Playing as Germany (which i have done many times) I have noticed several things that would make Germany better.
Firstly, Adding at least 2, and possibly as much as 4 more naval Dockyards, this is actually not just a problem with Germany but several countries that have navies at the beginning of the game, and can not keep up with the Number of ships they historically could field and had fielded before World War II
Several Ships that were actually finished by the time the game starts aren't finished, and some aren't even in que, adding additional dockyards would help with this if you didn't want to add the ships.
In the Tree/Decisions Alsace-Lorraine should be integrate-able as cores by ANY government of Germany, Fascist, Democrat, Communist, or Monarchist.
Fourthly the Monarchists shouldn't just change the names of ships to something strange and random. I can't imagine the Kaiser being such a jerk as to rename Destroyers named after sailors who died in World War I to something else, nor changing the name of the Deutchland to something else, why would he rename the ship called Germany to something else (not to mention the fact there was a World War I ship called Deutschland. I will add, Names like Bismark, Hindenburg, or Ludendorf he'd have quams about, (since he didn't like those particular people)
The Monarchists should be able to get claims on their old colonies, through the tree. (if they don't already, i can't remember, although i don't think they do) These being Tanganyika, Cameroon, Rwanda and Burundi, Nambia, and Togo in Africa. The Bismarck Archipelago, and Solomon Islands off of Australia, Nauru off of Britain. Palau, the Caroline, and the Marshall Islands off of Japan, Samoa off of New Zealand in the Pacific. Not to mention the places they only partially owned, like Northern Papua, Northern Gabon, Eastern Nigeria, Western Ghana and Northern Middle Congo. This being said, even the Fascists had nostalgia for these lost territories, as shown by the fact they named ocean liners after their lost Colonies.
German's Anschluss of Austria being conditional to what happens in Austria. Adding a condition that Austria has Such and Such Fascists agitation Modifier for this to be clicked... (or Austria has to be fascist) would allow the player to play Austria. I don't like that you can just Anschluss a country though button pushing just because you're Germany. I do beleave it was changed so that Austria can say no... (not sure)
Also think that the Monarchist Path/Democratic Path should, like Hungary ask for a vote from Austria to join with Germany, but make it only clickable in opposition to reforming Austria-Hungary.
On the Rebel against the Fuhrer Path, some Military leaders who were stanch supporters of the Fascist regime or politically connected to it, shouldn't actually be available for hire by the Rebellion, since they wouldn't even be trusted... Heck i doubt Alfred Jodl would be trusted (who i know joins the Allied fight) It might be could if the Rebel against Fuhrer path was a bit more dynamic like other rebellions where you complete the focus and there are stirings of rebellion that culmate in leaders joining the Rebel Cause, or like Jodl for instance, joining the cause after the rebellion starts.
The ability perhaps to reinstate the Cores of Prussia as the Monarchists.
Bavaria, Saxony, and Saarland (France's little puppet) having a Core on Germany each.
Firstly, Adding at least 2, and possibly as much as 4 more naval Dockyards, this is actually not just a problem with Germany but several countries that have navies at the beginning of the game, and can not keep up with the Number of ships they historically could field and had fielded before World War II
Several Ships that were actually finished by the time the game starts aren't finished, and some aren't even in que, adding additional dockyards would help with this if you didn't want to add the ships.
In the Tree/Decisions Alsace-Lorraine should be integrate-able as cores by ANY government of Germany, Fascist, Democrat, Communist, or Monarchist.
Fourthly the Monarchists shouldn't just change the names of ships to something strange and random. I can't imagine the Kaiser being such a jerk as to rename Destroyers named after sailors who died in World War I to something else, nor changing the name of the Deutchland to something else, why would he rename the ship called Germany to something else (not to mention the fact there was a World War I ship called Deutschland. I will add, Names like Bismark, Hindenburg, or Ludendorf he'd have quams about, (since he didn't like those particular people)
The Monarchists should be able to get claims on their old colonies, through the tree. (if they don't already, i can't remember, although i don't think they do) These being Tanganyika, Cameroon, Rwanda and Burundi, Nambia, and Togo in Africa. The Bismarck Archipelago, and Solomon Islands off of Australia, Nauru off of Britain. Palau, the Caroline, and the Marshall Islands off of Japan, Samoa off of New Zealand in the Pacific. Not to mention the places they only partially owned, like Northern Papua, Northern Gabon, Eastern Nigeria, Western Ghana and Northern Middle Congo. This being said, even the Fascists had nostalgia for these lost territories, as shown by the fact they named ocean liners after their lost Colonies.
German's Anschluss of Austria being conditional to what happens in Austria. Adding a condition that Austria has Such and Such Fascists agitation Modifier for this to be clicked... (or Austria has to be fascist) would allow the player to play Austria. I don't like that you can just Anschluss a country though button pushing just because you're Germany. I do beleave it was changed so that Austria can say no... (not sure)
Also think that the Monarchist Path/Democratic Path should, like Hungary ask for a vote from Austria to join with Germany, but make it only clickable in opposition to reforming Austria-Hungary.
On the Rebel against the Fuhrer Path, some Military leaders who were stanch supporters of the Fascist regime or politically connected to it, shouldn't actually be available for hire by the Rebellion, since they wouldn't even be trusted... Heck i doubt Alfred Jodl would be trusted (who i know joins the Allied fight) It might be could if the Rebel against Fuhrer path was a bit more dynamic like other rebellions where you complete the focus and there are stirings of rebellion that culmate in leaders joining the Rebel Cause, or like Jodl for instance, joining the cause after the rebellion starts.
The ability perhaps to reinstate the Cores of Prussia as the Monarchists.
Bavaria, Saxony, and Saarland (France's little puppet) having a Core on Germany each.
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