As far as I know, there's plenty of species traits that just aren't the most popular since they're only fit for either a very specific job or purely to add flavor to a species.
I propose these traits are given minor additional effects to make them slightly more universal, or, at least, not a complete waste of a trait just for that delicious flavor.
Examples I came up with:
I propose these traits are given minor additional effects to make them slightly more universal, or, at least, not a complete waste of a trait just for that delicious flavor.
Examples I came up with:
- Industrious also giving 5% output on other worker jobs besides miners
- Ingenious also giving 5% output on specialist jobs
- Resilient also giving 5% habitability/5 years lifespan (and change its original effect to an army health bonus, since we're here)
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