I wish you would get rid of the increased coring cost feature.
Its the one feature who irritate me the most with this game.
Its the one feature who irritate me the most with this game.
I wish you would get rid of the increased coring cost feature.
Its the one feature who irritate me the most with this game.
Replace it with longer nationalism or smth.
I agree that it's one of the most annoying game mechanics.
It's not hard to mod these out from ideas.
Or just vassal feed in those regions.
1. What's smth?
2. If they weren't conquered in the first place why represent it with nationalism after they have been?
1. explained above
2. increased coring cost only comes into play AFTER the provinces have been conquered. So I fail to see your point there.
It deter's the ai (well, a little, used to a lot more when it was 200% (still is in my personal mod for this reason, I hate seeing iberian morocco)). I agree to some extent though, neither of them are very good solutions, and I certainly don't have a better one so I should probably just be quiet.
Only if they also remove all coring cost reductions
?
Some few nations loose coring cost increase so all nations should loose coring cost reductions?
Not to mention that neither Castile nor Portugal have coring cost reductions.
Just no.
Yeah. It's not a great mechanic, but it does serve a purpose that other game mechanics fail to model well (in this case the ability of certain areas to preserve their independence and the unrealistic ability to project power into remote and inhospitable areas)It deter's the ai.
I wasn't talking about Castile or Portugal.
If it ruins the game for certain nations to be more expensive to core, then why is it not equally bad for certain nations to find it far cheaper to core? Logically, giving certain nations a coring cost reduction is like giving everyone else a coring cost increase.
Yeah. It's not a great mechanic, but it does serve a purpose that other game mechanics fail to model well (in this case the ability of certain areas to preserve their independence and the unrealistic ability to project power into remote and inhospitable areas)
The assertion was that it deters the AI. So, player behavior is beside the point; obviously, a player is going to do it if he/she want to. But, actually, the fact that it annoys you (and me and probably others) DOES probably deter us a bit, too.Does it? If I want to conquer Georgia as a player, I will, no matter the coring cost. Or I'll vassal and deal with the longer integration.
The AI seems to not mind a lot either in the case of morocco. And as for projection of power into remote and inhospitable areas, when looking at some of the other areas this description could be applied to, I don't think national ideas is the best tool.
It doesn't ruin the game.
It's supposed to protect some nations from aggression. The mechanic doesn't achieve this end and only serves to aggravate the player.
I can see a multiplayer purpose for it, but that's what aristocratic ideas are for.