

starwarsfan541

CIA Director of Cold War Iron Curtain
59 Badges
Apr 9, 2010
3.720
1.056
  • Heir to the Throne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Parklife
  • Battle for Bosporus
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Is the release coming today?
Yes, i slept in a bit too long this morning so it will be out in the evening, about 4 hours would be my guess
 
  • 1
Reactions:

christopher0936

Captain
86 Badges
Mar 26, 2014
346
147
  • Crusader Kings II: Jade Dragon
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Knights of Pen and Paper 2
  • Cities: Skylines - After Dark
  • Stellaris: Galaxy Edition
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Parklife
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Lithoids
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Victoria 3 Sign Up
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III
  • Stellaris: Federations
  • Prison Architect: Psych Ward
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Ancient Relics
  • Imperator: Rome Sign Up
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
A quick post on our version numbering scheme:

Alpha 0.1 is due to be released within the next hour so I thought I should explain how we're going to number and name our versions.

Starting with Alpha 0.1, the Alpha 0.X versions will be essentially the pre-Alpha phase of development, expect bugs and instability, after Alpha 0.9 we will proceed with Alpha 0.10, 0.11, etc for as long as it is deemed necessary to stay in pre-Alpha stage

After we are ready to properly enter Alpha, we will release Alpha 1.0, beginning an Alpha 1.X stage, it is possible that on a major release we'll eventually jump to Alpha 2.X, but I don't know if we will at this time. The Alpha Stage will still mean new features and bugs, but general stability is more assured.

Beta may be started when we are largely feature complete by original design docs and feel almost complete stability has been reached, or it may be skipped directly for release. Beta's version numbering will follow the same rules as Alpha's.

Bugfix patches will instead of increasing the version number, append an additional digit, ie: Alpha 0.1.1.

That is all, friendly reminder we still need testers and you should join our discord if interested. Alpha 0.1 will release in the next hour.
 

starwarsfan541

CIA Director of Cold War Iron Curtain
59 Badges
Apr 9, 2010
3.720
1.056
  • Heir to the Throne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Parklife
  • Battle for Bosporus
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Gloria Regni Alpha 0.1

Download Link:
https://www.dropbox.com/s/mjcelcvit9z7n64/Gloria Regni 0.1.zip?dl=1

Major New Features

Unified Churches in the Early Bookmarks
Schism Mechanics and Liturgical Rites
Redone Patriarch Mechanics especially for Miaphysites
Most of Heretic Pride Integrated and Updated
Core of what I consider to be PA mostly integrated and updated
Alania now has its own proper faith (Ossetian) with flavor
Basque Paganism is flavored
Beja Culture and Playable chars added to East Africa
Egyptian Paganism is playable in CM
IBL Map+ Integrated
Redone Holy Sites for Many Religions
Roman Government Overhaul
1204 Bookmark enhanced quite a bit (and a lot of historical errors fixed)
New Culture Setup in the early bookmarks
Phase 1 of Religious Remapping of Central Asia
Byzantine and Roman Flavor
Decision To Restore the Western Roman Empire
Unique Buildings for Rome and Constantinople
Rebalanced Jizya Taxes
Saqaliba Mercenary Units for Andalusia and Abassids
More Balanced Asturias
Multicultural World Mod Integrated and Adapted to new cultures (More Cultural Event Changes coming in the next few releases)
Apostasy System
Dynamic Silk Road Missionary System
Immigration and Native Conscription Decisions added for the Crusader States
Historical Latin Empire Holy Order added
Order of St Lazarus Added for the Kingdom of Jerusalem
Aramaic Cultural Group (Including a decision to restore the Assyrian Empire)
and more i probably forgot to mention


Reporting Errors
Report them either in this thread or in the public discord channel for the mod below:
discord.gg/78Qh2jV

The main error im aware of atm is that I am going to assume i probably missed localizing some events (I've been localizing alot of them the last week) but i probably still missed some, if anything isnt localized or has missing graphics please post it and I will quickly fix it

Discord Link
discord.gg/78Qh2jV
 
Last edited:
  • 2
Reactions:

spendabuck

Colonel
62 Badges
Apr 18, 2015
1.115
389
  • Victoria 2: A House Divided
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Stellaris: Leviathans Story Pack
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Ancient Relics
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
This mod, while still certainly needing a lot of work, is very interesting; I really like cultures and religions in CK2, and this only furthers my interest. I also have a suggestion; thanks to Ibn Battuta's Legacy, the border between North Africa and the Sahara wasteland was able to be (for lack of a better term) roughed out as opposed to being just a smooth border. So, while it would be a bit harder since there isn't already a mod for it, maybe the border on Siberia could be roughed out and filled in in areas; I know that the Buryats could be placed north of the Uyghur/Kirghiz/Mongolia, and for western Siberia, all that really needs is to have the border changed and a few provinces added (maybe a new culture could be added as well). While on the subject of northeastern Europe, I believe that it would be a good idea to divide the Uralic (Suomenusko) faith into Uralic in the east and Finnic in the west; unless I am mistaken, I'm pretty sure that there were some theological differences between the eastern and western Finno-Ugric pagans.
 
  • 1
Reactions:

starwarsfan541

CIA Director of Cold War Iron Curtain
59 Badges
Apr 9, 2010
3.720
1.056
  • Heir to the Throne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Parklife
  • Battle for Bosporus
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
This mod, while still certainly needing a lot of work, is very interesting; I really like cultures and religions in CK2, and this only furthers my interest. I also have a suggestion; thanks to Ibn Battuta's Legacy, the border between North Africa and the Sahara wasteland was able to be (for lack of a better term) roughed out as opposed to being just a smooth border. So, while it would be a bit harder since there isn't already a mod for it, maybe the border on Siberia could be roughed out and filled in in areas; I know that the Buryats could be placed north of the Uyghur/Kirghiz/Mongolia, and for western Siberia, all that really needs is to have the border changed and a few provinces added (maybe a new culture could be added as well). While on the subject of northeastern Europe, I believe that it would be a good idea to divide the Uralic (Suomenusko) faith into Uralic in the east and Finnic in the west; unless I am mistaken, I'm pretty sure that there were some theological differences between the eastern and western Finno-Ugric pagans.
I really like the idea of extending the area north of Siberia/Mongolia/Russia, been wanting to do that for a while actually, just proved a bit hard to do research on it. The Yenesei people were pretty interesting when looking them up as well, just would be hard trying to figure out place names i suppose

I hadnt heard about the eastern and western religious differences, will definitely give that a look as well in the future

On a general note since the new expansion is linked to gnosticism it looks like im going to hold off on reworking manichaeism til the dlc comes and focus on bug fixing and some smaller scale stuff til then.
 
  • 2
Reactions:

spendabuck

Colonel
62 Badges
Apr 18, 2015
1.115
389
  • Victoria 2: A House Divided
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Stellaris: Leviathans Story Pack
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Ancient Relics
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
I really like the idea of extending the area north of Siberia/Mongolia/Russia, been wanting to do that for a while actually, just proved a bit hard to do research on it. The Yenesei people were pretty interesting when looking them up as well, just would be hard trying to figure out place names i suppose

I hadnt heard about the eastern and western religious differences, will definitely give that a look as well in the future

On a general note since the new expansion is linked to gnosticism it looks like im going to hold off on reworking manichaeism til the dlc comes and focus on bug fixing and some smaller scale stuff til then.
I'm glad you liked my suggestion for Siberia. I also have other suggestions; for example, while researching, I learned that the Berbers had their own pagan religion, incorporating elements of surrounding classical religions such as the Greco-Roman pantheon, Egyptian pantheon, and Phoenician pantheon, as well as borrowing a few aspects from the Abrahamic religions later on. There's more information on the religion here: https://en.wikipedia.org/wiki/Traditional_Berber_religion. In fact, I'm pretty sure that the Barghawatas were followers of this religion as opposed to Islam, as represented in-game. This could be an interesting religion in-game, incorporating elements from well-known pagan groups while also having unique mechanics (and maybe a few mechanics from Islam [probably something like decadence]). It could also probably just use the holy sites the West African faith is given in vanilla.

Another thing that could be added is syncretic religions. Before I get started, no, I'm not suggesting that every single faith can get the opportunity to form a new faith with another one, because that would be too much work. However, I do believe that a few syncretic religions could be interesting; a Norse-Christian religion could be interesting for the Vikings in England, and seeing how there's an Indo-Greek culture, I don't see why there can't be a Hindu-Hellenic religion. The steppes have many opportunities for syncretism; perhaps a group of Tengrists with powerful Christian vassals decide that Christ was the son of Tengri, who is the only God (with other gods turning into saints or angels), or maybe a Muslim leader looks into Buddhism and decides that the two different messages aren't contradictory, spreading this information to his subjects. Maybe there could even just be one large syncretic steppe religion, with influences from Tengrism, Christianity, Islam, Buddhism, and Manichaeism. Alright, the last one might be a bit of a stretch, but the opportunity for syncretic religions is still there.

Another thing that is interesting would be the addition of more pagan religions like the Semitic or Zunist religion. I talked about Berber religion, but there are also other religions; for example, there are the Dravidians in southern India, which could make for an interesting Tamil game. Another group are the Hypsistarians in Crimea and Anatolia; while I'm not sure if they were still around by the start of the game, they were an interesting religious group, combining the worship of Zeus Sabazios (a Cappadocian cult) with Judaism. The latter religion would probably serve better under the Israelite religious group than the pagan one, but both could be interesting additions to the game.

Sorry for all the suggestions, this just seems like a really cool mod and I want to try to help (even though I know nothing about modding).
 
  • 2
Reactions:

starwarsfan541

CIA Director of Cold War Iron Curtain
59 Badges
Apr 9, 2010
3.720
1.056
  • Heir to the Throne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Parklife
  • Battle for Bosporus
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I'm glad you liked my suggestion for Siberia. I also have other suggestions; for example, while researching, I learned that the Berbers had their own pagan religion, incorporating elements of surrounding classical religions such as the Greco-Roman pantheon, Egyptian pantheon, and Phoenician pantheon, as well as borrowing a few aspects from the Abrahamic religions later on. There's more information on the religion here: https://en.wikipedia.org/wiki/Traditional_Berber_religion. In fact, I'm pretty sure that the Barghawatas were followers of this religion as opposed to Islam, as represented in-game. This could be an interesting religion in-game, incorporating elements from well-known pagan groups while also having unique mechanics (and maybe a few mechanics from Islam [probably something like decadence]). It could also probably just use the holy sites the West African faith is given in vanilla.

Another thing that could be added is syncretic religions. Before I get started, no, I'm not suggesting that every single faith can get the opportunity to form a new faith with another one, because that would be too much work. However, I do believe that a few syncretic religions could be interesting; a Norse-Christian religion could be interesting for the Vikings in England, and seeing how there's an Indo-Greek culture, I don't see why there can't be a Hindu-Hellenic religion. The steppes have many opportunities for syncretism; perhaps a group of Tengrists with powerful Christian vassals decide that Christ was the son of Tengri, who is the only God (with other gods turning into saints or angels), or maybe a Muslim leader looks into Buddhism and decides that the two different messages aren't contradictory, spreading this information to his subjects. Maybe there could even just be one large syncretic steppe religion, with influences from Tengrism, Christianity, Islam, Buddhism, and Manichaeism. Alright, the last one might be a bit of a stretch, but the opportunity for syncretic religions is still there.

Another thing that is interesting would be the addition of more pagan religions like the Semitic or Zunist religion. I talked about Berber religion, but there are also other religions; for example, there are the Dravidians in southern India, which could make for an interesting Tamil game. Another group are the Hypsistarians in Crimea and Anatolia; while I'm not sure if they were still around by the start of the game, they were an interesting religious group, combining the worship of Zeus Sabazios (a Cappadocian cult) with Judaism. The latter religion would probably serve better under the Israelite religious group than the pagan one, but both could be interesting additions to the game.

Sorry for all the suggestions, this just seems like a really cool mod and I want to try to help (even though I know nothing about modding).

No problem I love suggestions. Im aware of the berber pagans, I just havent had time to research them enough. Thought the Barghwata actually had their own version of islam :

From wiki:
"The Barghawata kingdom followed a syncretic religion inspired by Islam (perhaps influenced by Judaism)[5] with elements of Sunni, Shi'a and Kharijite Islam, mixed with astrological and traditional Berber mythology such as their taboo surrounding eating eggs and chickens, and the belief that the saliva of the prophet contained baraka, or, roughly translated, blessedness.[6] Supposedly, they had their own Qur'an in the Berber language comprising 80 suras under the leadership of the second ruler of the dynasty Salih ibn Tarif who had taken part in the Maysara uprising. He proclaimed himself a prophet.[7] He also claimed to be the final Mahdi, and that Isa (Jesus) would be his companion and pray behind him."
https://en.wikipedia.org/wiki/Barghawata#Religion

Dravidians would definitely fun (redoing india altogether is probably needed, I've made proposals for that prior).

I believe Hypistarians are outside the earliest dates atm though when the timeline is pushed back it'd need to be include
 
  • 2
Reactions:

starwarsfan541

CIA Director of Cold War Iron Curtain
59 Badges
Apr 9, 2010
3.720
1.056
  • Heir to the Throne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Parklife
  • Battle for Bosporus
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete

Z-Z-Z

Supreme Leader of the Far Eastern Republic
27 Badges
May 10, 2015
679
269
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
I'm downloading it right now.
 

Capoutchi

Private
65 Badges
Oct 8, 2014
11
2
  • Crusader Kings II
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Necroids
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome - Magna Graecia
  • Surviving Mars
  • Stellaris: Megacorp
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: First Colony Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun: Hong Kong
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Horse Lords
  • Crusader Kings III
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Stellaris: Lithoids
  • Crusader Kings II: Holy Fury
  • Stellaris: Federations
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
I downloaded the mod a few hours ago, and with only this mod activated I got a lot of errors :
- The emperor of the eastern roman empire as no government type, but every vassals in the empire get the roman government type
- In the decision tab, 2 decisions (Pempton and Deuteron) have basically no content (requirement and effects) but are displayed numerous time EACH (20+), also a non localised decision build_holding also with no content
- A lot of errors of localisation
I think something went wrong with my game for the 2 major errors, I have all the DLC exept Conclave, and the latest official version of CK2, hope you can help me
 
  • 1
Reactions:

fredrikslicer

Colonel
61 Badges
Oct 19, 2011
966
747
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II: Jade Dragon
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Death or Dishonor
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Tyranny: Archon Edition
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
Kurramites seem to allready have a head of religion at start which I'm fairly sure isn't supposed to be the case since that's the purpose of restoring the priesthood this also applies to the zoroastrian faith at large and at start I saw great holy war being declared against al-Mansur by the zoroastrian moband-mobad

There appears a long list of descisions named "deuteron" and "pempton" with no description nor effect

Also mind if I make a few suggestions with regards to shia, ibadi, and khurramites?
 
  • 1
  • 1
Reactions:

spendabuck

Colonel
62 Badges
Apr 18, 2015
1.115
389
  • Victoria 2: A House Divided
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Stellaris: Leviathans Story Pack
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Ancient Relics
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
I've had some of the same problems as the other people who've commented, but there is also another problem which I find odd; the banners aren't properly loading. Now, this in and of itself isn't odd; what's odd is that when I installed another mod (Songs of Zoroastrian Persia), the banners were fixed. All the other mod does is add three songs to Zoroastrian characters in the Iranian culture group.
 

Z-Z-Z

Supreme Leader of the Far Eastern Republic
27 Badges
May 10, 2015
679
269
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
Yeah, I'm getting a ton of "pempton" decisions in the intrigue tab.
 
  • 1
Reactions: