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Rich Oliver

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'Blobbing' is not prevented by events, unless those events are essentially rules doing exactly what the AI should be able to do itself (i.e., create alliances against powerful, aggressive countries).
Well hopefully the "sphere's of influence" will help. I'd like to see Paradox get rid of badboy. One country's badboy is another country's goodboy, or even God's boy. Why would the Iroquois care if you you just annexed Hanover?

The balance of power was maintained in Europe not by punishing bad behaviour, but by ganging up on anyone who looked too powerful.
As an imperfect way of causing the human player to consider the risks and rewards of a high degree of powermongering and of spreading out aggression over time it works great.

And imperfect is as good as it gets in any solution.

In other words, while there's plenty to say about the BB concept from a "does this make any sense at all, historically?" and most of it bad, it remains a pretty good game mechanic so long as it is completely transparent to the player what is going on and the later games have been great in that regard showing you exactly how close you are to going over your limit and gradually making things harder for you as you accumulate badboy points without it becoming punishingly hard.

Having things like badboy wars kick in at the last stage is again a thing that can either challenge a player (because such wars are winnable) or act as a cautionary foil (because he would rather not end up in such a war) depending on his interests in and motivations for playing.

It may be that active spheres of influence will tune down the need for a badboy system while players are pursuing very limited goals, but I doubt it will eliminate the usefulness of having a badboy system or equivalent running as the final check on great ambitions and providing players with a challenge*.


and this is important when making a game rather than a simulator, even if not all players play to be challenged.

Well I’ve been playing Spain a lot recently and I find the badboy wars help me rather than hinder me, avoiding stab hits. I don’t want the Muslim countries to get angry if I annex Denmark, but I would like them to be mad as hell when I take Mecca and start converting it.
 

unmerged(147497)

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Well hopefully the "sphere's of influence" will help. I'd like to see Paradox get rid of badboy. One country's badboy is another country's goodboy, or even God's boy. Why would the Iroquois care if you you just annexed Hanover?

The balance of power was maintained in Europe not by punishing bad behaviour, but by ganging up on anyone who looked too powerful.


Well I’ve been playing Spain a lot recently and I find the badboy wars help me rather than hinder me, avoiding stab hits. I don’t want the Muslim countries to get angry if I annex Denmark, but I would like them to be mad as hell when I take Mecca and start converting it.

Well in the 17th century countries no longer cared only for their religious brothers, and they did care if someone attacked other countries a lot, for example in the 16th century Spain and Portugal were by far the most powerful countries in the world, yet were there made any alliances against those two? No, because they became so powerful colonizing, whereas Rev. France forced other countries to become democratic, which was not tolerated by the strong monarchies, including the Ottoman empire...
 

elricstorm

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In the 20th century, Iraq was trying to annex Kuwait. They got a lot of bad boy...

I think it comes down to each person's perspective. I like the BB element of Eu3 personally. Otherwise, a bigger country could conquest without repercussions.
 

Nisco

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It's hard to convert a real situation to this game. But i like the badboy system, becourse it stop some players from just going against god and every man.
 

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well since httt is going to sustitute badboy with infamy and you can wage some wars through a casus belli with a 0% infamy modifier the system is going to change alot. all the casus belli wars that httt is going to introduce might also make a bit of a change i think ... or maybe i just misunderstood something :p
 
Last edited:

TheArchMede

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well since httt is going to sustitute badboy with infamy and you can wage some wars through a casus belli with a 0% infamy modifier the system is going to change alot. all the casus belli wars that httt is going to introduce might also make a bit of a change i think ... or maybe i just misunderstood something :p

Is this going to be like EU2 badboy wars? Infamy, infamy, they've all got it in for me!