I imagine this game is going for Event chains like HOI 2 rather than pure sandbox like vanilla HOI 2.
However, we're getting discussions about how France needs to fall reliably in 6 weeks so as not to screw up Barbarossa, this is achieved by giving them and even larger MP / IC advantage than they had historically (something like 2:1?)
I often play France however, so I think the German AI should react in some way to being stymied by a sucessful defence leading to a stalemate. Assuming I manage to get set up along river lines, Germany just keeps attacking dug in positions over and over, winning no battles and taking enormous losses for 2 years, till the soviets attack. Then it just allows them to walk in, and continues to mass forces on the borders of the low countries as Berlin falls... because that's what the script tells it to do (OK, this is HOI2 behaviour, but HOI 3 TFH is little different).
What it needs to do , firstly, is recognise the stalemate.
IE. Holding no more western provinces than 3 months ago
AND
Having an adverse kill:loss ratio (if France is holding the line but likely to run out of MP before Germany, keep attacking!)
Then it might want to check if the line can be held defensively with far fewer forces than currently stationed. This is almost a given, as the ardennes, the river rhine and various other terrain nasties sit between France and Germany.
... and now it can use the freed up forces for something else. Use your imagination... there's probably a LOT they could do
1) Invade Switzerland , possibly gaining a new axis to attack France in the process
2) Invade Greece and Yugoslavia. These happened historically, but German AI currently won't attack till France has fallen... yet there is nothing to stop them taking advantage of a stalemate.
3) Going into North Africa, Turkey , the med. Capturing Suez, even Gibraltar.
4) Trying a cheeky Sealion !
However, we're getting discussions about how France needs to fall reliably in 6 weeks so as not to screw up Barbarossa, this is achieved by giving them and even larger MP / IC advantage than they had historically (something like 2:1?)
I often play France however, so I think the German AI should react in some way to being stymied by a sucessful defence leading to a stalemate. Assuming I manage to get set up along river lines, Germany just keeps attacking dug in positions over and over, winning no battles and taking enormous losses for 2 years, till the soviets attack. Then it just allows them to walk in, and continues to mass forces on the borders of the low countries as Berlin falls... because that's what the script tells it to do (OK, this is HOI2 behaviour, but HOI 3 TFH is little different).
What it needs to do , firstly, is recognise the stalemate.
IE. Holding no more western provinces than 3 months ago
AND
Having an adverse kill:loss ratio (if France is holding the line but likely to run out of MP before Germany, keep attacking!)
Then it might want to check if the line can be held defensively with far fewer forces than currently stationed. This is almost a given, as the ardennes, the river rhine and various other terrain nasties sit between France and Germany.
... and now it can use the freed up forces for something else. Use your imagination... there's probably a LOT they could do
1) Invade Switzerland , possibly gaining a new axis to attack France in the process
2) Invade Greece and Yugoslavia. These happened historically, but German AI currently won't attack till France has fallen... yet there is nothing to stop them taking advantage of a stalemate.
3) Going into North Africa, Turkey , the med. Capturing Suez, even Gibraltar.
4) Trying a cheeky Sealion !